Index: media/audio/win/audio_output_win_unittest.cc |
=================================================================== |
--- media/audio/win/audio_output_win_unittest.cc (revision 141503) |
+++ media/audio/win/audio_output_win_unittest.cc (working copy) |
@@ -76,7 +76,7 @@ |
int had_error_; |
}; |
-const int kMaxNumBuffers = 3; |
+const int kNumBuffers = 3; |
// Specializes TestSourceBasic to detect that the AudioStream is using |
// triple buffering correctly. |
class TestSourceTripleBuffer : public TestSourceBasic { |
@@ -92,14 +92,14 @@ |
AudioBuffersState buffers_state) { |
// Call the base, which increments the callback_count_. |
TestSourceBasic::OnMoreData(dest, max_size, buffers_state); |
- if (callback_count() % NumberOfWaveOutBuffers() == 2) { |
+ if (callback_count() % kNumBuffers == 2) { |
set_error(!CompareExistingIfNotNULL(2, dest)); |
- } else if (callback_count() % NumberOfWaveOutBuffers() == 1) { |
+ } else if (callback_count() % kNumBuffers == 1) { |
set_error(!CompareExistingIfNotNULL(1, dest)); |
} else { |
set_error(!CompareExistingIfNotNULL(0, dest)); |
} |
- if (callback_count() > kMaxNumBuffers) { |
+ if (callback_count() > kNumBuffers) { |
set_error(buffer_address_[0] == buffer_address_[1]); |
set_error(buffer_address_[1] == buffer_address_[2]); |
} |
@@ -114,7 +114,7 @@ |
return (entry == address); |
} |
- void* buffer_address_[kMaxNumBuffers]; |
+ void* buffer_address_[kNumBuffers]; |
}; |
// Specializes TestSourceBasic to simulate a source that blocks for some time |
@@ -129,7 +129,7 @@ |
AudioBuffersState buffers_state) { |
// Call the base, which increments the callback_count_. |
TestSourceBasic::OnMoreData(dest, max_size, buffers_state); |
- if (callback_count() > kMaxNumBuffers) { |
+ if (callback_count() > kNumBuffers) { |
::Sleep(lag_in_ms_); |
} |
return max_size; |
@@ -312,7 +312,7 @@ |
EXPECT_TRUE(oas->Open()); |
oas->Start(&test_triple_buffer); |
::Sleep(300); |
- EXPECT_GT(test_triple_buffer.callback_count(), kMaxNumBuffers); |
+ EXPECT_GT(test_triple_buffer.callback_count(), kNumBuffers); |
EXPECT_FALSE(test_triple_buffer.had_error()); |
oas->Stop(); |
::Sleep(500); |
@@ -600,43 +600,34 @@ |
uint32 bytes_100_ms = samples_100_ms * 2; |
- // Audio output stream has either a double or triple buffer scheme. |
- // We expect the amount of pending bytes will reaching up to 2 times of |
- // |bytes_100_ms| depending on number of buffers used. |
+ // We expect the amount of pending bytes will reaching 2 times of |
+ // |bytes_100_ms| because the audio output stream has a triple buffer scheme. |
// From that it would decrease as we are playing the data but not providing |
// new one. And then we will try to provide zero data so the amount of |
// pending bytes will go down and eventually read zero. |
InSequence s; |
- |
EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, 0))) |
.WillOnce(Return(bytes_100_ms)); |
- switch (NumberOfWaveOutBuffers()) { |
- case 2: |
- break; // Calls are the same as at end of 3-buffer scheme. |
- case 3: |
- EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
- Field(&AudioBuffersState::pending_bytes, |
- bytes_100_ms))) |
- .WillOnce(Return(bytes_100_ms)); |
- EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
- Field(&AudioBuffersState::pending_bytes, |
- 2 * bytes_100_ms))) |
- .WillOnce(Return(bytes_100_ms)); |
- EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
- Field(&AudioBuffersState::pending_bytes, |
- 2 * bytes_100_ms))) |
- .Times(AnyNumber()) |
- .WillRepeatedly(Return(0)); |
- default: |
- ASSERT_TRUE(false) << "Unexpected number of buffers"; |
- } |
EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, |
bytes_100_ms))) |
+ .WillOnce(Return(bytes_100_ms)); |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
+ Field(&AudioBuffersState::pending_bytes, |
+ 2 * bytes_100_ms))) |
+ .WillOnce(Return(bytes_100_ms)); |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
+ Field(&AudioBuffersState::pending_bytes, |
+ 2 * bytes_100_ms))) |
.Times(AnyNumber()) |
.WillRepeatedly(Return(0)); |
EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
+ Field(&AudioBuffersState::pending_bytes, |
+ bytes_100_ms))) |
+ .Times(AnyNumber()) |
+ .WillRepeatedly(Return(0)); |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, 0))) |
.Times(AnyNumber()) |
.WillRepeatedly(Return(0)); |