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| 1 // Copyright 1999-2005 The RE2 Authors. All Rights Reserved. |
| 2 // Use of this source code is governed by a BSD-style |
| 3 // license that can be found in the LICENSE file. |
| 4 |
| 5 #include "util/util.h" |
| 6 #include "re2/stringpiece.h" |
| 7 |
| 8 namespace re2 { |
| 9 |
| 10 // ---------------------------------------------------------------------- |
| 11 // CEscapeString() |
| 12 // Copies 'src' to 'dest', escaping dangerous characters using |
| 13 // C-style escape sequences. 'src' and 'dest' should not overlap. |
| 14 // Returns the number of bytes written to 'dest' (not including the \0) |
| 15 // or -1 if there was insufficient space. |
| 16 // ---------------------------------------------------------------------- |
| 17 int CEscapeString(const char* src, int src_len, char* dest, |
| 18 int dest_len) { |
| 19 const char* src_end = src + src_len; |
| 20 int used = 0; |
| 21 |
| 22 for (; src < src_end; src++) { |
| 23 if (dest_len - used < 2) // Need space for two letter escape |
| 24 return -1; |
| 25 |
| 26 unsigned char c = *src; |
| 27 switch (c) { |
| 28 case '\n': dest[used++] = '\\'; dest[used++] = 'n'; break; |
| 29 case '\r': dest[used++] = '\\'; dest[used++] = 'r'; break; |
| 30 case '\t': dest[used++] = '\\'; dest[used++] = 't'; break; |
| 31 case '\"': dest[used++] = '\\'; dest[used++] = '\"'; break; |
| 32 case '\'': dest[used++] = '\\'; dest[used++] = '\''; break; |
| 33 case '\\': dest[used++] = '\\'; dest[used++] = '\\'; break; |
| 34 default: |
| 35 // Note that if we emit \xNN and the src character after that is a hex |
| 36 // digit then that digit must be escaped too to prevent it being |
| 37 // interpreted as part of the character code by C. |
| 38 if (c < ' ' || c > '~') { |
| 39 if (dest_len - used < 4) // need space for 4 letter escape |
| 40 return -1; |
| 41 sprintf(dest + used, "\\%03o", c); |
| 42 used += 4; |
| 43 } else { |
| 44 dest[used++] = c; break; |
| 45 } |
| 46 } |
| 47 } |
| 48 |
| 49 if (dest_len - used < 1) // make sure that there is room for \0 |
| 50 return -1; |
| 51 |
| 52 dest[used] = '\0'; // doesn't count towards return value though |
| 53 return used; |
| 54 } |
| 55 |
| 56 |
| 57 // ---------------------------------------------------------------------- |
| 58 // CEscape() |
| 59 // Copies 'src' to result, escaping dangerous characters using |
| 60 // C-style escape sequences. 'src' and 'dest' should not overlap. |
| 61 // ---------------------------------------------------------------------- |
| 62 string CEscape(const StringPiece& src) { |
| 63 const int dest_length = src.size() * 4 + 1; // Maximum possible expansion |
| 64 char* dest = new char[dest_length]; |
| 65 const int len = CEscapeString(src.data(), src.size(), |
| 66 dest, dest_length); |
| 67 string s = string(dest, len); |
| 68 delete[] dest; |
| 69 return s; |
| 70 } |
| 71 |
| 72 string PrefixSuccessor(const StringPiece& prefix) { |
| 73 // We can increment the last character in the string and be done |
| 74 // unless that character is 255, in which case we have to erase the |
| 75 // last character and increment the previous character, unless that |
| 76 // is 255, etc. If the string is empty or consists entirely of |
| 77 // 255's, we just return the empty string. |
| 78 bool done = false; |
| 79 string limit(prefix.data(), prefix.size()); |
| 80 int index = limit.length() - 1; |
| 81 while (!done && index >= 0) { |
| 82 if ((limit[index]&255) == 255) { |
| 83 limit.erase(index); |
| 84 index--; |
| 85 } else { |
| 86 limit[index]++; |
| 87 done = true; |
| 88 } |
| 89 } |
| 90 if (!done) { |
| 91 return ""; |
| 92 } else { |
| 93 return limit; |
| 94 } |
| 95 } |
| 96 |
| 97 } // namespace re2 |
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