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Side by Side Diff: Source/WebCore/rendering/svg/RenderSVGModelObject.h

Issue 10540037: Merge 118608 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1132/
Patch Set: Created 8 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 virtual LayoutRect clippedOverflowRectForRepaint(RenderBoxModelObject* repai ntContainer) const; 54 virtual LayoutRect clippedOverflowRectForRepaint(RenderBoxModelObject* repai ntContainer) const;
55 virtual void computeFloatRectForRepaint(RenderBoxModelObject* repaintContain er, FloatRect&, bool fixed = false) const; 55 virtual void computeFloatRectForRepaint(RenderBoxModelObject* repaintContain er, FloatRect&, bool fixed = false) const;
56 virtual LayoutRect outlineBoundsForRepaint(RenderBoxModelObject* repaintCont ainer, LayoutPoint*) const; 56 virtual LayoutRect outlineBoundsForRepaint(RenderBoxModelObject* repaintCont ainer, LayoutPoint*) const;
57 57
58 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const; 58 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const;
59 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const; 59 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
60 60
61 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, boo l useTransforms, bool fixed, TransformState&, ApplyContainerFlipOrNot = ApplyCon tainerFlip, bool* wasFixed = 0) const; 61 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, boo l useTransforms, bool fixed, TransformState&, ApplyContainerFlipOrNot = ApplyCon tainerFlip, bool* wasFixed = 0) const;
62 virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle); 62 virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
63 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); 63 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
64 virtual void updateFromElement();
65 64
66 static bool checkIntersection(RenderObject*, const FloatRect&); 65 static bool checkIntersection(RenderObject*, const FloatRect&);
67 static bool checkEnclosure(RenderObject*, const FloatRect&); 66 static bool checkEnclosure(RenderObject*, const FloatRect&);
68 67
69 protected: 68 protected:
70 virtual void willBeDestroyed(); 69 virtual void willBeDestroyed();
71 70
72 private: 71 private:
73 // This method should never be called, SVG uses a different nodeAtPoint meth od 72 // This method should never be called, SVG uses a different nodeAtPoint meth od
74 bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const LayoutPoint& p ointInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); 73 bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const LayoutPoint& p ointInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
75 }; 74 };
76 75
77 } 76 }
78 77
79 #endif // ENABLE(SVG) 78 #endif // ENABLE(SVG)
80 #endif 79 #endif
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