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Unified Diff: gpu/command_buffer/service/program_cache_unittest.cc

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: solid in-memory implementation Created 8 years, 6 months ago
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Index: gpu/command_buffer/service/program_cache_unittest.cc
diff --git a/gpu/command_buffer/service/program_cache_unittest.cc b/gpu/command_buffer/service/program_cache_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3418874e74dca9756d7c0a8a37aa10b36f7e3bb5
--- /dev/null
+++ b/gpu/command_buffer/service/program_cache_unittest.cc
@@ -0,0 +1,112 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/program_cache.h"
+
+#include <map>
+#include "gpu/command_buffer/service/program_manager.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/string_number_conversions.h"
+#include "base/string_util.h"
+#include "gpu/command_buffer/common/gl_mock.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+#include "gpu/command_buffer/service/common_decoder.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/test_helper.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+typedef std::map<std::string, GLint> location_map;
+
+namespace gpu {
+namespace gles2 {
+class NoBackendProgramCache : public ProgramCache {
+public:
+ void LoadLinkedProgram(GLuint program,
+ ShaderManager::ShaderInfo* shader_a,
+ ShaderManager::ShaderInfo* shader_b,
+ location_map* bind_attrib_location_map) const {
+
+ }
+ void SaveLinkedProgram(GLuint program,
+ ShaderManager::ShaderInfo* shader_a,
+ ShaderManager::ShaderInfo* shader_b,
+ location_map* bind_attrib_location_map) {
+
+ }
+};
+
+class ProgramCacheTest : public testing::Test {
+ public:
+ ProgramCacheTest() :
+ program_cache_(new NoBackendProgramCache()),
+ manager_(program_cache_->AsWeakPtr()) { }
+ ~ProgramCacheTest() {
+ manager_.Destroy(false);
+ }
+
+ protected:
+ virtual void SetUp() {
+ gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
+ ::gfx::GLInterface::SetGLInterface(gl_.get());
+ }
+
+ virtual void TearDown() {
+ ::gfx::GLInterface::SetGLInterface(NULL);
+ gl_.reset();
+ }
+
+ scoped_ptr<ProgramCache> program_cache_;
+ // Use StrictMock to make 100% sure we know how GL will be called.
+ scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
+ ProgramManager manager_;
+};
+
+TEST_F(ProgramCacheTest, TestProgramCacheCompilationStatus) {
+ const std::string shader1 = "abcd1234";
+ {
+ std::string shader = shader1;
+ ASSERT_EQ(ProgramCache::COMPILATION_UNKNOWN,
+ program_cache_->GetShaderCompilationStatus(shader));
+ program_cache_->SetShaderCompilationStatus(
+ shader,
+ ProgramCache::COMPILATION_SUCCEEDED);
+ shader.clear();
+ }
+ // make sure it was copied
+ ASSERT_EQ(ProgramCache::COMPILATION_SUCCEEDED,
+ program_cache_->GetShaderCompilationStatus(shader1));
+ program_cache_->SetShaderCompilationStatus(
+ shader1,
+ ProgramCache::COMPILATION_UNKNOWN);
+ ASSERT_EQ(ProgramCache::COMPILATION_UNKNOWN,
+ program_cache_->GetShaderCompilationStatus(shader1));
+}
+
+TEST_F(ProgramCacheTest, TestProgramCacheProgramLinkStatus) {
+ const std::string shader1 = "abcd1234";
+ const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
+ {
+ std::string shaderA = shader1;
+ std::string shaderB = shader2;
+ ASSERT_EQ(ProgramCache::LINK_UNKNOWN,
+ program_cache_->GetLinkedProgramStatus(shaderA, shaderB, NULL));
+ program_cache_->SetLinkedProgramStatus(
+ shaderA, shaderB, NULL,
+ ProgramCache::LINK_SUCCEEDED);
+ shaderA.clear();
+ shaderB.clear();
+ }
+ // make sure it was copied
+ ASSERT_EQ(ProgramCache::LINK_SUCCEEDED,
+ program_cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
+ program_cache_->SetLinkedProgramStatus(
+ shader1, shader2, NULL,
+ ProgramCache::LINK_UNKNOWN);
+ ASSERT_EQ(ProgramCache::LINK_UNKNOWN,
+ program_cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
+}
+
+} // namespace gles2
+} // namespace gpu

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