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Unified Diff: ash/dip_unittest.cc

Issue 10540091: Rename gfx::Monitor to gfx::Display (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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Index: ash/dip_unittest.cc
diff --git a/ash/dip_unittest.cc b/ash/dip_unittest.cc
index 2c465cfb7a4a0bdd94095bfb1533514708fffb74..118350d1ecc945e58c5a46e0ef5ac396a725af8c 100644
--- a/ash/dip_unittest.cc
+++ b/ash/dip_unittest.cc
@@ -18,8 +18,8 @@
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
+#include "ui/gfx/display.h"
#include "ui/gfx/insets.h"
-#include "ui/gfx/monitor.h"
#include "ui/gfx/screen.h"
#include "ui/views/widget/widget.h"
@@ -39,31 +39,31 @@ TEST_F(DIPTest, MAYBE_WorkArea) {
ChangeMonitorConfig(1.0f, gfx::Rect(0, 0, 1000, 900));
aura::RootWindow* root = Shell::GetPrimaryRootWindow();
- const gfx::Monitor monitor = gfx::Screen::GetMonitorNearestWindow(root);
+ const gfx::Display display = gfx::Screen::GetMonitorNearestWindow(root);
- EXPECT_EQ("0,0 1000x900", monitor.bounds().ToString());
- gfx::Rect work_area = monitor.work_area();
+ EXPECT_EQ("0,0 1000x900", display.bounds().ToString());
+ gfx::Rect work_area = display.work_area();
EXPECT_EQ("0,0 1000x852", work_area.ToString());
- EXPECT_EQ("0,0,48,0", monitor.bounds().InsetsFrom(work_area).ToString());
+ EXPECT_EQ("0,0,48,0", display.bounds().InsetsFrom(work_area).ToString());
ChangeMonitorConfig(2.0f, gfx::Rect(0, 0, 2000, 1800));
- const gfx::Monitor monitor_2x = gfx::Screen::GetMonitorNearestWindow(root);
+ const gfx::Display display_2x = gfx::Screen::GetMonitorNearestWindow(root);
// The |bounds_in_pixel()| should report bounds in pixel coordinate.
- EXPECT_EQ("0,0 2000x1800", monitor_2x.bounds_in_pixel().ToString());
+ EXPECT_EQ("0,0 2000x1800", display_2x.bounds_in_pixel().ToString());
// Aura and views coordinates are in DIP, so they their bounds do not change.
- EXPECT_EQ("0,0 1000x900", monitor_2x.bounds().ToString());
- work_area = monitor_2x.work_area();
+ EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString());
+ work_area = display_2x.work_area();
EXPECT_EQ("0,0 1000x852", work_area.ToString());
- EXPECT_EQ("0,0,48,0", monitor_2x.bounds().InsetsFrom(work_area).ToString());
+ EXPECT_EQ("0,0,48,0", display_2x.bounds().InsetsFrom(work_area).ToString());
// Sanity check if the workarea's inset hight is same as
// the launcher's height.
Launcher* launcher = Shell::GetInstance()->launcher();
EXPECT_EQ(
- monitor_2x.bounds().InsetsFrom(work_area).height(),
+ display_2x.bounds().InsetsFrom(work_area).height(),
launcher->widget()->GetNativeView()->layer()->bounds().height());
}
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