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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "gpu/command_buffer/service/memory_program_cache.h" | |
| 6 | |
| 7 #include "gpu/command_buffer/common/gl_mock.h" | |
| 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | |
| 9 #include "gpu/command_buffer/service/gl_utils.h" | |
| 10 #include "gpu/command_buffer/service/shader_translator.h" | |
| 11 #include "testing/gtest/include/gtest/gtest.h" | |
| 12 #include "ui/gl/gl_bindings.h" | |
| 13 | |
| 14 using ::testing::_; | |
| 15 using ::testing::SetArgPointee; | |
| 16 using ::testing::SetArrayArgument; | |
| 17 using ::testing::ElementsAreArray; | |
| 18 | |
| 19 namespace gpu { | |
| 20 namespace gles2 { | |
| 21 | |
| 22 // custom mock interface due to limitations of gmock with void* | |
|
greggman
2012/07/10 21:43:30
What is the limitation of gmock with void*?
You c
dmurph
2012/07/11 23:32:52
Awesome, I was digging around forever to figure ou
| |
| 23 class GLMockWithProgramBinary : public ::gfx::MockGLInterface { | |
| 24 public: | |
| 25 virtual void GetProgramBinary(GLuint program, | |
| 26 GLsizei bufSize, | |
|
greggman
2012/07/10 21:43:30
style: arguments are under_score
dmurph
2012/07/11 23:32:52
Done.
| |
| 27 GLsizei* length, | |
| 28 GLenum* binaryFormat, | |
|
greggman
2012/07/10 21:43:30
style: arguments are under_score
dmurph
2012/07/11 23:32:52
Done.
| |
| 29 GLvoid* binary) OVERRIDE { | |
| 30 EXPECT_EQ(program_, program); | |
| 31 EXPECT_EQ(length_, bufSize); | |
| 32 *length = length_; | |
| 33 *binaryFormat = format_; | |
| 34 memcpy(binary, binary_, length_); | |
| 35 get_called_ = true; | |
| 36 } | |
| 37 | |
| 38 virtual void ProgramBinary(GLuint program, | |
| 39 GLenum format, | |
| 40 const GLvoid* binary, | |
| 41 GLsizei length) OVERRIDE { | |
| 42 const char* charBinary = static_cast<const char*>(binary); | |
| 43 EXPECT_EQ(program_, program); | |
| 44 EXPECT_EQ(format_, format); | |
| 45 EXPECT_EQ(length_, length); | |
| 46 for (int i = 0; i < length; i++) { | |
| 47 char expected = binary_[i]; | |
| 48 EXPECT_EQ(expected, charBinary[i]); | |
| 49 } | |
| 50 binary_called_ = true; | |
| 51 } | |
| 52 | |
| 53 void ExpectAndPopulateProgramBinaryCalls(GLuint program, | |
| 54 GLsizei length, | |
| 55 GLenum format, | |
| 56 char* binary) { | |
| 57 program_ = program; | |
| 58 length_ = length; | |
| 59 format_ = format; | |
| 60 binary_ = binary; | |
| 61 get_called_ = binary_called_ = false; | |
| 62 } | |
| 63 | |
| 64 bool get_called() const { | |
| 65 return get_called_; | |
| 66 } | |
| 67 | |
| 68 bool binary_called() const { | |
| 69 return binary_called_; | |
| 70 } | |
| 71 | |
| 72 private: | |
| 73 bool get_called_; | |
| 74 bool binary_called_; | |
| 75 GLuint program_; | |
| 76 GLsizei length_; | |
| 77 GLenum format_; | |
| 78 char* binary_; | |
| 79 }; | |
| 80 | |
| 81 class MemoryProgramCacheTest : public testing::Test { | |
| 82 public: | |
| 83 static const size_t kCacheSizeBytes = 1024; | |
| 84 static const GLuint kVertexShaderClientId = 90; | |
| 85 static const GLuint kVertexShaderServiceId = 100; | |
| 86 static const GLuint kFragmentShaderClientId = 91; | |
| 87 static const GLuint kFragmentShaderServiceId = 100; | |
