Chromium Code Reviews| Index: gpu/command_buffer/service/program_cache_unittest.cc |
| diff --git a/gpu/command_buffer/service/program_cache_unittest.cc b/gpu/command_buffer/service/program_cache_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..501bfa546cba17677e8a6cbde2f003d42d361f8f |
| --- /dev/null |
| +++ b/gpu/command_buffer/service/program_cache_unittest.cc |
| @@ -0,0 +1,219 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/command_buffer/service/program_cache.h" |
| + |
| +#include "base/memory/scoped_ptr.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace gpu { |
| +namespace gles2 { |
| + |
| +class NoBackendProgramCache : public ProgramCache { |
| + public: |
| + virtual ProgramLoadResult LoadLinkedProgram( |
| + const GLuint program, |
|
greggman
2012/07/10 21:43:30
style: for unused parameters the format is
return
dmurph
2012/07/11 23:32:52
Done.
|
| + ShaderManager::ShaderInfo* shader_a, |
| + ShaderManager::ShaderInfo* shader_b, |
| + const LocationMap* bind_attrib_location_map) const OVERRIDE { |
| + return PROGRAM_LOAD_SUCCESS; |
| + } |
| + virtual void SaveLinkedProgram( |
|
greggman
2012/07/10 21:43:30
see above
dmurph
2012/07/11 23:32:52
Done.
|
| + const GLuint program, |
| + const ShaderManager::ShaderInfo* shader_a, |
| + const ShaderManager::ShaderInfo* shader_b, |
| + const LocationMap* bind_attrib_location_map) OVERRIDE { } |
| + |
| + virtual void ClearBackend() OVERRIDE {} |
| + |
| + void SaySuccessfullyCached(const std::string& shader1, |
| + const std::string& shader2, |
|
greggman
2012/07/10 21:43:30
style: indent
dmurph
2012/07/11 23:32:52
Done.
|
| + std::map<std::string, GLint>* attrib_map) { |
| + char a_sha[kHashLength]; |
| + char b_sha[kHashLength]; |
| + ComputeShaderHash(shader1, a_sha); |
| + ComputeShaderHash(shader2, b_sha); |
| + |
| + char sha[kHashLength]; |
| + ComputeProgramHash(a_sha, |
| + b_sha, |
| + attrib_map, |
| + sha); |
| + const std::string shaString(sha, kHashLength); |
| + |
| + LinkedProgramCacheSuccess(shaString, |
| + std::string(a_sha, kHashLength), |
| + std::string(b_sha, kHashLength)); |
| + } |
| + |
| + void ComputeShaderHash(const std::string& shader, |
| + char* result) const { |
| + ProgramCache::ComputeShaderHash(shader, result); |
| + } |
| + |
| + void ComputeProgramHash(const char* hashed_shader_0, |
| + const char* hashed_shader_1, |
| + const LocationMap* bind_attrib_location_map, |
| + char* result) const { |
| + ProgramCache::ComputeProgramHash(hashed_shader_0, |
| + hashed_shader_1, |
| + bind_attrib_location_map, |
| + result); |
| + } |
| + |
| + void Evict(const std::string& program_hash, |
| + const std::string& shader_0_hash, |
| + const std::string& shader_1_hash) { |
| + ProgramCache::Evict(program_hash, shader_0_hash, shader_1_hash); |
| + } |
| +}; |
| + |
| +class ProgramCacheTest : public testing::Test { |
| + public: |
| + ProgramCacheTest() : |
| + cache_(new NoBackendProgramCache()) { } |
| + |
| + protected: |
| + scoped_ptr<NoBackendProgramCache> cache_; |
| +}; |
| + |
| +TEST_F(ProgramCacheTest, ProgramCacheCompilationStatus) { |
| + const std::string shader1 = "abcd1234"; |
| + { |
| + std::string shader = shader1; |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader)); |
| + cache_->ShaderCompilationSucceeded(shader); |
| + shader.clear(); |
| + } |
| + // make sure it was copied |
| + EXPECT_EQ(ProgramCache::COMPILATION_SUCCEEDED, |
| + cache_->GetShaderCompilationStatus(shader1)); |
| +} |
| + |
| +TEST_F(ProgramCacheTest, ProgramCacheProgramLinkStatus) { |
| + const std::string shader1 = "abcd1234"; |
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| + { |
| + std::string shader_a = shader1; |
| + std::string shader_b = shader2; |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader_a, shader_b, NULL)); |
| + cache_->SaySuccessfullyCached(shader_a, shader_b, NULL); |
| + |
| + shader_a.clear(); |
| + shader_b.clear(); |
| + } |
| + // make sure it was copied |
| + EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, |
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); |
| +} |
| + |
| +TEST_F(ProgramCacheTest, ProgramCacheEviction) { |
| + const std::string shader1 = "abcd1234"; |
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| + cache_->ShaderCompilationSucceeded(shader1); |
| + cache_->ShaderCompilationSucceeded(shader2); |
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL); |
| + char a_sha[ProgramCache::kHashLength]; |
| + char b_sha[ProgramCache::kHashLength]; |
| + cache_->ComputeShaderHash(shader1, a_sha); |
| + cache_->ComputeShaderHash(shader2, b_sha); |
| + |
| + char sha[ProgramCache::kHashLength]; |
| + cache_->ComputeProgramHash(a_sha, |
| + b_sha, |
|
greggman
2012/07/10 21:43:30
style: indent
dmurph
2012/07/11 23:32:52
Done.
