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Unified Diff: gpu/command_buffer/service/program_manager.h

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 6 months ago
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Index: gpu/command_buffer/service/program_manager.h
diff --git a/gpu/command_buffer/service/program_manager.h b/gpu/command_buffer/service/program_manager.h
index 553c31335115049ea9257d812e813b6876f79b7b..3a3bf35f28780e0596c3a5bf3e5e8d076612be3b 100644
--- a/gpu/command_buffer/service/program_manager.h
+++ b/gpu/command_buffer/service/program_manager.h
@@ -11,13 +11,17 @@
#include "base/basictypes.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/file_path.h"
greggman 2012/06/15 08:10:24 do you need file_path.h?
dmurph 2012/06/19 01:08:33 Done.
#include "gpu/command_buffer/service/common_decoder.h"
+#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gl_utils.h"
+#include "gpu/command_buffer/service/shader_cache.h"
#include "gpu/command_buffer/service/shader_manager.h"
#include "gpu/gpu_export.h"
namespace gpu {
+
namespace gles2 {
// Tracks the Programs.
@@ -148,7 +152,10 @@ class GPU_EXPORT ProgramManager {
bool CanLink() const;
// Performs glLinkProgram and related activities.
- bool Link();
+ bool Link(ShaderManager* manager,
+ ShaderTranslator* vertex_translator,
+ ShaderTranslator* fragment_shader,
+ FeatureInfo::Ref feature_info);
// Performs glValidateProgram and related activities.
void Validate();
@@ -289,7 +296,7 @@ class GPU_EXPORT ProgramManager {
std::map<std::string, GLint> bind_attrib_location_map_;
};
- ProgramManager();
+ explicit ProgramManager(base::WeakPtr<ShaderCache> shader_cache);
~ProgramManager();
// Must call before destruction.
@@ -304,6 +311,9 @@ class GPU_EXPORT ProgramManager {
// Gets a client id for a given service id.
bool GetClientId(GLuint service_id, GLuint* client_id) const;
+ // Gets the shader cache
+ ShaderCache* GetShaderCache() const;
+
// Marks a program as deleted. If it is not used the info will be deleted.
void MarkAsDeleted(ShaderManager* shader_manager, ProgramInfo* info);
@@ -325,6 +335,10 @@ class GPU_EXPORT ProgramManager {
GLint SwizzleLocation(GLint unswizzled_location) const;
GLint UnswizzleLocation(GLint swizzled_location) const;
+ void DoCompileShader(ShaderManager::ShaderInfo* info,
+ ShaderTranslator* translator,
+ FeatureInfo::Ref feature_info);
+
private:
void StartTracking(ProgramInfo* info);
void StopTracking(ProgramInfo* info);
@@ -347,6 +361,8 @@ class GPU_EXPORT ProgramManager {
// Used to clear uniforms.
std::vector<uint8> zero_;
+ base::WeakPtr<ShaderCache> shader_cache_;
+
void RemoveProgramInfoIfUnused(
ShaderManager* shader_manager, ProgramInfo* info);

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