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Unified Diff: lib/html/frog/html_frog.dart

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Issue 10584031: Proper support for IDL arrays in generators. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Next iteration Created 8 years, 6 months ago
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Index: lib/html/frog/html_frog.dart
diff --git a/lib/html/frog/html_frog.dart b/lib/html/frog/html_frog.dart
index 6f10d1ee152f960b733304a036dd2a81159893a5..35a64c6b393293150067896fda690982a54466c7 100644
--- a/lib/html/frog/html_frog.dart
+++ b/lib/html/frog/html_frog.dart
@@ -7689,7 +7689,7 @@ class _IDBObjectStoreImpl implements IDBObjectStore native "*IDBObjectStore" {
_IDBRequestImpl count([key_OR_range = null]) native;
- _IDBIndexImpl createIndex(String name, String keyPath, [Map options = null]) native;
+ _IDBIndexImpl createIndex(String name, keyPath, [Map options = null]) native;
_IDBRequestImpl delete(key_OR_keyRange) native;
@@ -16013,7 +16013,7 @@ class _WebGLRenderingContextImpl extends _CanvasRenderingContextImpl implements
_WebGLActiveInfoImpl getActiveUniform(_WebGLProgramImpl program, int index) native;
- List getAttachedShaders(_WebGLProgramImpl program) native;
+ List<Object> getAttachedShaders(_WebGLProgramImpl program) native;
int getAttribLocation(_WebGLProgramImpl program, String name) native;
@@ -16043,6 +16043,8 @@ class _WebGLRenderingContextImpl extends _CanvasRenderingContextImpl implements
String getShaderSource(_WebGLShaderImpl shader) native;
+ List<String> getSupportedExtensions() native;
+
Object getTexParameter(int target, int pname) native;
Object getUniform(_WebGLProgramImpl program, _WebGLUniformLocationImpl location) native;
@@ -24927,7 +24929,7 @@ interface IDBObjectStore {
IDBRequest count([key_OR_range]);
/** @domName IDBObjectStore.createIndex */
- IDBIndex createIndex(String name, String keyPath, [Map options]);
+ IDBIndex createIndex(String name, keyPath, [Map options]);
/** @domName IDBObjectStore.delete */
IDBRequest delete(key_OR_keyRange);
@@ -34472,7 +34474,7 @@ interface WebGLRenderingContext extends CanvasRenderingContext {
WebGLActiveInfo getActiveUniform(WebGLProgram program, int index);
/** @domName WebGLRenderingContext.getAttachedShaders */
- List getAttachedShaders(WebGLProgram program);
+ List<Object> getAttachedShaders(WebGLProgram program);
/** @domName WebGLRenderingContext.getAttribLocation */
int getAttribLocation(WebGLProgram program, String name);
@@ -34516,6 +34518,9 @@ interface WebGLRenderingContext extends CanvasRenderingContext {
/** @domName WebGLRenderingContext.getShaderSource */
String getShaderSource(WebGLShader shader);
+ /** @domName WebGLRenderingContext.getSupportedExtensions */
+ List<String> getSupportedExtensions();
+
/** @domName WebGLRenderingContext.getTexParameter */
Object getTexParameter(int target, int pname);
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