Index: Source/WebCore/html/canvas/WebGLRenderingContext.h |
=================================================================== |
--- Source/WebCore/html/canvas/WebGLRenderingContext.h (revision 120837) |
+++ Source/WebCore/html/canvas/WebGLRenderingContext.h (working copy) |
@@ -368,9 +368,6 @@ |
// Adds a compressed texture format. |
void addCompressedTextureFormat(GC3Denum); |
- // Reattaches depth and stencil attachments after one has been unattached. |
- void reattachDepthStencilAttachments(bool reattachDepth, bool reattachStencil, bool reattachDepthStencilDepth, bool reattachDepthStencilStencil); |
- |
#if ENABLE(VIDEO) |
PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*, ExceptionCode&); |
#endif |