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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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63 | 63 |
64 virtual bool isStarted() const = 0; | 64 virtual bool isStarted() const = 0; |
65 | 65 |
66 // Attempts to initialize a context to use for rendering. Returns false if t
he context could not be created. | 66 // Attempts to initialize a context to use for rendering. Returns false if t
he context could not be created. |
67 // The context will not be used and no frames may be produced until initiali
zeLayerRenderer() is called. | 67 // The context will not be used and no frames may be produced until initiali
zeLayerRenderer() is called. |
68 virtual bool initializeContext() = 0; | 68 virtual bool initializeContext() = 0; |
69 | 69 |
70 // Indicates that the compositing surface associated with our context is rea
dy to use. | 70 // Indicates that the compositing surface associated with our context is rea
dy to use. |
71 virtual void setSurfaceReady() = 0; | 71 virtual void setSurfaceReady() = 0; |
72 | 72 |
| 73 virtual void setVisible(bool) = 0; |
| 74 |
73 // Attempts to initialize the layer renderer. Returns false if the context i
sn't usable for compositing. | 75 // Attempts to initialize the layer renderer. Returns false if the context i
sn't usable for compositing. |
74 virtual bool initializeLayerRenderer() = 0; | 76 virtual bool initializeLayerRenderer() = 0; |
75 | 77 |
76 // Attempts to recreate the context and layer renderer after a context lost.
Returns false if the renderer couldn't be | 78 // Attempts to recreate the context and layer renderer after a context lost.
Returns false if the renderer couldn't be |
77 // reinitialized. | 79 // reinitialized. |
78 virtual bool recreateContext() = 0; | 80 virtual bool recreateContext() = 0; |
79 | 81 |
80 virtual int compositorIdentifier() const = 0; | 82 virtual int compositorIdentifier() const = 0; |
81 | 83 |
82 virtual const LayerRendererCapabilities& layerRendererCapabilities() const =
0; | 84 virtual const LayerRendererCapabilities& layerRendererCapabilities() const =
0; |
83 | 85 |
84 virtual void setNeedsAnimate() = 0; | 86 virtual void setNeedsAnimate() = 0; |
85 virtual void setNeedsCommit() = 0; | 87 virtual void setNeedsCommit() = 0; |
86 virtual void setNeedsForcedCommit() = 0; | |
87 virtual void setNeedsRedraw() = 0; | 88 virtual void setNeedsRedraw() = 0; |
88 | 89 |
89 virtual void didAddAnimation() = 0; | 90 virtual void didAddAnimation() = 0; |
90 | 91 |
91 virtual bool commitRequested() const = 0; | 92 virtual bool commitRequested() const = 0; |
92 | 93 |
93 virtual void start() = 0; // Must be called before using the proxy. | 94 virtual void start() = 0; // Must be called before using the proxy. |
94 virtual void stop() = 0; // Must be called before deleting the proxy. | 95 virtual void stop() = 0; // Must be called before deleting the proxy. |
95 | 96 |
96 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t
o finish before executing in the GPU | 97 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t
o finish before executing in the GPU |
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142 #if !ASSERT_DISABLED | 143 #if !ASSERT_DISABLED |
143 ASSERT(CCProxy::isMainThreadBlocked()); | 144 ASSERT(CCProxy::isMainThreadBlocked()); |
144 CCProxy::setMainThreadBlocked(false); | 145 CCProxy::setMainThreadBlocked(false); |
145 #endif | 146 #endif |
146 } | 147 } |
147 }; | 148 }; |
148 | 149 |
149 } | 150 } |
150 | 151 |
151 #endif | 152 #endif |
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