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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_MONITOR_H_ | 5 #ifndef UI_GFX_DISPLAY_H_ |
6 #define UI_GFX_MONITOR_H_ | 6 #define UI_GFX_DISPLAY_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/base/ui_export.h" | 11 #include "ui/base/ui_export.h" |
12 #include "ui/gfx/rect.h" | 12 #include "ui/gfx/rect.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 | 15 |
16 // Note: The screen and monitor currently uses pixel coordinate | 16 // Note: The screen and display currently uses pixel coordinate |
17 // system. For platforms that support DIP (density independent pixel), | 17 // system. For platforms that support DIP (density independent pixel), |
18 // |bounds()| and |work_area| will return values in DIP coordinate | 18 // |bounds()| and |work_area| will return values in DIP coordinate |
19 // system, not in backing pixels. | 19 // system, not in backing pixels. |
20 class UI_EXPORT Monitor { | 20 class UI_EXPORT Display { |
21 public: | 21 public: |
22 // Returns the default value for the device scale factor, which is | 22 // Returns the default value for the device scale factor, which is |
23 // given by "--default-device-scale-factor". | 23 // given by "--default-device-scale-factor". |
24 static float GetDefaultDeviceScaleFactor(); | 24 static float GetDefaultDeviceScaleFactor(); |
25 | 25 |
26 // Creates a monitor with invalid id(-1) as default. | 26 // Creates a display with invalid id(-1) as default. |
27 Monitor(); | 27 Display(); |
28 explicit Monitor(int id); | 28 explicit Display(int id); |
29 Monitor(int id, const Rect& bounds); | 29 Display(int id, const Rect& bounds); |
30 ~Monitor(); | 30 ~Display(); |
31 | 31 |
32 // Sets/Gets unique identifier associated with the monitor. | 32 // Sets/Gets unique identifier associated with the display. |
33 int id() const { return id_; } | 33 int id() const { return id_; } |
34 void set_id(int id) { id_ = id; } | 34 void set_id(int id) { id_ = id; } |
35 | 35 |
36 // Gets/Sets the monitor's bounds in gfx::Screen's coordinates. | 36 // Gets/Sets the display's bounds in gfx::Screen's coordinates. |
37 // -1 means invalid monitor and it doesn't not exit. | 37 // -1 means invalid display and it doesn't not exit. |
38 const Rect& bounds() const { return bounds_; } | 38 const Rect& bounds() const { return bounds_; } |
39 void set_bounds(const Rect& bounds) { bounds_ = bounds; } | 39 void set_bounds(const Rect& bounds) { bounds_ = bounds; } |
40 | 40 |
41 // Gets/Sets the monitor's work area in gfx::Screen's coordinates. | 41 // Gets/Sets the display's work area in gfx::Screen's coordinates. |
42 const Rect& work_area() const { return work_area_; } | 42 const Rect& work_area() const { return work_area_; } |
43 void set_work_area(const Rect& work_area) { work_area_ = work_area; } | 43 void set_work_area(const Rect& work_area) { work_area_ = work_area; } |
44 | 44 |
45 // Output device's pixel scale factor. This specifies how much the | 45 // Output device's pixel scale factor. This specifies how much the |
46 // UI should be scaled when the actual output has more pixels than | 46 // UI should be scaled when the actual output has more pixels than |
47 // standard monitors (which is around 100~120dpi.) The potential return | 47 // standard displays (which is around 100~120dpi.) The potential return |
48 // values depend on each platforms. | 48 // values depend on each platforms. |
49 float device_scale_factor() const { return device_scale_factor_; } | 49 float device_scale_factor() const { return device_scale_factor_; } |
50 void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } | 50 void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } |
51 | 51 |
52 // Utility functions that just return the size of monitor and | 52 // Utility functions that just return the size of display and |
53 // work area. | 53 // work area. |
54 const Size& size() const { return bounds_.size(); } | 54 const Size& size() const { return bounds_.size(); } |
55 const Size& work_area_size() const { return work_area_.size(); } | 55 const Size& work_area_size() const { return work_area_.size(); } |
56 | 56 |
57 // Returns the work area insets. | 57 // Returns the work area insets. |
58 Insets GetWorkAreaInsets() const; | 58 Insets GetWorkAreaInsets() const; |
59 | 59 |
60 // Sets the device scale factor and monitor bounds in pixel. This | 60 // Sets the device scale factor and display bounds in pixel. This |
61 // updates the work are using the same insets between old bounds and | 61 // updates the work are using the same insets between old bounds and |
62 // work area. | 62 // work area. |
63 void SetScaleAndBounds(float device_scale_factor, | 63 void SetScaleAndBounds(float device_scale_factor, |
64 const gfx::Rect& bounds_in_pixel); | 64 const gfx::Rect& bounds_in_pixel); |
65 | 65 |
66 // Sets the monitor's size. This updates the work area using the same insets | 66 // Sets the display's size. This updates the work area using the same insets |
67 // between old bounds and work area. | 67 // between old bounds and work area. |
68 void SetSize(const gfx::Size& size_in_pixel); | 68 void SetSize(const gfx::Size& size_in_pixel); |
69 | 69 |
70 // Computes and updates the monitor's work are using | 70 // Computes and updates the display's work are using |
71 // |work_area_insets| and the bounds. | 71 // |work_area_insets| and the bounds. |
72 void UpdateWorkAreaFromInsets(const gfx::Insets& work_area_insets); | 72 void UpdateWorkAreaFromInsets(const gfx::Insets& work_area_insets); |
73 | 73 |
74 // Returns the monitor's size in pixel coordinates. | 74 // Returns the display's size in pixel coordinates. |
75 gfx::Size GetSizeInPixel() const; | 75 gfx::Size GetSizeInPixel() const; |
76 | 76 |
77 #if defined(USE_AURA) | 77 #if defined(USE_AURA) |
78 // TODO(oshima): |bounds()| on ash is not screen's coordinate and | 78 // TODO(oshima): |bounds()| on ash is not screen's coordinate and |
79 // this is an workaround for this. This will be removed when ash | 79 // this is an workaround for this. This will be removed when ash |
80 // has true multi monitor support. crbug.com/119268. | 80 // has true multi display support. crbug.com/119268. |
81 // Returns the monitor's bounds in pixel coordinates. | 81 // Returns the display's bounds in pixel coordinates. |
82 const Rect& bounds_in_pixel() const { return bounds_in_pixel_; } | 82 const Rect& bounds_in_pixel() const { return bounds_in_pixel_; } |
83 #endif | 83 #endif |
84 | 84 |
85 // Returns a string representation of the monitor; | 85 // Returns a string representation of the display; |
86 std::string ToString() const; | 86 std::string ToString() const; |
87 | 87 |
88 private: | 88 private: |
89 int id_; | 89 int id_; |
90 Rect bounds_; | 90 Rect bounds_; |
91 Rect work_area_; | 91 Rect work_area_; |
92 #if defined(USE_AURA) | 92 #if defined(USE_AURA) |
93 Rect bounds_in_pixel_; | 93 Rect bounds_in_pixel_; |
94 #endif | 94 #endif |
95 float device_scale_factor_; | 95 float device_scale_factor_; |
96 }; | 96 }; |
97 | 97 |
98 } // namespace gfx | 98 } // namespace gfx |
99 | 99 |
100 #endif // UI_GFX_MONITOR_H_ | 100 #endif // UI_GFX_DISPLAY_H_ |
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