| Index: ui/gl/gl_image.h
|
| diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8df7c71f2fcc999a67ff1ed237edd7d6c90a5b9d
|
| --- /dev/null
|
| +++ b/ui/gl/gl_image.h
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| @@ -0,0 +1,50 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_GL_IMAGE_H_
|
| +#define UI_GL_GL_IMAGE_H_
|
| +
|
| +#include "base/memory/ref_counted.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +#include "ui/gfx/size.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_export.h"
|
| +
|
| +namespace gfx {
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| +
|
| +class GLSurface;
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| +
|
| +// Encapsulates an image that can be bound to a texture, hiding platform
|
| +// specific management.
|
| +class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
|
| + public:
|
| + GLImage();
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| +
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| + // Destroys the image.
|
| + virtual void Destroy() = 0;
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| +
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| + // Get the size of the image.
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| + virtual gfx::Size GetSize() = 0;
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| +
|
| + // Bind image to texture currently bound to GL_TEXTURE_2D target.
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| + virtual bool BindTexImage();
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| +
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| + // Release image from texture currently bound to GL_TEXTURE_2D target.
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| + virtual void ReleaseTexImage();
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| +
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| + // Create a GL image for a window.
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| + static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window);
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| +
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| + protected:
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| + virtual ~GLImage();
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| +
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| + private:
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| + friend class base::RefCounted<GLImage>;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(GLImage);
|
| +};
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| +
|
| +} // namespace gfx
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| +
|
| +#endif // UI_GL_GL_IMAGE_H_
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|
|