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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 39 | 39 |
| 40 | 40 |
| 41 // TransitionArrays are fixed arrays used to hold map transitions for property, | 41 // TransitionArrays are fixed arrays used to hold map transitions for property, |
| 42 // constant, and element changes. | 42 // constant, and element changes. |
| 43 // The format of the these objects is: | 43 // The format of the these objects is: |
| 44 // [0] Elements transition | 44 // [0] Elements transition |
| 45 // [1] First transition | 45 // [1] First transition |
| 46 // [length() - kTransitionSize] Last transition | 46 // [length() - kTransitionSize] Last transition |
| 47 class TransitionArray: public FixedArray { | 47 class TransitionArray: public FixedArray { |
| 48 public: | 48 public: |
| 49 // Accessors for fetching instance transition at transition number. | |
| 50 inline String* GetKey(int transition_number); | |
| 51 inline void SetKey(int transition_number, String* value); | |
| 52 inline Object** GetKeySlot(int transition_number); | |
| 53 | |
| 54 inline Object* GetValue(int transition_number); | |
| 55 inline void SetValue(int transition_number, Object* value); | |
| 56 inline Object** GetValueSlot(int transition_number); | |
| 57 | |
| 58 inline Map* GetTargetMap(int transition_number); | |
| 59 inline PropertyDetails GetTargetDetails(int transition_number); | |
| 60 | |
| 49 inline Map* elements_transition(); | 61 inline Map* elements_transition(); |
| 50 inline void set_elements_transition( | 62 inline void set_elements_transition( |
| 51 Map* value, | 63 Map* value, |
| 52 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); | 64 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); |
| 65 inline Object** GetElementsSlot(); | |
|
Michael Starzinger
2012/07/09 16:40:55
Let's name that GetElementsTransitionSlot() instea
| |
| 66 inline bool HasElementsTransition(); | |
| 53 inline void ClearElementsTransition(); | 67 inline void ClearElementsTransition(); |
| 54 inline bool HasElementsTransition(); | 68 |
| 55 // Accessors for fetching instance transition at transition number. | 69 inline FixedArray* GetPrototypeTransitions(); |
| 56 inline String* GetKey(int transition_number); | 70 inline void SetPrototypeTransitions( |
| 57 inline Object** GetKeySlot(int transition_number); | 71 FixedArray* prototype_transitions, |
| 58 inline void SetKey(int transition_number, String* value); | 72 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); |
| 59 inline Object* GetValue(int transition_number); | 73 inline Object** GetPrototypeTransitionsSlot(); |
| 60 inline Object** GetValueSlot(int transition_number); | 74 inline bool HasPrototypeTransitions(); |
| 61 inline void SetValue(int transition_number, Object* value); | 75 inline HeapObject* UncheckedPrototypeTransitions(); |
| 62 inline Map* GetTargetMap(int transition_number); | |
| 63 inline PropertyDetails GetTargetDetails(int transition_number); | |
| 64 inline Object** GetElementsSlot(); | |
| 65 | 76 |
| 66 // Returns the number of transitions in the array. | 77 // Returns the number of transitions in the array. |
| 67 int number_of_transitions() { | 78 int number_of_transitions() { |
| 68 ASSERT(length() >= kFirstIndex); | 79 ASSERT(length() >= kFirstIndex); |
| 69 int len = length(); | 80 int len = length(); |
| 70 return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; | 81 return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; |
| 71 } | 82 } |
| 72 | 83 |
| 73 inline int number_of_entries() { return number_of_transitions(); } | 84 inline int number_of_entries() { return number_of_transitions(); } |
| 74 | 85 |
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| 92 // Allocates a TransitionArray. | 103 // Allocates a TransitionArray. |
| 93 MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); | 104 MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); |
| 94 | 105 |
| 95 // Casting. | 106 // Casting. |
| 96 static inline TransitionArray* cast(Object* obj); | 107 static inline TransitionArray* cast(Object* obj); |
| 97 | 108 |
| 98 // Constant for denoting key was not found. | 109 // Constant for denoting key was not found. |
| 99 static const int kNotFound = -1; | 110 static const int kNotFound = -1; |
| 100 | 111 |
| 101 static const int kElementsTransitionIndex = 0; | 112 static const int kElementsTransitionIndex = 0; |
| 102 static const int kFirstIndex = 1; | 113 static const int kPrototypeTransitionsIndex = 1; |
| 114 static const int kFirstIndex = 2; | |
| 103 | 115 |
| 104 // Layout transition array header. | 116 // Layout transition array header. |
| 105 static const int kElementsTransitionOffset = FixedArray::kHeaderSize; | 117 static const int kElementsTransitionOffset = FixedArray::kHeaderSize; |
| 106 static const int kFirstOffset = kElementsTransitionOffset + kPointerSize; | 118 static const int kPrototypeTransitionsOffset = kElementsTransitionOffset + |
| 119 kPointerSize; | |
| 120 static const int kFirstOffset = kPrototypeTransitionsOffset + kPointerSize; | |
| 107 | 121 |
| 108 // Layout of map transition. | 122 // Layout of map transition. |
| 109 static const int kTransitionKey = 0; | 123 static const int kTransitionKey = 0; |
| 110 static const int kTransitionValue = 1; | 124 static const int kTransitionValue = 1; |
| 111 static const int kTransitionSize = 2; | 125 static const int kTransitionSize = 2; |
| 112 | 126 |
| 113 #ifdef OBJECT_PRINT | 127 #ifdef OBJECT_PRINT |
| 114 // Print all the transitions. | 128 // Print all the transitions. |
| 115 inline void PrintTransitions() { | 129 inline void PrintTransitions() { |
| 116 PrintTransitions(stdout); | 130 PrintTransitions(stdout); |
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| 147 Object* value, | 161 Object* value, |
| 148 const WhitenessWitness&); | 162 const WhitenessWitness&); |
| 149 | 163 |
| 150 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); | 164 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); |
| 151 }; | 165 }; |
| 152 | 166 |
| 153 | 167 |
| 154 } } // namespace v8::internal | 168 } } // namespace v8::internal |
| 155 | 169 |
| 156 #endif // V8_TRANSITIONS_H_ | 170 #endif // V8_TRANSITIONS_H_ |
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