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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // File-level comment to appease parser. Eventually this will not be necessary. | 5 // File-level comment to appease parser. Eventually this will not be necessary. |
| 6 | 6 |
| 7 [nodoc] namespace experimental.socket { | 7 [nodoc] namespace experimental.socket { |
| 8 enum SocketType { | 8 enum SocketType { |
| 9 tcp, | 9 tcp, |
| 10 udp | 10 udp |
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| 79 // Connects the socket to the remote machine. | 79 // Connects the socket to the remote machine. |
| 80 // |socketId| : The socketId. | 80 // |socketId| : The socketId. |
| 81 // |address| : The address of the remote machine. | 81 // |address| : The address of the remote machine. |
| 82 // |port| : The port of the remote machine. | 82 // |port| : The port of the remote machine. |
| 83 // |callback| : Called when the connection attempt is complete. | 83 // |callback| : Called when the connection attempt is complete. |
| 84 static void connect(long socketId, | 84 static void connect(long socketId, |
| 85 DOMString address, | 85 DOMString address, |
| 86 long port, | 86 long port, |
| 87 ConnectCallback callback); | 87 ConnectCallback callback); |
| 88 | 88 |
| 89 // Binds the local address for UDP socket. Currently, it does not support | 89 // Binds the local address for socket. Currently, it does not support |
| 90 // TCP socket. | 90 // TCP socket. |
| 91 // |socketId| : The socketId. | 91 // |socketId| : The socketId. |
| 92 // |address| : The address of the remote machine. | 92 // |address| : The address of the local machine. |
| 93 // |port| : The port of the remote machine. | 93 // |port| : The port of the local machine. |
| 94 // |callback| : Called when the bind attempt is complete. | 94 // |callback| : Called when the bind attempt is complete. |
| 95 static void bind(long socketId, | 95 static void bind(long socketId, |
| 96 DOMString address, | 96 DOMString address, |
| 97 long port, | 97 long port, |
| 98 BindCallback callback); | 98 BindCallback callback); |
| 99 | 99 |
| 100 // Disconnects the socket. For UDP sockets, <code>disconnect</code> is a | 100 // Disconnects the socket. For UDP sockets, <code>disconnect</code> is a |
| 101 // non-operation but is safe to call. | 101 // non-operation but is safe to call. |
| 102 // |socketId| : The socketId. | 102 // |socketId| : The socketId. |
| 103 static void disconnect(long socketId); | 103 static void disconnect(long socketId); |
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| 160 // Enable/disable Nagle algorithm. | 160 // Enable/disable Nagle algorithm. |
| 161 // |socketId| : The socketId. | 161 // |socketId| : The socketId. |
| 162 // |noDelay| : If true, disable Nagle algorithm. | 162 // |noDelay| : If true, disable Nagle algorithm. |
| 163 // |callback| : Called when the setNoDelay attempt is complete. | 163 // |callback| : Called when the setNoDelay attempt is complete. |
| 164 static void setNoDelay(long socketId, | 164 static void setNoDelay(long socketId, |
| 165 boolean noDelay, | 165 boolean noDelay, |
| 166 SetNoDelayCallback callback); | 166 SetNoDelayCallback callback); |
| 167 }; | 167 }; |
| 168 | 168 |
| 169 }; | 169 }; |
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