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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_SURFACE_GLX_H_ | 5 #ifndef UI_GL_GL_SURFACE_GLX_H_ |
6 #define UI_GL_GL_SURFACE_GLX_H_ | 6 #define UI_GL_GL_SURFACE_GLX_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "ui/base/x/x11_util.h" | 10 #include "ui/base/x/x11_util.h" |
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90 virtual ~PbufferGLSurfaceGLX(); | 90 virtual ~PbufferGLSurfaceGLX(); |
91 | 91 |
92 private: | 92 private: |
93 gfx::Size size_; | 93 gfx::Size size_; |
94 void* config_; | 94 void* config_; |
95 XID pbuffer_; | 95 XID pbuffer_; |
96 | 96 |
97 DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceGLX); | 97 DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceGLX); |
98 }; | 98 }; |
99 | 99 |
100 // A surface used to render to an offscreen pixmap. | |
101 class GL_EXPORT PixmapGLSurfaceGLX : public GLSurfaceGLX { | |
piman
2012/06/12 23:15:38
Do you really need to make this structure a GLSurf
| |
102 public: | |
103 explicit PixmapGLSurfaceGLX(XID pixmap); | |
104 | |
105 // Implement GLSurfaceGLX. | |
106 virtual bool Initialize() OVERRIDE; | |
107 virtual void Destroy() OVERRIDE; | |
108 virtual bool IsOffscreen() OVERRIDE; | |
109 virtual bool SwapBuffers() OVERRIDE; | |
110 virtual gfx::Size GetSize() OVERRIDE; | |
111 virtual void* GetHandle() OVERRIDE; | |
112 virtual void* GetConfig() OVERRIDE; | |
113 virtual void* GetShareHandle() OVERRIDE; | |
114 | |
115 protected: | |
116 virtual ~PixmapGLSurfaceGLX(); | |
117 | |
118 private: | |
119 void* config_; | |
120 XID pixmap_; | |
121 XID glx_pixmap_; | |
122 gfx::Size size_; | |
123 | |
124 DISALLOW_COPY_AND_ASSIGN(PixmapGLSurfaceGLX); | |
125 }; | |
126 | |
100 } // namespace gfx | 127 } // namespace gfx |
101 | 128 |
102 #endif // UI_GL_GL_SURFACE_GLX_H_ | 129 #endif // UI_GL_GL_SURFACE_GLX_H_ |
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