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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_H_ |
6 #define UI_COMPOSITOR_LAYER_H_ | 6 #define UI_COMPOSITOR_LAYER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/message_loop.h" | 15 #include "base/message_loop.h" |
16 #include "third_party/WebKit/Source/Platform/chromium/public/WebContentLayerClie
nt.h" | 16 #include "third_party/WebKit/Source/Platform/chromium/public/WebContentLayerClie
nt.h" |
| 17 #include "third_party/WebKit/Source/Platform/chromium/public/WebExternalTextureL
ayerClient.h" |
17 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h" | 18 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h" |
18 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
19 #include "third_party/skia/include/core/SkRegion.h" | 20 #include "third_party/skia/include/core/SkRegion.h" |
20 #include "ui/compositor/compositor.h" | 21 #include "ui/compositor/compositor.h" |
21 #include "ui/compositor/layer_animation_delegate.h" | 22 #include "ui/compositor/layer_animation_delegate.h" |
22 #include "ui/compositor/layer_delegate.h" | 23 #include "ui/compositor/layer_delegate.h" |
23 #include "ui/compositor/layer_type.h" | 24 #include "ui/compositor/layer_type.h" |
24 #include "ui/gfx/rect.h" | 25 #include "ui/gfx/rect.h" |
25 #include "ui/gfx/transform.h" | 26 #include "ui/gfx/transform.h" |
26 | 27 |
27 class SkCanvas; | 28 class SkCanvas; |
28 | 29 |
29 namespace ui { | 30 namespace ui { |
30 | 31 |
31 class Compositor; | 32 class Compositor; |
32 class LayerAnimator; | 33 class LayerAnimator; |
33 class Texture; | 34 class Texture; |
34 | 35 |
35 // Layer manages a texture, transform and a set of child Layers. Any View that | 36 // Layer manages a texture, transform and a set of child Layers. Any View that |
36 // has enabled layers ends up creating a Layer to manage the texture. | 37 // has enabled layers ends up creating a Layer to manage the texture. |
37 // A Layer can also be created without a texture, in which case it renders | 38 // A Layer can also be created without a texture, in which case it renders |
38 // nothing and is simply used as a node in a hierarchy of layers. | 39 // nothing and is simply used as a node in a hierarchy of layers. |
39 // Coordinate system used in layers is DIP (Density Independent Pixel) | 40 // Coordinate system used in layers is DIP (Density Independent Pixel) |
40 // coordinates unless explicitly mentioned as pixel coordinates. | 41 // coordinates unless explicitly mentioned as pixel coordinates. |
41 // | 42 // |
42 // NOTE: unlike Views, each Layer does *not* own its children views. If you | 43 // NOTE: unlike Views, each Layer does *not* own its children views. If you |
43 // delete a Layer and it has children, the parent of each child layer is set to | 44 // delete a Layer and it has children, the parent of each child layer is set to |
44 // NULL, but the children are not deleted. | 45 // NULL, but the children are not deleted. |
45 class COMPOSITOR_EXPORT Layer : | 46 class COMPOSITOR_EXPORT Layer |
46 public LayerAnimationDelegate, | 47 : public LayerAnimationDelegate, |
47 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) { | 48 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient), |
| 49 NON_EXPORTED_BASE(public WebKit::WebExternalTextureLayerClient) { |
48 public: | 50 public: |
49 Layer(); | 51 Layer(); |
50 explicit Layer(LayerType type); | 52 explicit Layer(LayerType type); |
51 virtual ~Layer(); | 53 virtual ~Layer(); |
52 | 54 |
53 // Retrieves the Layer's compositor. The Layer will walk up its parent chain | 55 // Retrieves the Layer's compositor. The Layer will walk up its parent chain |
54 // to locate it. Returns NULL if the Layer is not attached to a compositor. | 56 // to locate it. Returns NULL if the Layer is not attached to a compositor. |
55 Compositor* GetCompositor(); | 57 Compositor* GetCompositor(); |
56 | 58 |
57 // Called by the compositor when the Layer is set as its root Layer. This can | 59 // Called by the compositor when the Layer is set as its root Layer. This can |
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230 virtual void paintContents(WebKit::WebCanvas*, | 232 virtual void paintContents(WebKit::WebCanvas*, |
231 const WebKit::WebRect& clip, | 233 const WebKit::WebRect& clip, |
232 #if defined(WEBCONTENTLAYERCLIENT_FLOAT_OPAQUE_RECT) | 234 #if defined(WEBCONTENTLAYERCLIENT_FLOAT_OPAQUE_RECT) |
233 WebKit::WebFloatRect& opaque); | 235 WebKit::WebFloatRect& opaque); |
234 #else | 236 #else |
235 WebKit::WebRect& opaque); | 237 WebKit::WebRect& opaque); |
236 #endif | 238 #endif |
237 | 239 |
238 WebKit::WebLayer web_layer() { return web_layer_; } | 240 WebKit::WebLayer web_layer() { return web_layer_; } |
239 | 241 |
| 242 // WebExternalTextureLayerClient |
| 243 virtual unsigned prepareTexture( |
| 244 WebKit::WebTextureUpdater& /* updater */) OVERRIDE; |
| 245 virtual WebKit::WebGraphicsContext3D* context() OVERRIDE; |
| 246 |
240 float device_scale_factor() const { return device_scale_factor_; } | 247 float device_scale_factor() const { return device_scale_factor_; } |
241 | 248 |
242 // Forces a render surface to be used on this layer. This has no positive | 249 // Forces a render surface to be used on this layer. This has no positive |
243 // impact, and is only used for benchmarking/testing purpose. | 250 // impact, and is only used for benchmarking/testing purpose. |
244 void SetForceRenderSurface(bool force); | 251 void SetForceRenderSurface(bool force); |
245 bool force_render_surface() const { return force_render_surface_; } | 252 bool force_render_surface() const { return force_render_surface_; } |
246 | 253 |
247 private: | 254 private: |
248 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than | 255 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than |
249 // 1.0, we'll render to a separate texture, and then apply the alpha. | 256 // 1.0, we'll render to a separate texture, and then apply the alpha. |
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346 | 353 |
347 // A cached copy of |Compositor::device_scale_factor()|. | 354 // A cached copy of |Compositor::device_scale_factor()|. |
348 float device_scale_factor_; | 355 float device_scale_factor_; |
349 | 356 |
350 DISALLOW_COPY_AND_ASSIGN(Layer); | 357 DISALLOW_COPY_AND_ASSIGN(Layer); |
351 }; | 358 }; |
352 | 359 |
353 } // namespace ui | 360 } // namespace ui |
354 | 361 |
355 #endif // UI_COMPOSITOR_LAYER_H_ | 362 #endif // UI_COMPOSITOR_LAYER_H_ |
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