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Side by Side Diff: gpu/command_buffer/service/memory_program_cache.h

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: memory limit + lru Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_MEMORY_program_cache_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_MEMORY_program_cache_H_
7
8 #include "base/hash_tables.h"
9 #include "gpu/command_buffer/service/program_cache.h"
10 #include "gpu/command_buffer/service/program_cache_lru_helper.h"
11 #include "gpu/command_buffer/service/shader_translator.h"
12 #include "net/disk_cache/disk_cache.h"
13
14 namespace {
15 static const size_t kMaxMemoryCacheSizeBytes = 6*1024*1024;
16 typedef std::map<std::string, GLint> BindAttribMap;
17 } // anonymous namespace
18
19 namespace gpu {
20 namespace gles2 {
21
22 // Program cache that stores binaries completely in-memory
23 class GPU_EXPORT MemoryProgramCache : public ProgramCache {
24 public:
25 MemoryProgramCache()
26 : max_size_bytes_(kMaxMemoryCacheSizeBytes),
27 curr_size_bytes_(0) {}
28 virtual ~MemoryProgramCache();
29
30 bool LoadLinkedProgram(
31 const GLuint program,
32 ShaderManager::ShaderInfo* shader_a,
33 ShaderManager::ShaderInfo* shader_b,
34 const BindAttribMap* bind_attrib_location_map) const;
35 void SaveLinkedProgram(
36 const GLuint program,
37 const ShaderManager::ShaderInfo* shader_a,
38 const ShaderManager::ShaderInfo* shader_b,
39 const BindAttribMap* bind_attrib_location_map);
40
41 private:
42 void ClearBackend();
43
44 struct StoreValue {
45 StoreValue() : length(0), format(0), data(NULL) { }
46 StoreValue(GLsizei _length,
47 GLenum _format,
48 const GLvoid* _data,
49 const char* _shader_0_hash,
50 const ShaderTranslator::VariableMap& _attrib_map_0,
51 const ShaderTranslator::VariableMap& _uniform_map_0,
52 const char* _shader_1_hash,
53 const ShaderTranslator::VariableMap& _attrib_map_1,
54 const ShaderTranslator::VariableMap& _uniform_map_1)
55 : length(_length),
56 format(_format),
57 data(_data),
58 shader_0_hash(_shader_0_hash, kHashLength),
59 attrib_map_0(_attrib_map_0),
60 uniform_map_0(_uniform_map_0),
61 shader_1_hash(_shader_1_hash, kHashLength),
62 attrib_map_1(_attrib_map_1),
63 uniform_map_1(_uniform_map_1) { }
64 GLsizei length;
65 GLenum format;
66 const GLvoid* data;
67 std::string shader_0_hash;
68 ShaderTranslator::VariableMap attrib_map_0;
69 ShaderTranslator::VariableMap uniform_map_0;
70 std::string shader_1_hash;
71 ShaderTranslator::VariableMap attrib_map_1;
72 ShaderTranslator::VariableMap uniform_map_1;
73 };
74
75 typedef base::hash_map<std::string,
76 StoreValue> StoreMap;
77
78 const size_t max_size_bytes_;
79 size_t curr_size_bytes_;
80 StoreMap store_;
81 ProgramCacheLruHelper lru_helper_;
82
83 DISALLOW_COPY_AND_ASSIGN(MemoryProgramCache);
84 };
85
86 } // namespace gles2
87 } // namespace gpu
88
89 #endif /* GPU_COMMAND_BUFFER_SERVICE_MEMORY_program_cache_H_ */
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