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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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235 #ifndef NDEBUG | 235 #ifndef NDEBUG |
236 ASSERT(m_evictedTextures[i].allocator == allocator); | 236 ASSERT(m_evictedTextures[i].allocator == allocator); |
237 #endif | 237 #endif |
238 allocator->deleteTexture(m_evictedTextures[i].textureId, m_evict
edTextures[i].size, m_evictedTextures[i].format); | 238 allocator->deleteTexture(m_evictedTextures[i].textureId, m_evict
edTextures[i].size, m_evictedTextures[i].format); |
239 } | 239 } |
240 } | 240 } |
241 } | 241 } |
242 m_evictedTextures.clear(); | 242 m_evictedTextures.clear(); |
243 } | 243 } |
244 | 244 |
| 245 void TextureManager::evictAndRemoveAllDeletedTextures() |
| 246 { |
| 247 unprotectAllTextures(); |
| 248 reduceMemoryToLimit(0); |
| 249 m_evictedTextures.clear(); |
| 250 } |
| 251 |
245 void TextureManager::evictAndDeleteAllTextures(TextureAllocator* allocator) | 252 void TextureManager::evictAndDeleteAllTextures(TextureAllocator* allocator) |
246 { | 253 { |
247 unprotectAllTextures(); | 254 unprotectAllTextures(); |
248 reduceMemoryToLimit(0); | 255 reduceMemoryToLimit(0); |
249 deleteEvictedTextures(allocator); | 256 deleteEvictedTextures(allocator); |
250 } | 257 } |
251 | 258 |
252 void TextureManager::removeTexture(TextureToken token, TextureInfo info) | 259 void TextureManager::removeTexture(TextureToken token, TextureInfo info) |
253 { | 260 { |
254 ASSERT(m_textureLRUSet.contains(token)); | 261 ASSERT(m_textureLRUSet.contains(token)); |
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309 #ifndef NDEBUG | 316 #ifndef NDEBUG |
310 info.allocator = 0; | 317 info.allocator = 0; |
311 #endif | 318 #endif |
312 addTexture(token, info); | 319 addTexture(token, info); |
313 return true; | 320 return true; |
314 } | 321 } |
315 | 322 |
316 } | 323 } |
317 | 324 |
318 #endif // USE(ACCELERATED_COMPOSITING) | 325 #endif // USE(ACCELERATED_COMPOSITING) |
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