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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle_win.h" | 5 #include "ui/base/resource/resource_bundle_win.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/path_service.h" | 8 #include "base/path_service.h" |
9 #include "base/utf_string_conversions.h" | 9 #include "base/utf_string_conversions.h" |
10 #include "ui/base/layout.h" | 10 #include "ui/base/layout.h" |
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41 | 41 |
42 bool use_hidpi = false; | 42 bool use_hidpi = false; |
43 #if defined(ENABLE_HIDPI) | 43 #if defined(ENABLE_HIDPI) |
44 // If we're running in HiDPI mode at a scale larger than 150%, we switch | 44 // If we're running in HiDPI mode at a scale larger than 150%, we switch |
45 // to 2x resources for desktop layouts. | 45 // to 2x resources for desktop layouts. |
46 use_hidpi = ui::GetDPIScale() > 1.5; | 46 use_hidpi = ui::GetDPIScale() > 1.5; |
47 #endif | 47 #endif |
48 | 48 |
49 switch (ui::GetDisplayLayout()) { | 49 switch (ui::GetDisplayLayout()) { |
50 case ui::LAYOUT_TOUCH: | 50 case ui::LAYOUT_TOUCH: |
51 AddDataPack(GetResourcesPakFilePath("theme_resources_touch_1x.pak"), | 51 AddDataPackFromPath( |
52 SCALE_FACTOR_100P); | 52 GetResourcesPakFilePath("theme_resources_touch_1x.pak"), |
53 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak"), | 53 SCALE_FACTOR_100P); |
54 SCALE_FACTOR_100P); | 54 AddDataPackFromPath( |
| 55 GetResourcesPakFilePath("ui_resources_standard.pak"), |
| 56 SCALE_FACTOR_100P); |
55 break; | 57 break; |
56 default: | 58 default: |
57 if (use_hidpi) { | 59 if (use_hidpi) { |
58 AddDataPack(GetResourcesPakFilePath("theme_resources_2x.pak"), | 60 AddDataPackFromPath(GetResourcesPakFilePath("theme_resources_2x.pak"), |
59 SCALE_FACTOR_200P); | 61 SCALE_FACTOR_200P); |
60 AddDataPack(GetResourcesPakFilePath("ui_resources_2x.pak"), | 62 AddDataPackFromPath(GetResourcesPakFilePath("ui_resources_2x.pak"), |
61 SCALE_FACTOR_200P); | 63 SCALE_FACTOR_200P); |
62 } else { | 64 } else { |
63 AddDataPack(GetResourcesPakFilePath("theme_resources_standard.pak"), | 65 AddDataPackFromPath( |
64 SCALE_FACTOR_100P); | 66 GetResourcesPakFilePath("theme_resources_standard.pak"), |
65 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak"), | 67 SCALE_FACTOR_100P); |
66 SCALE_FACTOR_100P); | 68 AddDataPackFromPath( |
| 69 GetResourcesPakFilePath("ui_resources_standard.pak"), |
| 70 SCALE_FACTOR_100P); |
67 } | 71 } |
68 break; | 72 break; |
69 } | 73 } |
70 } | 74 } |
71 | 75 |
72 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { | 76 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { |
73 // Flipped image is not used on Windows. | 77 // Flipped image is not used on Windows. |
74 DCHECK_EQ(rtl, RTL_DISABLED); | 78 DCHECK_EQ(rtl, RTL_DISABLED); |
75 | 79 |
76 // Windows only uses SkBitmap for gfx::Image, so this is the same as | 80 // Windows only uses SkBitmap for gfx::Image, so this is the same as |
77 // GetImageNamed. | 81 // GetImageNamed. |
78 return GetImageNamed(resource_id); | 82 return GetImageNamed(resource_id); |
79 } | 83 } |
80 | 84 |
81 void SetResourcesDataDLL(HINSTANCE handle) { | 85 void SetResourcesDataDLL(HINSTANCE handle) { |
82 resources_data_dll = handle; | 86 resources_data_dll = handle; |
83 } | 87 } |
84 | 88 |
85 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { | 89 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { |
86 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); | 90 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); |
87 } | 91 } |
88 | 92 |
89 } // namespace ui; | 93 } // namespace ui; |
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