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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Software adjust volume of samples, allows each audio stream its own | 5 // Software adjust volume of samples, allows each audio stream its own |
| 6 // volume without impacting master volume for chrome and other applications. | 6 // volume without impacting master volume for chrome and other applications. |
| 7 | 7 |
| 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. | 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. |
| 9 // 8 bit is unsigned and biased by 128. | 9 // 8 bit is unsigned and biased by 128. |
| 10 | 10 |
| 11 // TODO(vrk): This file has been running pretty wild and free, and it's likely | 11 // TODO(vrk): This file has been running pretty wild and free, and it's likely |
| 12 // that a lot of the functions can be simplified and made more elegant. Revisit | 12 // that a lot of the functions can be simplified and made more elegant. Revisit |
| 13 // after other audio cleanup is done. (crbug.com/120319) | 13 // after other audio cleanup is done. (crbug.com/120319) |
| 14 | 14 |
| 15 #include <algorithm> | 15 #include <algorithm> |
| 16 #include <limits> | 16 #include <limits> |
| 17 | 17 |
| 18 #include "base/atomicops.h" | 18 #include "base/atomicops.h" |
| 19 #include "base/basictypes.h" | 19 #include "base/basictypes.h" |
| 20 #if defined(OS_WIN) | |
|
scherkus (not reviewing)
2012/06/27 04:20:30
this kind of splitting up + alpha order is a recip
henrika (OOO until Aug 14)
2012/06/27 11:26:07
Agree. Will fix.
| |
| 21 #include "base/command_line.h" | |
| 22 #endif | |
| 20 #include "base/logging.h" | 23 #include "base/logging.h" |
| 21 #include "base/shared_memory.h" | 24 #include "base/shared_memory.h" |
| 22 #include "base/time.h" | 25 #include "base/time.h" |
| 23 #if defined(OS_WIN) | 26 #if defined(OS_WIN) |
| 24 #include "base/sys_info.h" | 27 #include "base/sys_info.h" |
| 25 #include "base/win/windows_version.h" | 28 #include "base/win/windows_version.h" |
| 26 #include "media/audio/audio_manager_base.h" | 29 #include "media/audio/audio_manager_base.h" |
| 27 #endif | 30 #endif |
| 28 #include "media/audio/audio_parameters.h" | 31 #include "media/audio/audio_parameters.h" |
| 29 #include "media/audio/audio_util.h" | 32 #include "media/audio/audio_util.h" |
| 30 #if defined(OS_MACOSX) | 33 #if defined(OS_MACOSX) |
| 31 #include "media/audio/mac/audio_low_latency_input_mac.h" | 34 #include "media/audio/mac/audio_low_latency_input_mac.h" |
| 32 #include "media/audio/mac/audio_low_latency_output_mac.h" | 35 #include "media/audio/mac/audio_low_latency_output_mac.h" |
| 33 #endif | 36 #endif |
| 34 #if defined(OS_WIN) | 37 #if defined(OS_WIN) |
| 35 #include "media/audio/win/audio_low_latency_input_win.h" | 38 #include "media/audio/win/audio_low_latency_input_win.h" |
| 36 #include "media/audio/win/audio_low_latency_output_win.h" | 39 #include "media/audio/win/audio_low_latency_output_win.h" |
| 40 #include "media/base/media_switches.h" | |
| 37 #endif | 41 #endif |
| 38 | 42 |
| 39 using base::subtle::Atomic32; | 43 using base::subtle::Atomic32; |
| 40 | 44 |
| 41 const uint32 kUnknownDataSize = static_cast<uint32>(-1); | 45 const uint32 kUnknownDataSize = static_cast<uint32>(-1); |
| 42 | 46 |
| 43 namespace media { | 47 namespace media { |
| 44 | 48 |
| 45 // TODO(fbarchard): Convert to intrinsics for better efficiency. | 49 // TODO(fbarchard): Convert to intrinsics for better efficiency. |
| 46 template<class Fixed> | 50 template<class Fixed> |
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| 344 #if defined(OS_MACOSX) | 348 #if defined(OS_MACOSX) |
| 345 // Hardware sample-rate on the Mac can be configured, so we must query. | 349 // Hardware sample-rate on the Mac can be configured, so we must query. |
| 346 return AUAudioOutputStream::HardwareSampleRate(); | 350 return AUAudioOutputStream::HardwareSampleRate(); |
| 347 #elif defined(OS_WIN) | 351 #elif defined(OS_WIN) |
| 348 if (!IsWASAPISupported()) { | 352 if (!IsWASAPISupported()) { |