| 88 | |
| 89 MemoryProgramCacheTest() | |
| 90 : cache_(new MemoryProgramCache(kCacheSizeBytes)), | |
| 91 vertex_shader_(NULL), | |
| 92 fragment_shader_(NULL) { } | |
| 93 ~MemoryProgramCacheTest() { | |
| 94 shader_manager_.Destroy(false); | |
| 95 } | |
| 96 | |
| 97 protected: | |
| 98 virtual void SetUp() { | |
| 99 gl_.reset(new ::testing::StrictMock<GLMockWithProgramBinary>()); | |
| 100 ::gfx::GLInterface::SetGLInterface(gl_.get()); | |
| 101 | |
| 102 vertex_shader_ = shader_manager_.CreateShaderInfo(kVertexShaderClientId, | |
| 103 kVertexShaderServiceId, | |
| 104 GL_VERTEX_SHADER); | |
| 105 fragment_shader_ = shader_manager_.CreateShaderInfo( | |
| 106 kFragmentShaderClientId, | |
| 107 kFragmentShaderServiceId, | |
| 108 GL_FRAGMENT_SHADER); | |
| 109 ASSERT_TRUE(vertex_shader_ != NULL); | |
| 110 ASSERT_TRUE(fragment_shader_ != NULL); | |
| 111 typedef ShaderTranslatorInterface::VariableInfo VariableInfo; | |
| 112 typedef ShaderTranslator::VariableMap VariableMap; | |
| 113 VariableMap vertex_attrib_map; | |
| 114 VariableMap vertex_uniform_map; | |
| 115 VariableMap fragment_attrib_map; | |
| 116 VariableMap fragment_uniform_map; | |
| 117 | |
| 118 vertex_attrib_map["a"] = VariableInfo(1, 34, "a"); | |
| 119 vertex_uniform_map["a"] = VariableInfo(0, 10, "a"); | |
| 120 vertex_uniform_map["b"] = VariableInfo(2, 3114, "b"); | |
| 121 fragment_attrib_map["jjjbb"] = VariableInfo(463, 1114, "jjjbb"); | |
| 122 fragment_uniform_map["k"] = VariableInfo(10, 34413, "k"); | |
| 123 | |
| 124 vertex_shader_->SetAttribMap(vertex_attrib_map); | |
| 125 vertex_shader_->SetUniformMap(vertex_uniform_map); | |
| 126 fragment_shader_->SetAttribMap(vertex_attrib_map); | |
| 127 fragment_shader_->SetUniformMap(vertex_uniform_map); | |
| 128 | |
| 129 vertex_shader_->UpdateSource("bbbalsldkdkdkd"); | |
| 130 fragment_shader_->UpdateSource("bbbal sldkdkdkas 134 ad"); | |
| 131 | |
| 132 vertex_shader_->SetStatus(true, NULL, NULL); | |
| 133 fragment_shader_->SetStatus(true, NULL, NULL); | |
| 134 } | |
| 135 | |
| 136 virtual void TearDown() { | |
| 137 ::gfx::GLInterface::SetGLInterface(NULL); | |
| 138 gl_.reset(); | |
| 139 } | |
| 140 // Use StrictMock to make 100% sure we know how GL will be called. | |
| 141 scoped_ptr< ::testing::StrictMock<GLMockWithProgramBinary> > gl_; | |
| 142 scoped_ptr<MemoryProgramCache> cache_; | |
| 143 ShaderManager shader_manager_; | |
| 144 ShaderManager::ShaderInfo* vertex_shader_; | |
| 145 ShaderManager::ShaderInfo* fragment_shader_; | |
| 146 }; | |
| 147 | |
| 148 TEST_F(MemoryProgramCacheTest, MemoryProgramCacheSave) { | |
| 149 const GLenum kFormat = 1; | |
| 150 const int kProgramId = 10; | |
| 151 const int kBinaryLength = 20; | |
| 152 char testBinary[kBinaryLength]; | |
| 153 for (int i = 0; i < kBinaryLength; ++i) { | |
| 154 testBinary[i] = i; | |
| 155 } | |
| 156 EXPECT_CALL(*gl_.get(), | |
| 157 GetProgramiv(kProgramId, GL_PROGRAM_BINARY_LENGTH_OES, _)) | |
| 158 .WillOnce(SetArgPointee<2>(kBinaryLength)); | |
| 159 gl_->ExpectAndPopulateProgramBinaryCalls(kProgramId, | |
|
greggman
2012/07/10 21:43:30
Is seems better to use gmock for all this?
dmurph
2012/07/11 23:32:52
Definitely. Thanks for the tip above.
