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Side by Side Diff: ui/gfx/screen_aura.cc

Issue 10540091: Rename gfx::Monitor to gfx::Display (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/screen.h" 5 #include "ui/gfx/screen.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "ui/gfx/monitor.h" 8 #include "ui/gfx/display.h"
9 #include "ui/gfx/native_widget_types.h" 9 #include "ui/gfx/native_widget_types.h"
10 #include "ui/gfx/screen_impl.h" 10 #include "ui/gfx/screen_impl.h"
11 11
12 namespace gfx { 12 namespace gfx {
13 13
14 // gfx can't depend upon aura, otherwise we have circular dependencies. So, 14 // gfx can't depend upon aura, otherwise we have circular dependencies. So,
15 // gfx::Screen is pluggable and Desktop plugs in the real implementation. 15 // gfx::Screen is pluggable and Desktop plugs in the real implementation.
16 namespace { 16 namespace {
17 ScreenImpl* g_instance_ = NULL; 17 ScreenImpl* g_instance_ = NULL;
18 } 18 }
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40 NativeWindow Screen::GetWindowAtCursorScreenPoint() { 40 NativeWindow Screen::GetWindowAtCursorScreenPoint() {
41 return g_instance_->GetWindowAtCursorScreenPoint(); 41 return g_instance_->GetWindowAtCursorScreenPoint();
42 } 42 }
43 43
44 // static 44 // static
45 int Screen::GetNumMonitors() { 45 int Screen::GetNumMonitors() {
46 return g_instance_->GetNumMonitors(); 46 return g_instance_->GetNumMonitors();
47 } 47 }
48 48
49 // static 49 // static
50 Monitor Screen::GetMonitorNearestWindow(NativeView window) { 50 Display Screen::GetMonitorNearestWindow(NativeView window) {
51 return g_instance_->GetMonitorNearestWindow(window); 51 return g_instance_->GetMonitorNearestWindow(window);
52 } 52 }
53 53
54 // static 54 // static
55 Monitor Screen::GetMonitorNearestPoint(const Point& point) { 55 Display Screen::GetMonitorNearestPoint(const Point& point) {
56 return g_instance_->GetMonitorNearestPoint(point); 56 return g_instance_->GetMonitorNearestPoint(point);
57 } 57 }
58 58
59 // static 59 // static
60 Monitor Screen::GetPrimaryMonitor() { 60 Display Screen::GetPrimaryMonitor() {
61 return g_instance_->GetPrimaryMonitor(); 61 return g_instance_->GetPrimaryMonitor();
62 } 62 }
63 63
64 // static 64 // static
65 Monitor Screen::GetMonitorMatching(const gfx::Rect& match_rect) { 65 Display Screen::GetMonitorMatching(const gfx::Rect& match_rect) {
66 return g_instance_->GetMonitorNearestPoint(match_rect.CenterPoint()); 66 return g_instance_->GetMonitorNearestPoint(match_rect.CenterPoint());
67 } 67 }
68 68
69 } // namespace gfx 69 } // namespace gfx
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