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Side by Side Diff: gpu/command_buffer/service/gl_utils.h

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Patch Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file includes all the necessary GL headers and implements some useful 5 // This file includes all the necessary GL headers and implements some useful
6 // utilities. 6 // utilities.
7 7
8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ 8 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ 9 #define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
10 10
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 #define GL_DEPTH_COMPONENT24_OES 0x81A6 93 #define GL_DEPTH_COMPONENT24_OES 0x81A6
94 94
95 // GL_OES_depth32 95 // GL_OES_depth32
96 #define GL_DEPTH_COMPONENT32_OES 0x81A7 96 #define GL_DEPTH_COMPONENT32_OES 0x81A7
97 97
98 // GL_OES_packed_depth_stencil 98 // GL_OES_packed_depth_stencil
99 #define GL_DEPTH24_STENCIL8_OES 0x88F0 99 #define GL_DEPTH24_STENCIL8_OES 0x88F0
100 100
101 #define GL_GLEXT_PROTOTYPES 1 101 #define GL_GLEXT_PROTOTYPES 1
102 102
103 // GL_OES_get_program_binary
104 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
105 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
106 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
107
103 // Define this for extra GL error debugging (slower). 108 // Define this for extra GL error debugging (slower).
104 // #define GL_ERROR_DEBUGGING 109 // #define GL_ERROR_DEBUGGING
105 #ifdef GL_ERROR_DEBUGGING 110 #ifdef GL_ERROR_DEBUGGING
106 #define CHECK_GL_ERROR() do { \ 111 #define CHECK_GL_ERROR() do { \
107 GLenum gl_error = glGetError(); \ 112 GLenum gl_error = glGetError(); \
108 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ 113 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \
109 } while (0) 114 } while (0)
110 #else // GL_ERROR_DEBUGGING 115 #else // GL_ERROR_DEBUGGING
111 #define CHECK_GL_ERROR() void(0) 116 #define CHECK_GL_ERROR() void(0)
112 #endif // GL_ERROR_DEBUGGING 117 #endif // GL_ERROR_DEBUGGING
113 118
114 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_ 119 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
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