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Side by Side Diff: gpu/command_buffer/client/gles2_implementation_autogen.h

Issue 10543125: gpu: Add support for GLX_EXT_texture_from_pixmap extension. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add kGLImplementationMockGL case to gl_image_android.cc. Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_implementation.h to declare the 9 // This file is included by gles2_implementation.h to declare the
10 // GL api functions. 10 // GL api functions.
(...skipping 480 matching lines...) Expand 10 before | Expand all | Expand 10 after
491 491
492 virtual void ProduceTextureCHROMIUM( 492 virtual void ProduceTextureCHROMIUM(
493 GLenum target, const GLbyte* mailbox) OVERRIDE; 493 GLenum target, const GLbyte* mailbox) OVERRIDE;
494 494
495 virtual void ConsumeTextureCHROMIUM( 495 virtual void ConsumeTextureCHROMIUM(
496 GLenum target, const GLbyte* mailbox) OVERRIDE; 496 GLenum target, const GLbyte* mailbox) OVERRIDE;
497 497
498 virtual void BindUniformLocationCHROMIUM( 498 virtual void BindUniformLocationCHROMIUM(
499 GLuint program, GLint location, const char* name) OVERRIDE; 499 GLuint program, GLint location, const char* name) OVERRIDE;
500 500
501 void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
502 GPU_CLIENT_SINGLE_THREAD_CHECK();
503 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2 Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
504 helper_->BindTexImage2DCHROMIUM(target, imageId);
505 }
506
507 void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
508 GPU_CLIENT_SINGLE_THREAD_CHECK();
509 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI NT
510 helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
511 }
512
501 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 513 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
502 514
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