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Unified Diff: lib/html/doc/interface/SVGSVGElement.dartdoc

Issue 10544064: Add dummy dart:html library for documentation. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 8 years, 6 months ago
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Index: lib/html/doc/interface/SVGSVGElement.dartdoc
diff --git a/lib/html/doc/interface/SVGSVGElement.dartdoc b/lib/html/doc/interface/SVGSVGElement.dartdoc
new file mode 100644
index 0000000000000000000000000000000000000000..86f94418bcc140e39eca897bd65526525e68a0d5
--- /dev/null
+++ b/lib/html/doc/interface/SVGSVGElement.dartdoc
@@ -0,0 +1,125 @@
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+/// @domName SVGSVGElement
+interface SVGSVGElement extends SVGElement, SVGTests, SVGLangSpace, SVGExternalResourcesRequired, SVGStylable, SVGLocatable, SVGFitToViewBox, SVGZoomAndPan
+ default _SVGSVGElementFactoryProvider {
+ SVGSVGElement();
+
+
+ /** @domName SVGSVGElement.contentScriptType */
+ String contentScriptType;
+
+ /** @domName SVGSVGElement.contentStyleType */
+ String contentStyleType;
+
+ /** @domName SVGSVGElement.currentScale */
+ num currentScale;
+
+ /** @domName SVGSVGElement.currentTranslate */
+ final SVGPoint currentTranslate;
+
+ /** @domName SVGSVGElement.currentView */
+ final SVGViewSpec currentView;
+
+ /** @domName SVGSVGElement.height */
+ final SVGAnimatedLength height;
+
+ /** @domName SVGSVGElement.pixelUnitToMillimeterX */
+ final num pixelUnitToMillimeterX;
+
+ /** @domName SVGSVGElement.pixelUnitToMillimeterY */
+ final num pixelUnitToMillimeterY;
+
+ /** @domName SVGSVGElement.screenPixelToMillimeterX */
+ final num screenPixelToMillimeterX;
+
+ /** @domName SVGSVGElement.screenPixelToMillimeterY */
+ final num screenPixelToMillimeterY;
+
+ /** @domName SVGSVGElement.useCurrentView */
+ final bool useCurrentView;
+
+ /** @domName SVGSVGElement.viewport */
+ final SVGRect viewport;
+
+ /** @domName SVGSVGElement.width */
+ final SVGAnimatedLength width;
+
+ /** @domName SVGSVGElement.x */
+ final SVGAnimatedLength x;
+
+ /** @domName SVGSVGElement.y */
+ final SVGAnimatedLength y;
+
+ /** @domName SVGSVGElement.animationsPaused */
+ bool animationsPaused();
+
+ /** @domName SVGSVGElement.checkEnclosure */
+ bool checkEnclosure(SVGElement element, SVGRect rect);
+
+ /** @domName SVGSVGElement.checkIntersection */
+ bool checkIntersection(SVGElement element, SVGRect rect);
+
+ /** @domName SVGSVGElement.createSVGAngle */
+ SVGAngle createSVGAngle();
+
+ /** @domName SVGSVGElement.createSVGLength */
+ SVGLength createSVGLength();
+
+ /** @domName SVGSVGElement.createSVGMatrix */
+ SVGMatrix createSVGMatrix();
+
+ /** @domName SVGSVGElement.createSVGNumber */
+ SVGNumber createSVGNumber();
+
+ /** @domName SVGSVGElement.createSVGPoint */
+ SVGPoint createSVGPoint();
+
+ /** @domName SVGSVGElement.createSVGRect */
+ SVGRect createSVGRect();
+
+ /** @domName SVGSVGElement.createSVGTransform */
+ SVGTransform createSVGTransform();
+
+ /** @domName SVGSVGElement.createSVGTransformFromMatrix */
+ SVGTransform createSVGTransformFromMatrix(SVGMatrix matrix);
+
+ /** @domName SVGSVGElement.deselectAll */
+ void deselectAll();
+
+ /** @domName SVGSVGElement.forceRedraw */
+ void forceRedraw();
+
+ /** @domName SVGSVGElement.getCurrentTime */
+ num getCurrentTime();
+
+ /** @domName SVGSVGElement.getElementById */
+ Element getElementById(String elementId);
+
+ /** @domName SVGSVGElement.getEnclosureList */
+ NodeList getEnclosureList(SVGRect rect, SVGElement referenceElement);
+
+ /** @domName SVGSVGElement.getIntersectionList */
+ NodeList getIntersectionList(SVGRect rect, SVGElement referenceElement);
+
+ /** @domName SVGSVGElement.pauseAnimations */
+ void pauseAnimations();
+
+ /** @domName SVGSVGElement.setCurrentTime */
+ void setCurrentTime(num seconds);
+
+ /** @domName SVGSVGElement.suspendRedraw */
+ int suspendRedraw(int maxWaitMilliseconds);
+
+ /** @domName SVGSVGElement.unpauseAnimations */
+ void unpauseAnimations();
+
+ /** @domName SVGSVGElement.unsuspendRedraw */
+ void unsuspendRedraw(int suspendHandleId);
+
+ /** @domName SVGSVGElement.unsuspendRedrawAll */
+ void unsuspendRedrawAll();
+
+}
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