Index: ash/dip_unittest.cc |
diff --git a/ash/dip_unittest.cc b/ash/dip_unittest.cc |
index 2c465cfb7a4a0bdd94095bfb1533514708fffb74..118350d1ecc945e58c5a46e0ef5ac396a725af8c 100644 |
--- a/ash/dip_unittest.cc |
+++ b/ash/dip_unittest.cc |
@@ -18,8 +18,8 @@ |
#include "ui/aura/root_window.h" |
#include "ui/aura/window.h" |
#include "ui/compositor/layer.h" |
+#include "ui/gfx/display.h" |
#include "ui/gfx/insets.h" |
-#include "ui/gfx/monitor.h" |
#include "ui/gfx/screen.h" |
#include "ui/views/widget/widget.h" |
@@ -39,31 +39,31 @@ TEST_F(DIPTest, MAYBE_WorkArea) { |
ChangeMonitorConfig(1.0f, gfx::Rect(0, 0, 1000, 900)); |
aura::RootWindow* root = Shell::GetPrimaryRootWindow(); |
- const gfx::Monitor monitor = gfx::Screen::GetMonitorNearestWindow(root); |
+ const gfx::Display display = gfx::Screen::GetMonitorNearestWindow(root); |
- EXPECT_EQ("0,0 1000x900", monitor.bounds().ToString()); |
- gfx::Rect work_area = monitor.work_area(); |
+ EXPECT_EQ("0,0 1000x900", display.bounds().ToString()); |
+ gfx::Rect work_area = display.work_area(); |
EXPECT_EQ("0,0 1000x852", work_area.ToString()); |
- EXPECT_EQ("0,0,48,0", monitor.bounds().InsetsFrom(work_area).ToString()); |
+ EXPECT_EQ("0,0,48,0", display.bounds().InsetsFrom(work_area).ToString()); |
ChangeMonitorConfig(2.0f, gfx::Rect(0, 0, 2000, 1800)); |
- const gfx::Monitor monitor_2x = gfx::Screen::GetMonitorNearestWindow(root); |
+ const gfx::Display display_2x = gfx::Screen::GetMonitorNearestWindow(root); |
// The |bounds_in_pixel()| should report bounds in pixel coordinate. |
- EXPECT_EQ("0,0 2000x1800", monitor_2x.bounds_in_pixel().ToString()); |
+ EXPECT_EQ("0,0 2000x1800", display_2x.bounds_in_pixel().ToString()); |
// Aura and views coordinates are in DIP, so they their bounds do not change. |
- EXPECT_EQ("0,0 1000x900", monitor_2x.bounds().ToString()); |
- work_area = monitor_2x.work_area(); |
+ EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString()); |
+ work_area = display_2x.work_area(); |
EXPECT_EQ("0,0 1000x852", work_area.ToString()); |
- EXPECT_EQ("0,0,48,0", monitor_2x.bounds().InsetsFrom(work_area).ToString()); |
+ EXPECT_EQ("0,0,48,0", display_2x.bounds().InsetsFrom(work_area).ToString()); |
// Sanity check if the workarea's inset hight is same as |
// the launcher's height. |
Launcher* launcher = Shell::GetInstance()->launcher(); |
EXPECT_EQ( |
- monitor_2x.bounds().InsetsFrom(work_area).height(), |
+ display_2x.bounds().InsetsFrom(work_area).height(), |
launcher->widget()->GetNativeView()->layer()->bounds().height()); |
} |