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Side by Side Diff: ui/gfx/screen.h

Issue 10540091: Rename gfx::Monitor to gfx::Display (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SCREEN_H_ 5 #ifndef UI_GFX_SCREEN_H_
6 #define UI_GFX_SCREEN_H_ 6 #define UI_GFX_SCREEN_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ui/base/ui_export.h" 9 #include "ui/base/ui_export.h"
10 #include "ui/gfx/display.h"
10 #include "ui/gfx/native_widget_types.h" 11 #include "ui/gfx/native_widget_types.h"
11 #include "ui/gfx/monitor.h"
12 #include "ui/gfx/point.h" 12 #include "ui/gfx/point.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 class Rect; 15 class Rect;
16 class ScreenImpl; 16 class ScreenImpl;
17 17
18 // A utility class for getting various info about screen size, monitors, 18 // A utility class for getting various info about screen size, monitors,
19 // cursor position, etc. 19 // cursor position, etc.
20 class UI_EXPORT Screen { 20 class UI_EXPORT Screen {
21 public: 21 public:
(...skipping 11 matching lines...) Expand all
33 33
34 // Returns the current absolute position of the mouse pointer. 34 // Returns the current absolute position of the mouse pointer.
35 static gfx::Point GetCursorScreenPoint(); 35 static gfx::Point GetCursorScreenPoint();
36 36
37 // Returns the window under the cursor. 37 // Returns the window under the cursor.
38 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); 38 static gfx::NativeWindow GetWindowAtCursorScreenPoint();
39 39
40 // Returns the number of monitors. 40 // Returns the number of monitors.
41 // Mirrored displays are excluded; this method is intended to return the 41 // Mirrored displays are excluded; this method is intended to return the
42 // number of distinct, usable displays. 42 // number of distinct, usable displays.
43 static int GetNumMonitors(); 43 static int GetNumMonitors();
oshima 2012/06/12 00:48:01 GetNumDisplays
44 44
45 // Returns the monitor nearest the specified window. 45 // Returns the display nearest the specified window.
46 static gfx::Monitor GetMonitorNearestWindow(gfx::NativeView view); 46 static gfx::Display GetMonitorNearestWindow(gfx::NativeView view);
oshima 2012/06/12 00:48:01 GetDisplayNearestWindow same for others
47 47
48 // Returns the the monitor nearest the specified point. 48 // Returns the the display nearest the specified point.
49 static gfx::Monitor GetMonitorNearestPoint(const gfx::Point& point); 49 static gfx::Display GetMonitorNearestPoint(const gfx::Point& point);
50 50
51 // Returns the bounds of the work area of the primary monitor. 51 // Returns the bounds of the work area of the primary monitor.
52 static gfx::Monitor GetPrimaryMonitor(); 52 static gfx::Display GetPrimaryMonitor();
53 53
54 // Returns the monitor that most closely intersects the provided bounds. 54 // Returns the display that most closely intersects the provided bounds.
55 static gfx::Monitor GetMonitorMatching(const gfx::Rect& match_rect); 55 static gfx::Display GetMonitorMatching(const gfx::Rect& match_rect);
56 }; 56 };
57 57
58 } // namespace gfx 58 } // namespace gfx
59 59
60 #endif // VIEWS_SCREEN_H_ 60 #endif // VIEWS_SCREEN_H_
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