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Side by Side Diff: ui/compositor/layer.h

Issue 10689108: Aura: Have ui::Layer implement WebKit::WebExternalTextureLayerClient (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Nuke TestImageTransportFactory. Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_H_ 5 #ifndef UI_COMPOSITOR_LAYER_H_
6 #define UI_COMPOSITOR_LAYER_H_ 6 #define UI_COMPOSITOR_LAYER_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop.h" 14 #include "base/message_loop.h"
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebContentLayerClie nt.h" 15 #include "third_party/WebKit/Source/Platform/chromium/public/WebContentLayerClie nt.h"
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebExternalTextureL ayerClient.h"
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h" 17 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h"
17 #include "third_party/skia/include/core/SkColor.h" 18 #include "third_party/skia/include/core/SkColor.h"
18 #include "third_party/skia/include/core/SkRegion.h" 19 #include "third_party/skia/include/core/SkRegion.h"
19 #include "ui/compositor/compositor.h" 20 #include "ui/compositor/compositor.h"
20 #include "ui/compositor/layer_animation_delegate.h" 21 #include "ui/compositor/layer_animation_delegate.h"
21 #include "ui/compositor/layer_delegate.h" 22 #include "ui/compositor/layer_delegate.h"
22 #include "ui/compositor/layer_type.h" 23 #include "ui/compositor/layer_type.h"
23 #include "ui/gfx/rect.h" 24 #include "ui/gfx/rect.h"
24 #include "ui/gfx/transform.h" 25 #include "ui/gfx/transform.h"
25 26
26 class SkCanvas; 27 class SkCanvas;
27 28
28 namespace ui { 29 namespace ui {
29 30
30 class Compositor; 31 class Compositor;
31 class LayerAnimator; 32 class LayerAnimator;
32 class Texture; 33 class Texture;
33 34
34 // Layer manages a texture, transform and a set of child Layers. Any View that 35 // Layer manages a texture, transform and a set of child Layers. Any View that
35 // has enabled layers ends up creating a Layer to manage the texture. 36 // has enabled layers ends up creating a Layer to manage the texture.
36 // A Layer can also be created without a texture, in which case it renders 37 // A Layer can also be created without a texture, in which case it renders
37 // nothing and is simply used as a node in a hierarchy of layers. 38 // nothing and is simply used as a node in a hierarchy of layers.
38 // Coordinate system used in layers is DIP (Density Independent Pixel) 39 // Coordinate system used in layers is DIP (Density Independent Pixel)
39 // coordinates unless explicitly mentioned as pixel coordinates. 40 // coordinates unless explicitly mentioned as pixel coordinates.
40 // 41 //
41 // NOTE: unlike Views, each Layer does *not* own its children views. If you 42 // NOTE: unlike Views, each Layer does *not* own its children views. If you
42 // delete a Layer and it has children, the parent of each child layer is set to 43 // delete a Layer and it has children, the parent of each child layer is set to
43 // NULL, but the children are not deleted. 44 // NULL, but the children are not deleted.
44 class COMPOSITOR_EXPORT Layer : 45 class COMPOSITOR_EXPORT Layer
45 public LayerAnimationDelegate, 46 : public LayerAnimationDelegate,
46 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) { 47 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient),
48 NON_EXPORTED_BASE(public WebKit::WebExternalTextureLayerClient) {
47 public: 49 public:
48 Layer(); 50 Layer();
49 explicit Layer(LayerType type); 51 explicit Layer(LayerType type);
50 virtual ~Layer(); 52 virtual ~Layer();
51 53
52 // Retrieves the Layer's compositor. The Layer will walk up its parent chain 54 // Retrieves the Layer's compositor. The Layer will walk up its parent chain
53 // to locate it. Returns NULL if the Layer is not attached to a compositor. 55 // to locate it. Returns NULL if the Layer is not attached to a compositor.
54 Compositor* GetCompositor(); 56 Compositor* GetCompositor();
55 57
56 // Called by the compositor when the Layer is set as its root Layer. This can 58 // Called by the compositor when the Layer is set as its root Layer. This can
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229 virtual void paintContents(WebKit::WebCanvas*, 231 virtual void paintContents(WebKit::WebCanvas*,
230 const WebKit::WebRect& clip, 232 const WebKit::WebRect& clip,
231 #if defined(WEBCONTENTLAYERCLIENT_FLOAT_OPAQUE_RECT) 233 #if defined(WEBCONTENTLAYERCLIENT_FLOAT_OPAQUE_RECT)
232 WebKit::WebFloatRect& opaque); 234 WebKit::WebFloatRect& opaque);
233 #else 235 #else
234 WebKit::WebRect& opaque); 236 WebKit::WebRect& opaque);
235 #endif 237 #endif
236 238
237 WebKit::WebLayer web_layer() { return web_layer_; } 239 WebKit::WebLayer web_layer() { return web_layer_; }
238 240
241 // WebExternalTextureLayerClient
242 virtual unsigned prepareTexture(
243 WebKit::WebTextureUpdater& /* updater */) OVERRIDE;
244 virtual WebKit::WebGraphicsContext3D* context() OVERRIDE;
245
239 float device_scale_factor() const { return device_scale_factor_; } 246 float device_scale_factor() const { return device_scale_factor_; }
240 247
241 // Forces a render surface to be used on this layer. This has no positive 248 // Forces a render surface to be used on this layer. This has no positive
242 // impact, and is only used for benchmarking/testing purpose. 249 // impact, and is only used for benchmarking/testing purpose.
243 void SetForceRenderSurface(bool force); 250 void SetForceRenderSurface(bool force);
244 bool force_render_surface() const { return force_render_surface_; } 251 bool force_render_surface() const { return force_render_surface_; }
245 252
246 private: 253 private:
247 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than 254 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than
248 // 1.0, we'll render to a separate texture, and then apply the alpha. 255 // 1.0, we'll render to a separate texture, and then apply the alpha.
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345 352
346 // A cached copy of |Compositor::device_scale_factor()|. 353 // A cached copy of |Compositor::device_scale_factor()|.
347 float device_scale_factor_; 354 float device_scale_factor_;
348 355
349 DISALLOW_COPY_AND_ASSIGN(Layer); 356 DISALLOW_COPY_AND_ASSIGN(Layer);
350 }; 357 };
351 358
352 } // namespace ui 359 } // namespace ui
353 360
354 #endif // UI_COMPOSITOR_LAYER_H_ 361 #endif // UI_COMPOSITOR_LAYER_H_
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