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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/tabs/dock_info.h" | 5 #include "chrome/browser/ui/tabs/dock_info.h" |
6 | 6 |
7 #include "base/win/scoped_gdi_object.h" | 7 #include "base/win/scoped_gdi_object.h" |
8 #include "base/win/windows_version.h" | 8 #include "base/win/windows_version.h" |
9 #include "chrome/browser/ui/browser_list.h" | 9 #include "chrome/browser/ui/browser_list.h" |
10 #include "chrome/browser/ui/browser_window.h" | 10 #include "chrome/browser/ui/browser_window.h" |
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235 return true; | 235 return true; |
236 } | 236 } |
237 return false; | 237 return false; |
238 } | 238 } |
239 | 239 |
240 private: | 240 private: |
241 DockToWindowFinder(const gfx::Point& screen_loc, | 241 DockToWindowFinder(const gfx::Point& screen_loc, |
242 const std::set<HWND>& ignore) | 242 const std::set<HWND>& ignore) |
243 : BaseWindowFinder(ignore), | 243 : BaseWindowFinder(ignore), |
244 screen_loc_(screen_loc) { | 244 screen_loc_(screen_loc) { |
245 gfx::Rect work_area = gfx::Screen::GetMonitorNearestPoint( | 245 gfx::Rect work_area = gfx::Screen::GetDisplayNearestPoint( |
246 screen_loc).bounds(); | 246 screen_loc).bounds(); |
247 if (!work_area.IsEmpty()) { | 247 if (!work_area.IsEmpty()) { |
248 result_.set_monitor_bounds(work_area); | 248 result_.set_monitor_bounds(work_area); |
249 EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, as_lparam()); | 249 EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, as_lparam()); |
250 } | 250 } |
251 } | 251 } |
252 | 252 |
253 bool CheckPoint(HWND hwnd, int x, int y, DockInfo::Type type) { | 253 bool CheckPoint(HWND hwnd, int x, int y, DockInfo::Type type) { |
254 bool in_enable_area; | 254 bool in_enable_area; |
255 if (DockInfo::IsCloseToPoint(screen_loc_, x, y, &in_enable_area)) { | 255 if (DockInfo::IsCloseToPoint(screen_loc_, x, y, &in_enable_area)) { |
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320 | 320 |
321 void DockInfo::SizeOtherWindowTo(const gfx::Rect& bounds) const { | 321 void DockInfo::SizeOtherWindowTo(const gfx::Rect& bounds) const { |
322 if (IsZoomed(window())) { | 322 if (IsZoomed(window())) { |
323 // We're docking relative to another window, we need to make sure the | 323 // We're docking relative to another window, we need to make sure the |
324 // window we're docking to isn't maximized. | 324 // window we're docking to isn't maximized. |
325 ShowWindow(window(), SW_RESTORE | SW_SHOWNA); | 325 ShowWindow(window(), SW_RESTORE | SW_SHOWNA); |
326 } | 326 } |
327 SetWindowPos(window(), HWND_TOP, bounds.x(), bounds.y(), bounds.width(), | 327 SetWindowPos(window(), HWND_TOP, bounds.x(), bounds.y(), bounds.width(), |
328 bounds.height(), SWP_NOACTIVATE | SWP_NOOWNERZORDER); | 328 bounds.height(), SWP_NOACTIVATE | SWP_NOOWNERZORDER); |
329 } | 329 } |
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