Chromium Code Reviews| Index: gpu/command_buffer/service/program_cache.cc |
| diff --git a/gpu/command_buffer/service/program_cache.cc b/gpu/command_buffer/service/program_cache.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..399ddc0a62e860c3323e71a8ddc916260debfa51 |
| --- /dev/null |
| +++ b/gpu/command_buffer/service/program_cache.cc |
| @@ -0,0 +1,149 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/command_buffer/service/program_cache.h" |
| + |
| +#include "base/memory/scoped_ptr.h" |
| + |
| +namespace gpu { |
| +namespace gles2 { |
| + |
| +ProgramCache::~ProgramCache() {} |
| + |
| +void ProgramCache::Clear() { |
| + shader_status_.clear(); |
| + link_status_.clear(); |
| + ClearBackend(); |
| +} |
| + |
| +ProgramCache::CompiledShaderStatus ProgramCache::GetShaderCompilationStatus( |
| + const std::string& shader_src) const { |
| + char sha[kHashLength]; |
| + ComputeShaderHash(shader_src, sha); |
| + const std::string sha_string(sha, kHashLength); |
| + |
| + CompileStatusMap::const_iterator found = shader_status_.find(sha_string); |
| + |
| + if (found == shader_status_.end()) { |
| + return ProgramCache::COMPILATION_UNKNOWN; |
| + } else { |
| + return found->second.status; |
| + } |
| +} |
| + |
| +void ProgramCache::ShaderCompilationSucceeded( |
| + const std::string& shader_src) { |
| + char sha[kHashLength]; |
| + ComputeShaderHash(shader_src, sha); |
| + const std::string sha_string(sha, kHashLength); |
| + |
| + shader_status_[sha_string] = CompiledShaderInfo(COMPILATION_SUCCEEDED); |
| +} |
| + |
| +ProgramCache::LinkedProgramStatus ProgramCache::GetLinkedProgramStatus( |
| + const std::string& untranslated_a, |
| + const std::string& untranslated_b, |
| + const std::map<std::string, GLint>* bind_attrib_location_map) const { |
| + char a_sha[kHashLength]; |
| + char b_sha[kHashLength]; |
| + ComputeShaderHash(untranslated_a, a_sha); |
| + ComputeShaderHash(untranslated_b, b_sha); |
| + |
| + char sha[kHashLength]; |
| + ComputeProgramHash(a_sha, |
| + b_sha, |
| + bind_attrib_location_map, |
| + sha); |
| + const std::string sha_string(sha, kHashLength); |
| + |
| + LinkStatusMap::const_iterator found = link_status_.find(sha_string); |
| + if (found == link_status_.end()) { |
| + return ProgramCache::LINK_UNKNOWN; |
| + } else { |
| + return found->second; |
| + } |
| +} |
| + |
| +void ProgramCache::LinkedProgramCacheSuccess(const std::string& program_hash, |
| + const std::string& shader_a_hash, |
| + const std::string& shader_b_hash) { |
| + link_status_[program_hash] = LINK_SUCCEEDED; |
| + shader_status_[shader_a_hash].ref_count++; |
| + shader_status_[shader_b_hash].ref_count++; |
| +} |
| + |
| +void ProgramCache::ComputeShaderHash(const std::string& str, |
| + char* result) const { |
| + base::SHA1HashBytes(reinterpret_cast<const unsigned char*>(str.c_str()), |
| + str.length(), reinterpret_cast<unsigned char*>(result)); |
| +} |
| + |
| +void ProgramCache::Evict(const std::string& program_hash, |
| + const std::string& shader_0_hash, |
| + const std::string& shader_1_hash) { |
| + CompiledShaderInfo info0 = shader_status_[shader_0_hash]; |
| + CompiledShaderInfo info1 = shader_status_[shader_1_hash]; |
| + if (--info0.ref_count <= 0) { |
|
greggman
2012/06/26 23:00:27
Is it an error if this goes < 0? If so add a DCHE
dmurph
2012/07/04 00:01:29
Done.
|
| + shader_status_.erase(shader_0_hash); |
| + } else { |
| + shader_status_[shader_0_hash] = info0; |
| + } |
| + if (--info1.ref_count <= 0) { |
| + shader_status_.erase(shader_1_hash); |
| + } else { |
| + shader_status_[shader_1_hash] = info1; |
| + } |
| + link_status_.erase(program_hash); |
| +} |
| + |
| +namespace { |
| +size_t calculateMapSize(const std::map<std::string, GLint>* map) { |
| + if (!map) { |
| + return 0; |
| + } |
| + std::map<std::string, GLint>::const_iterator it; |
| + size_t total = 0; |
| + for (it = map->begin(); it != map->end(); ++it) { |
| + total += 4 + it->first.length(); |
| + } |
| + return total; |
| +} |
| +} // anonymous namespace |
| + |
| +void ProgramCache::ComputeProgramHash( |
| + const char* hashed_shader_0, |
| + const char* hashed_shader_1, |
| + const std::map<std::string, GLint>* bind_attrib_location_map, |
| + char* result) const { |
| + const size_t shader0_size = kHashLength; |
| + const size_t shader1_size = kHashLength; |
| + const size_t map_size = calculateMapSize(bind_attrib_location_map); |
| + const size_t total_size = shader0_size + shader1_size + map_size; |
| + |
| + scoped_array<char> buffer(new char[total_size]); |
|
greggman
2012/06/26 23:00:27
if you change this to unsigned char do the casts a
dmurph
2012/07/04 00:01:29
Yeah, done.
|
| + memcpy(buffer.get(), hashed_shader_0, shader0_size); |
| + memcpy(&buffer.get()[shader0_size], hashed_shader_1, shader1_size); |
| + if (map_size != 0) { |
| + // copy our map |
| + size_t current_pos = shader0_size + shader1_size; |
| + std::map<std::string, GLint>::const_iterator it; |
| + for (it = bind_attrib_location_map->begin(); |
| + it != bind_attrib_location_map->end(); |
| + ++it) { |
| + const size_t name_size = it->first.length(); |
| + memcpy(&buffer.get()[current_pos], it->first.c_str(), name_size); |
| + current_pos += name_size; |
| + const GLint value = it->second; |
| + buffer.get()[current_pos++] = static_cast<char>(value >> 24); |
| + buffer.get()[current_pos++] = static_cast<char>(value >> 16); |
| + buffer.get()[current_pos++] = static_cast<char>(value >> 8); |
| + buffer.get()[current_pos++] = static_cast<char>(value); |
| + } |
| + } |
| + base::SHA1HashBytes(reinterpret_cast<const unsigned char*>(buffer.get()), |
| + total_size, reinterpret_cast<unsigned char*>(result)); |
| +} |
| + |
| +} // namespace gles2 |
| +} // namespace gpu |