DescriptionReturn different IDs from TestWebGraphicsContext3D::createTexture
I'm adding stricter ASSERT()s on the WebKit side making sure that we correctly
matching createTexture()/deleteTexture() calls. This assumes that texture IDs
do not overlap, which is true (hopefully!) for all real contexts but not for
TestWebGraphicsContext3D. This makes the test context return different IDs.
Without it, aura_unittests hit ASSERT()s whenever my WebKit patch rolls into the tree.
BUG=none
TEST=run aura_unittests with the WebKit patch at https://bugs.webkit.org/show_bug.cgi?id=89045 applied
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=143740
Patch Set 1 #
Total comments: 1
Patch Set 2 : style #
Messages
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