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Issue 10662005: Use IPC::Sender and IPC::Listener in content. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "content/common/child_thread.h" 8 #include "content/common/child_thread.h"
9 #include "content/common/gpu/gpu_channel.h" 9 #include "content/common/gpu/gpu_channel.h"
10 #include "content/common/gpu/gpu_memory_manager.h" 10 #include "content/common/gpu/gpu_memory_manager.h"
(...skipping 25 matching lines...) Expand all
36 36
37 void GpuChannelManager::RemoveChannel(int client_id) { 37 void GpuChannelManager::RemoveChannel(int client_id) {
38 gpu_channels_.erase(client_id); 38 gpu_channels_.erase(client_id);
39 } 39 }
40 40
41 int GpuChannelManager::GenerateRouteID() { 41 int GpuChannelManager::GenerateRouteID() {
42 static int last_id = 0; 42 static int last_id = 0;
43 return ++last_id; 43 return ++last_id;
44 } 44 }
45 45
46 void GpuChannelManager::AddRoute(int32 routing_id, 46 void GpuChannelManager::AddRoute(int32 routing_id, IPC::Listener* listener) {
47 IPC::Channel::Listener* listener) {
48 gpu_child_thread_->AddRoute(routing_id, listener); 47 gpu_child_thread_->AddRoute(routing_id, listener);
49 } 48 }
50 49
51 void GpuChannelManager::RemoveRoute(int32 routing_id) { 50 void GpuChannelManager::RemoveRoute(int32 routing_id) {
52 gpu_child_thread_->RemoveRoute(routing_id); 51 gpu_child_thread_->RemoveRoute(routing_id);
53 } 52 }
54 53
55 GpuChannel* GpuChannelManager::LookupChannel(int32 client_id) { 54 GpuChannel* GpuChannelManager::LookupChannel(int32 client_id) {
56 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id); 55 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
57 if (iter == gpu_channels_.end()) 56 if (iter == gpu_channels_.end())
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
154 void GpuChannelManager::LoseAllContexts() { 153 void GpuChannelManager::LoseAllContexts() {
155 MessageLoop::current()->PostTask( 154 MessageLoop::current()->PostTask(
156 FROM_HERE, 155 FROM_HERE,
157 base::Bind(&GpuChannelManager::OnLoseAllContexts, 156 base::Bind(&GpuChannelManager::OnLoseAllContexts,
158 weak_factory_.GetWeakPtr())); 157 weak_factory_.GetWeakPtr()));
159 } 158 }
160 159
161 void GpuChannelManager::OnLoseAllContexts() { 160 void GpuChannelManager::OnLoseAllContexts() {
162 gpu_channels_.clear(); 161 gpu_channels_.clear();
163 } 162 }
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