| 349 // Fall back to Windows Wave implementation on Windows XP or lower | 353 // Fall back to Windows Wave implementation on Windows XP or lower |
| 350 // and use 48kHz as default input sample rate. | 354 // and use 48kHz as default input sample rate. |
| 351 return 48000; | 355 return 48000; |
| 352 } | 356 } |
| 353 | 357 |
| 354 // Hardware sample-rate on Windows can be configured, so we must query. | 358 const CommandLine* cmd_line = CommandLine::ForCurrentProcess(); |
| 355 // TODO(henrika): improve possibility to specify audio endpoint. | 359 if (!cmd_line->HasSwitch(switches::kEnableExclusiveMode)) { |
| 356 // Use the default device (same as for Wave) for now to be compatible. | 360 // Hardware sample-rate on Windows can be configured, so we must query. |
| 357 return WASAPIAudioOutputStream::HardwareSampleRate(eConsole); | 361 // TODO(henrika): improve possibility to specify audio endpoint. |
| 362 // Use the default device (same as for Wave) for now to be compatible. | |
| 363 return WASAPIAudioOutputStream::HardwareSampleRate(eConsole); | |
| 364 } else { | |
| 365 return 44100; | |
| 366 } | |
| 358 #elif defined(OS_ANDROID) | 367 #elif defined(OS_ANDROID) |
| 359 return 16000; | 368 return 16000; |
| 360 #else | 369 #else |
| 361 // Hardware for Linux is nearly always 48KHz. | 370 // Hardware for Linux is nearly always 48KHz. |
| 362 // TODO(crogers) : return correct value in rare non-48KHz cases. | 371 // TODO(crogers) : return correct value in rare non-48KHz cases. |
| 363 return 48000; | 372 return 48000; |
| 364 #endif | 373 #endif |
| 365 } | 374 } |
| 366 | 375 |
| 367 int GetAudioInputHardwareSampleRate(const std::string& device_id) { | 376 int GetAudioInputHardwareSampleRate(const std::string& device_id) { |
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| 390 // Core Audio API, so a low buffer size is possible. For Linux, further | 399 // Core Audio API, so a low buffer size is possible. For Linux, further |
| 391 // tuning may be needed. | 400 // tuning may be needed. |
| 392 #if defined(OS_MACOSX) | 401 #if defined(OS_MACOSX) |
| 393 return 128; | 402 return 128; |
| 394 #elif defined(OS_WIN) | 403 #elif defined(OS_WIN) |
| 395 if (!IsWASAPISupported()) { | 404 if (!IsWASAPISupported()) { |
| 396 // Fall back to Windows Wave implementation on Windows XP or lower | 405 // Fall back to Windows Wave implementation on Windows XP or lower |
| 397 // and assume 48kHz as default sample rate. | 406 // and assume 48kHz as default sample rate. |
| 398 return 2048; | 407 return 2048; |
| 399 } | 408 } |
| 409 | |
| 410 const CommandLine* cmd_line = CommandLine::ForCurrentProcess(); | |
| 411 if (cmd_line->HasSwitch(switches::kEnableExclusiveMode)) { | |
| 412 return 256; | |
| 413 } | |
| 414 | |
| 400 // This call must be done on a COM thread configured as MTA. | 415 // This call must be done on a COM thread configured as MTA. |
| 401 // TODO(tommi): http://code.google.com/p/chromium/issues/detail?id=103835. | 416 // TODO(tommi): http://code.google.com/p/chromium/issues/detail?id=103835. |
| 402 int mixing_sample_rate = | 417 int mixing_sample_rate = |
| 403 WASAPIAudioOutputStream::HardwareSampleRate(eConsole); | 418 WASAPIAudioOutputStream::HardwareSampleRate(eConsole); |
| 404 if (mixing_sample_rate == 48000) | 419 if (mixing_sample_rate == 48000) |
| 405 return 480; | 420 return 480; |
| 406 else if (mixing_sample_rate == 44100) | 421 else if (mixing_sample_rate == 44100) |
| 407 return 448; | 422 return 448; |
| 408 else | 423 else |
| 409 return 960; | 424 return 960; |
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| 530 if ((base::SysInfo::NumberOfProcessors() < 2) || | 545 if ((base::SysInfo::NumberOfProcessors() < 2) || |
| 531 (base::win::GetVersion() == base::win::VERSION_VISTA)) { | 546 (base::win::GetVersion() == base::win::VERSION_VISTA)) { |
| 532 return 3; | 547 return 3; |
| 533 } | 548 } |
| 534 return 2; | 549 return 2; |
| 535 } | 550 } |
| 536 | 551 |
| 537 #endif | 552 #endif |
| 538 | 553 |
| 539 } // namespace media | 554 } // namespace media |
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