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| 1 // Copyright 2009 The RE2 Authors. All Rights Reserved. |
| 2 // Use of this source code is governed by a BSD-style |
| 3 // license that can be found in the LICENSE file. |
| 4 |
| 5 #ifndef RE2_UTIL_BENCHMARK_H__ |
| 6 #define RE2_UTIL_BENCHMARK_H__ |
| 7 |
| 8 namespace testing { |
| 9 struct Benchmark { |
| 10 const char* name; |
| 11 void (*fn)(int); |
| 12 void (*fnr)(int, int); |
| 13 int lo; |
| 14 int hi; |
| 15 int threadlo; |
| 16 int threadhi; |
| 17 |
| 18 void Register(); |
| 19 Benchmark(const char* name, void (*f)(int)) { Clear(name); fn = f; Register();
} |
| 20 Benchmark(const char* name, void (*f)(int, int), int l, int h) { Clear(name);
fnr = f; lo = l; hi = h; Register(); } |
| 21 void Clear(const char* n) { name = n; fn = 0; fnr = 0; lo = 0; hi = 0; threadl
o = 0; threadhi = 0; } |
| 22 Benchmark* ThreadRange(int lo, int hi) { threadlo = lo; threadhi = hi; return
this; } |
| 23 }; |
| 24 } // namespace testing |
| 25 |
| 26 void SetBenchmarkBytesProcessed(long long); |
| 27 void StopBenchmarkTiming(); |
| 28 void StartBenchmarkTiming(); |
| 29 void BenchmarkMemoryUsage(); |
| 30 void SetBenchmarkItemsProcessed(int); |
| 31 |
| 32 int NumCPUs(); |
| 33 |
| 34 #define BENCHMARK(f) \ |
| 35 ::testing::Benchmark* _benchmark_##f = (new ::testing::Benchmark(#f, f)) |
| 36 |
| 37 #define BENCHMARK_RANGE(f, lo, hi) \ |
| 38 ::testing::Benchmark* _benchmark_##f = \ |
| 39 (new ::testing::Benchmark(#f, f, lo, hi)) |
| 40 |
| 41 #endif // RE2_UTIL_BENCHMARK_H__ |
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