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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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113 | 113 |
114 // As setNeedsCommit(), but ensures the beginFrame will definitely happen ev
en if | 114 // As setNeedsCommit(), but ensures the beginFrame will definitely happen ev
en if |
115 // we are not visible. | 115 // we are not visible. |
116 void setNeedsForcedCommit(); | 116 void setNeedsForcedCommit(); |
117 | 117 |
118 // Call this only in response to receiving an ACTION_BEGIN_FRAME | 118 // Call this only in response to receiving an ACTION_BEGIN_FRAME |
119 // from nextState. Indicates that all painting is complete and that | 119 // from nextState. Indicates that all painting is complete and that |
120 // updating of compositor resources can begin. | 120 // updating of compositor resources can begin. |
121 void beginFrameComplete(); | 121 void beginFrameComplete(); |
122 | 122 |
| 123 // Call this only in response to receiving an ACTION_BEGIN_FRAME |
| 124 // from nextState if the client rejects the beginFrame message. |
| 125 void beginFrameAborted(); |
| 126 |
123 // Call this only in response to receiving an ACTION_UPDATE_MORE_RESOURCES | 127 // Call this only in response to receiving an ACTION_UPDATE_MORE_RESOURCES |
124 // from nextState. Indicates that the specific update request completed. | 128 // from nextState. Indicates that the specific update request completed. |
125 void beginUpdateMoreResourcesComplete(bool morePending); | 129 void beginUpdateMoreResourcesComplete(bool morePending); |
126 | 130 |
127 // Request exclusive access to the textures that back single buffered | 131 // Request exclusive access to the textures that back single buffered |
128 // layers on behalf of the main thread. Upon acqusition, | 132 // layers on behalf of the main thread. Upon acqusition, |
129 // ACTION_DRAW_IF_POSSIBLE will not draw until the main thread releases the | 133 // ACTION_DRAW_IF_POSSIBLE will not draw until the main thread releases the |
130 // textures to the impl thread by committing the layers. | 134 // textures to the impl thread by committing the layers. |
131 void setMainThreadNeedsLayerTextures(); | 135 void setMainThreadNeedsLayerTextures(); |
132 | 136 |
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164 bool m_canBeginFrame; | 168 bool m_canBeginFrame; |
165 bool m_canDraw; | 169 bool m_canDraw; |
166 bool m_drawIfPossibleFailed; | 170 bool m_drawIfPossibleFailed; |
167 TextureState m_textureState; | 171 TextureState m_textureState; |
168 ContextState m_contextState; | 172 ContextState m_contextState; |
169 }; | 173 }; |
170 | 174 |
171 } | 175 } |
172 | 176 |
173 #endif // CCSchedulerStateMachine_h | 177 #endif // CCSchedulerStateMachine_h |
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