|
| + NULL, |
| + sha); |
| + cache_->Evict(std::string(sha, ProgramCache::kHashLength), |
| + std::string(a_sha, ProgramCache::kHashLength), |
|
greggman
2012/07/10 21:43:30
style: indent
dmurph
2012/07/11 23:32:52
Done.
|
| + std::string(b_sha, ProgramCache::kHashLength)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader1)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader2)); |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); |
| +} |
| + |
| +TEST_F(ProgramCacheTest, ProgramCacheEvictionWithReusedShader) { |
| + const std::string shader1 = "abcd1234"; |
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| + const std::string shader3 = "asbjbbjj239a"; |
| + cache_->ShaderCompilationSucceeded(shader1); |
| + cache_->ShaderCompilationSucceeded(shader2); |
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL); |
| + cache_->ShaderCompilationSucceeded(shader3); |
| + cache_->SaySuccessfullyCached(shader1, shader3, NULL); |
| + |
| + char a_sha[ProgramCache::kHashLength]; |
| + char b_sha[ProgramCache::kHashLength]; |
| + char c_sha[ProgramCache::kHashLength]; |
| + cache_->ComputeShaderHash(shader1, a_sha); |
| + cache_->ComputeShaderHash(shader2, b_sha); |
| + cache_->ComputeShaderHash(shader3, c_sha); |
| + |
| + char sha[ProgramCache::kHashLength]; |
| + cache_->ComputeProgramHash(a_sha, |
| + b_sha, |
| + NULL, |
| + sha); |
| + cache_->Evict(std::string(sha, ProgramCache::kHashLength), |
| + std::string(a_sha, ProgramCache::kHashLength), |
| + std::string(b_sha, ProgramCache::kHashLength)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_SUCCEEDED, |
| + cache_->GetShaderCompilationStatus(shader1)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader2)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_SUCCEEDED, |
| + cache_->GetShaderCompilationStatus(shader3)); |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); |
| + EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, |
| + cache_->GetLinkedProgramStatus(shader1, shader3, NULL)); |
| + |
| + |
| + cache_->ComputeProgramHash(a_sha, |
| + c_sha, |
| + NULL, |
| + sha); |
| + cache_->Evict(std::string(sha, ProgramCache::kHashLength), |
| + std::string(a_sha, ProgramCache::kHashLength), |
| + std::string(c_sha, ProgramCache::kHashLength)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader1)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader2)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader3)); |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader1, shader3, NULL)); |
| +} |
| + |
| +TEST_F(ProgramCacheTest, ProgramCacheClear) { |
| + const std::string shader1 = "abcd1234"; |
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234"; |
| + const std::string shader3 = "asbjbbjj239a"; |
| + cache_->ShaderCompilationSucceeded(shader1); |
| + cache_->ShaderCompilationSucceeded(shader2); |
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL); |
| + cache_->ShaderCompilationSucceeded(shader3); |
| + cache_->SaySuccessfullyCached(shader1, shader3, NULL); |
| + cache_->Clear(); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader1)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader2)); |
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN, |
| + cache_->GetShaderCompilationStatus(shader3)); |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL)); |
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN, |
| + cache_->GetLinkedProgramStatus(shader1, shader3, NULL)); |
| +} |
| + |
| +} // namespace gles2 |
| +} // namespace gpu |