| Index: Source/WebCore/html/canvas/WebGLRenderingContext.h
|
| ===================================================================
|
| --- Source/WebCore/html/canvas/WebGLRenderingContext.h (revision 120837)
|
| +++ Source/WebCore/html/canvas/WebGLRenderingContext.h (working copy)
|
| @@ -368,9 +368,6 @@
|
| // Adds a compressed texture format.
|
| void addCompressedTextureFormat(GC3Denum);
|
|
|
| - // Reattaches depth and stencil attachments after one has been unattached.
|
| - void reattachDepthStencilAttachments(bool reattachDepth, bool reattachStencil, bool reattachDepthStencilDepth, bool reattachDepthStencilStencil);
|
| -
|
| #if ENABLE(VIDEO)
|
| PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*, ExceptionCode&);
|
| #endif
|
|
|