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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if defined(OS_WIN) | 5 #if defined(OS_WIN) |
| 6 #include <windows.h> | 6 #include <windows.h> |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
| 10 | 10 |
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| 24 #include "gpu/command_buffer/service/gpu_scheduler.h" | 24 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 25 #include "ipc/ipc_channel.h" | 25 #include "ipc/ipc_channel.h" |
| 26 #include "ipc/ipc_channel_proxy.h" | 26 #include "ipc/ipc_channel_proxy.h" |
| 27 #include "ui/gl/gl_context.h" | 27 #include "ui/gl/gl_context.h" |
| 28 #include "ui/gl/gl_surface.h" | 28 #include "ui/gl/gl_surface.h" |
| 29 | 29 |
| 30 #if defined(OS_POSIX) | 30 #if defined(OS_POSIX) |
| 31 #include "ipc/ipc_channel_posix.h" | 31 #include "ipc/ipc_channel_posix.h" |
| 32 #endif | 32 #endif |
| 33 | 33 |
| 34 #if defined(OS_ANDROID) |
| 35 #include "content/common/gpu/stream_texture_manager_android.h" |
| 36 #endif |
| 37 |
| 34 namespace { | 38 namespace { |
| 35 // This filter does two things: | 39 // This filter does two things: |
| 36 // - it counts the number of messages coming in on the channel | 40 // - it counts the number of messages coming in on the channel |
| 37 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 41 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 38 // thread, generating the sync point ID and responding immediately, and then | 42 // thread, generating the sync point ID and responding immediately, and then |
| 39 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 43 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
| 40 // into the channel's queue. | 44 // into the channel's queue. |
| 41 class SyncPointMessageFilter : public IPC::ChannelProxy::MessageFilter { | 45 class SyncPointMessageFilter : public IPC::ChannelProxy::MessageFilter { |
| 42 public: | 46 public: |
| 43 // Takes ownership of gpu_channel (see below). | 47 // Takes ownership of gpu_channel (see below). |
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| 156 processed_get_state_fast_(false), | 160 processed_get_state_fast_(false), |
| 157 weak_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 161 weak_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
| 158 DCHECK(gpu_channel_manager); | 162 DCHECK(gpu_channel_manager); |
| 159 DCHECK(client_id); | 163 DCHECK(client_id); |
| 160 | 164 |
| 161 channel_id_ = IPC::Channel::GenerateVerifiedChannelID("gpu"); | 165 channel_id_ = IPC::Channel::GenerateVerifiedChannelID("gpu"); |
| 162 const CommandLine* command_line = CommandLine::ForCurrentProcess(); | 166 const CommandLine* command_line = CommandLine::ForCurrentProcess(); |
| 163 log_messages_ = command_line->HasSwitch(switches::kLogPluginMessages); | 167 log_messages_ = command_line->HasSwitch(switches::kLogPluginMessages); |
| 164 disallowed_features_.multisampling = | 168 disallowed_features_.multisampling = |
| 165 command_line->HasSwitch(switches::kDisableGLMultisampling); | 169 command_line->HasSwitch(switches::kDisableGLMultisampling); |
| 170 #if defined(OS_ANDROID) |
| 171 stream_texture_manager_.reset(new content::StreamTextureManagerAndroid(this)); |
| 172 #endif |
| 166 } | 173 } |
| 167 | 174 |
| 168 | 175 |
| 169 bool GpuChannel::Init(base::MessageLoopProxy* io_message_loop, | 176 bool GpuChannel::Init(base::MessageLoopProxy* io_message_loop, |
| 170 base::WaitableEvent* shutdown_event) { | 177 base::WaitableEvent* shutdown_event) { |
| 171 DCHECK(!channel_.get()); | 178 DCHECK(!channel_.get()); |
| 172 | 179 |
| 173 // Map renderer ID to a (single) channel to that process. | 180 // Map renderer ID to a (single) channel to that process. |
