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Issue 10541137: Fix GCC 4.6 build. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 16767 matching lines...) Expand 10 before | Expand all | Expand 10 after
16778 // recursive call into Javascript is done in the finally block, e.g. to 16778 // recursive call into Javascript is done in the finally block, e.g. to
16779 // initialize an IC. (crbug.com/129171) 16779 // initialize an IC. (crbug.com/129171)
16780 TryCatch try_catch; 16780 TryCatch try_catch;
16781 const char* trigger_ic = 16781 const char* trigger_ic =
16782 "try { \n" 16782 "try { \n"
16783 " throw new Error('test'); \n" 16783 " throw new Error('test'); \n"
16784 "} finally { \n" 16784 "} finally { \n"
16785 " var x = 0; \n" 16785 " var x = 0; \n"
16786 " x++; \n" // Trigger an IC initialization here. 16786 " x++; \n" // Trigger an IC initialization here.
16787 "} \n"; 16787 "} \n";
16788 Local<Value> result = CompileRun(trigger_ic); 16788 CompileRun(trigger_ic);
16789 CHECK(try_catch.HasCaught()); 16789 CHECK(try_catch.HasCaught());
16790 Local<Message> message = try_catch.Message(); 16790 Local<Message> message = try_catch.Message();
16791 CHECK(!message.IsEmpty()); 16791 CHECK(!message.IsEmpty());
16792 CHECK_EQ(2, message->GetLineNumber()); 16792 CHECK_EQ(2, message->GetLineNumber());
16793 } 16793 }
16794 16794
16795 { 16795 {
16796 // Test that the original exception message is indeed overwritten if 16796 // Test that the original exception message is indeed overwritten if
16797 // a new error is thrown in the finally block. 16797 // a new error is thrown in the finally block.
16798 TryCatch try_catch; 16798 TryCatch try_catch;
16799 const char* throw_again = 16799 const char* throw_again =
16800 "try { \n" 16800 "try { \n"
16801 " throw new Error('test'); \n" 16801 " throw new Error('test'); \n"
16802 "} finally { \n" 16802 "} finally { \n"
16803 " var x = 0; \n" 16803 " var x = 0; \n"
16804 " x++; \n" 16804 " x++; \n"
16805 " throw new Error('again'); \n" // This is the new uncaught error. 16805 " throw new Error('again'); \n" // This is the new uncaught error.
16806 "} \n"; 16806 "} \n";
16807 Local<Value> result = CompileRun(throw_again); 16807 CompileRun(throw_again);
16808 CHECK(try_catch.HasCaught()); 16808 CHECK(try_catch.HasCaught());
16809 Local<Message> message = try_catch.Message(); 16809 Local<Message> message = try_catch.Message();
16810 CHECK(!message.IsEmpty()); 16810 CHECK(!message.IsEmpty());
16811 CHECK_EQ(6, message->GetLineNumber()); 16811 CHECK_EQ(6, message->GetLineNumber());
16812 } 16812 }
16813 } 16813 }
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