| |
| 160 kBinaryLength, | |
| 161 kFormat, | |
| 162 testBinary); | |
| 163 | |
| 164 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL); | |
| 165 EXPECT_TRUE(gl_->get_called()); | |
| 166 | |
| 167 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus( | |
| 168 *vertex_shader_->source(), | |
| 169 *fragment_shader_->source(), | |
| 170 NULL)); | |
| 171 } | |
| 172 | |
| 173 TEST_F(MemoryProgramCacheTest, MemoryProgramCacheLoad) { | |
| 174 typedef ShaderTranslator::VariableMap VariableMap; | |
| 175 const GLenum kFormat = 1; | |
| 176 const int kProgramId = 10; | |
| 177 const int kBinaryLength = 20; | |
| 178 char testBinary[kBinaryLength]; | |
| 179 for (int i = 0; i < kBinaryLength; ++i) { | |
| 180 testBinary[i] = i; | |
| 181 } | |
| 182 EXPECT_CALL(*gl_.get(), | |
| 183 GetProgramiv(kProgramId, GL_PROGRAM_BINARY_LENGTH_OES, _)) | |
| 184 .WillOnce(SetArgPointee<2>(kBinaryLength)); | |
| 185 gl_->ExpectAndPopulateProgramBinaryCalls(kProgramId, | |
| 186 kBinaryLength, | |
| 187 kFormat, | |
| 188 testBinary); | |
| 189 | |
| 190 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL); | |
| 191 | |
| 192 VariableMap vertex_attrib_map = vertex_shader_->attrib_map(); | |
| 193 VariableMap vertex_uniform_map = vertex_shader_->uniform_map(); | |
| 194 VariableMap fragment_attrib_map = fragment_shader_->attrib_map(); | |
| 195 VariableMap fragment_uniform_map = fragment_shader_->uniform_map(); | |
| 196 | |
| 197 vertex_shader_->SetAttribMap(VariableMap()); | |
| 198 vertex_shader_->SetUniformMap(VariableMap()); | |
| 199 fragment_shader_->SetAttribMap(VariableMap()); | |
| 200 fragment_shader_->SetUniformMap(VariableMap()); | |
| 201 | |
| 202 ProgramCache::ProgramLoadResult result = cache_->LoadLinkedProgram( | |
| 203 kProgramId, | |
| 204 vertex_shader_, | |
| 205 fragment_shader_, | |
| 206 NULL); | |
| 207 | |
| 208 EXPECT_EQ(ProgramCache::PROGRAM_LOAD_SUCCESS, result); | |
| 209 EXPECT_EQ(vertex_attrib_map, vertex_shader_->attrib_map()); | |
| 210 | |
| 211 EXPECT_TRUE(gl_->binary_called()); | |
| 212 } | |
|
greggman
2012/07/10 21:43:30
Should there be a checks that
*) The binary saved
dmurph
2012/07/11 23:32:52
Implemented. Also, I list all of my tests in the
| |
| 213 | |
| 214 TEST_F(MemoryProgramCacheTest, MemoryProgramCacheEviction) { | |
| 215 typedef ShaderTranslator::VariableMap VariableMap; | |
| 216 const GLenum kFormat = 1; | |
| 217 const int kProgramId = 10; | |
| 218 const int kBinaryLength = 20; | |
| 219 char testBinary[kBinaryLength]; | |
| 220 for (int i = 0; i < kBinaryLength; ++i) { | |
| 221 testBinary[i] = i; | |
| 222 } | |
| 223 EXPECT_CALL(*gl_.get(), | |
| 224 GetProgramiv(kProgramId, GL_PROGRAM_BINARY_LENGTH_OES, _)) | |
| 225 .WillOnce(SetArgPointee<2>(kBinaryLength)); | |
| 226 gl_->ExpectAndPopulateProgramBinaryCalls(kProgramId, | |
| 227 kBinaryLength, | |
| 228 kFormat, | |
| 229 testBinary); | |
| 230 | |
| 231 cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL); | |
| 232 | |
| 233 const int kEvictingProgramId = 11; | |
| 234 const size_t kEvictingBinaryLength = kCacheSizeBytes - kBinaryLength + 1; | |
| 235 | |
| 236 // save old source and modify for new program | |
| 237 std::string old_source(*vertex_shader_->source()); | |
| 238 vertex_shader_->UpdateSource("alkjdk"); | |
| 239 | |
| 240 scoped_array<char> bigTestBinary = | |
| 241 scoped_array<char>(new char[kEvictingBinaryLength]); | |
| 242 for (size_t i = 0; i < kEvictingBinaryLength; ++i) { | |
| 243 bigTestBinary[i] = i % 250; | |
| 244 } | |
| 245 EXPECT_CALL(*gl_.get(), | |
| 246 GetProgramiv(kEvictingProgramId, GL_PROGRAM_BINARY_LENGTH_OES, _)) | |
| 247 .WillOnce(SetArgPointee<2>(kEvictingBinaryLength)); | |
| 248 gl_->ExpectAndPopulateProgramBinaryCalls(kEvictingProgramId, | |
| 249 kEvictingBinaryLength, | |
| 250 kFormat, | |
| 251 bigTestBinary.get()); | |
| 252 cache_->SaveLinkedProgram(kEvictingProgramId, | |
| 253 vertex_shader_, | |
| 254 fragment_shader_, | |
| 255 NULL); | |
| 256 EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus( | |
| 257 *vertex_shader_->source(), | |
| 258 *fragment_shader_->source(), | |
| 259 NULL)); | |
| 260 EXPECT_EQ(ProgramCache::LINK_UNKNOWN, cache_->GetLinkedProgramStatus( | |
| 261 old_source, | |
| 262 *fragment_shader_->source(), | |
| 263 NULL)); | |
| 264 } | |
| 265 | |
| 266 } // namespace gles2 | |
| 267 } // namespace gpu | |
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