| 174 channel_.reset(new IPC::SyncChannel( | 181 channel_.reset(new IPC::SyncChannel( |
| 175 channel_id_, | 182 channel_id_, |
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| 381 | 388 |
| 382 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { | 389 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { |
| 383 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers | 390 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers |
| 384 // here. This is so the reply can be delayed if the scheduler is unscheduled. | 391 // here. This is so the reply can be delayed if the scheduler is unscheduled. |
| 385 bool handled = true; | 392 bool handled = true; |
| 386 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) | 393 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) |
| 387 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuChannelMsg_CreateOffscreenCommandBuffer, | 394 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuChannelMsg_CreateOffscreenCommandBuffer, |
| 388 OnCreateOffscreenCommandBuffer) | 395 OnCreateOffscreenCommandBuffer) |
| 389 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuChannelMsg_DestroyCommandBuffer, | 396 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuChannelMsg_DestroyCommandBuffer, |
| 390 OnDestroyCommandBuffer) | 397 OnDestroyCommandBuffer) |
| 398 #if defined(OS_ANDROID) |
| 399 IPC_MESSAGE_HANDLER(GpuChannelMsg_RegisterStreamTextureProxy, |
| 400 OnRegisterStreamTextureProxy) |
| 401 IPC_MESSAGE_HANDLER(GpuChannelMsg_EstablishStreamTexture, |
| 402 OnEstablishStreamTexture) |
| 403 #endif |
| 391 IPC_MESSAGE_UNHANDLED(handled = false) | 404 IPC_MESSAGE_UNHANDLED(handled = false) |
| 392 IPC_END_MESSAGE_MAP() | 405 IPC_END_MESSAGE_MAP() |
| 393 DCHECK(handled) << msg.type(); | 406 DCHECK(handled) << msg.type(); |
| 394 return handled; | 407 return handled; |
| 395 } | 408 } |
| 396 | 409 |
| 397 void GpuChannel::HandleMessage() { | 410 void GpuChannel::HandleMessage() { |
| 398 handle_messages_scheduled_ = false; | 411 handle_messages_scheduled_ = false; |
| 399 | 412 |
| 400 if (!deferred_messages_.empty()) { | 413 if (!deferred_messages_.empty()) { |
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| 499 // In case the renderer is currently blocked waiting for a sync reply from | 512 // In case the renderer is currently blocked waiting for a sync reply from |
| 500 // the stub, we need to make sure to reschedule the GpuChannel here. | 513 // the stub, we need to make sure to reschedule the GpuChannel here. |
| 501 if (need_reschedule) | 514 if (need_reschedule) |
| 502 OnScheduled(); | 515 OnScheduled(); |
| 503 } | 516 } |
| 504 | 517 |
| 505 if (reply_message) | 518 if (reply_message) |
| 506 Send(reply_message); | 519 Send(reply_message); |
| 507 } | 520 } |
| 508 | 521 |
| 522 #if defined(OS_ANDROID) |
| 523 void GpuChannel::OnRegisterStreamTextureProxy( |
| 524 int32 stream_id, const gfx::Size& initial_size, int32* route_id) { |
| 525 // Note that route_id is only used for notifications sent out from here. |
| 526 // StreamTextureManager owns all texture objects and for incoming messages |
| 527 // it finds the correct object based on stream_id. |
| 528 *route_id = GenerateRouteID(); |
| 529 stream_texture_manager_->RegisterStreamTextureProxy( |
| 530 stream_id, initial_size, *route_id); |
| 531 } |
| 532 |
| 533 void GpuChannel::OnEstablishStreamTexture( |
| 534 int32 stream_id, content::SurfaceTexturePeer::SurfaceTextureTarget type, |
| 535 int32 primary_id, int32 secondary_id) { |
| 536 stream_texture_manager_->EstablishStreamTexture( |
| 537 stream_id, type, primary_id, secondary_id); |
| 538 } |
| 539 #endif |
| 540 |
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