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Side by Side Diff: gpu/command_buffer/service/context_group.h

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: memory limit + lru Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
7 7
8 #include <string> 8 #include <string>
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/hash_tables.h" 10 #include "base/hash_tables.h"
11 #include "base/memory/linked_ptr.h" 11 #include "base/memory/linked_ptr.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
greggman 2012/06/25 18:53:03 Is this needed?
dmurph 2012/06/26 02:32:56 Nope, thought I had caught all of these haha.
14 #include "gpu/command_buffer/common/gles2_cmd_format.h" 15 #include "gpu/command_buffer/common/gles2_cmd_format.h"
15 #include "gpu/command_buffer/service/gles2_cmd_validation.h" 16 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
16 #include "gpu/command_buffer/service/feature_info.h" 17 #include "gpu/command_buffer/service/feature_info.h"
17 #include "gpu/gpu_export.h" 18 #include "gpu/gpu_export.h"
18 19
19 namespace gpu { 20 namespace gpu {
20 21
21 class IdAllocatorInterface; 22 class IdAllocatorInterface;
22 class TransferBufferManagerInterface; 23 class TransferBufferManagerInterface;
23 24
24 namespace gles2 { 25 namespace gles2 {
25 26
27 class ProgramCache;
26 class BufferManager; 28 class BufferManager;
27 class GLES2Decoder; 29 class GLES2Decoder;
28 class FramebufferManager; 30 class FramebufferManager;
29 class MailboxManager; 31 class MailboxManager;
30 class RenderbufferManager; 32 class RenderbufferManager;
31 class ProgramManager; 33 class ProgramManager;
32 class ShaderManager; 34 class ShaderManager;
33 class TextureManager; 35 class TextureManager;
34 struct DisallowedFeatures; 36 struct DisallowedFeatures;
35 37
36 // A Context Group helps manage multiple GLES2Decoders that share 38 // A Context Group helps manage multiple GLES2Decoders that share
37 // resources. 39 // resources.
38 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { 40 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
39 public: 41 public:
40 typedef scoped_refptr<ContextGroup> Ref; 42 typedef scoped_refptr<ContextGroup> Ref;
41 43
42 ContextGroup( 44 ContextGroup(
43 MailboxManager* mailbox_manager, 45 MailboxManager* mailbox_manager,
44 bool bind_generates_resource); 46 bool bind_generates_resource,
47 ProgramCache* program_cache);
45 48
46 // This should only be called by GLES2Decoder. This must be paired with a 49 // This should only be called by GLES2Decoder. This must be paired with a
47 // call to destroy if it succeeds. 50 // call to destroy if it succeeds.
48 bool Initialize(const DisallowedFeatures& disallowed_features, 51 bool Initialize(const DisallowedFeatures& disallowed_features,
49 const char* allowed_features); 52 const char* allowed_features);
50 53
51 // Destroys all the resources when called for the last context in the group. 54 // Destroys all the resources when called for the last context in the group.
52 // It should only be called by GLES2Decoder. 55 // It should only be called by GLES2Decoder.
53 void Destroy(bool have_context); 56 void Destroy(bool have_context);
54 57
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142 bool bind_generates_resource_; 145 bool bind_generates_resource_;
143 146
144 uint32 max_vertex_attribs_; 147 uint32 max_vertex_attribs_;
145 uint32 max_texture_units_; 148 uint32 max_texture_units_;
146 uint32 max_texture_image_units_; 149 uint32 max_texture_image_units_;
147 uint32 max_vertex_texture_image_units_; 150 uint32 max_vertex_texture_image_units_;
148 uint32 max_fragment_uniform_vectors_; 151 uint32 max_fragment_uniform_vectors_;
149 uint32 max_varying_vectors_; 152 uint32 max_varying_vectors_;
150 uint32 max_vertex_uniform_vectors_; 153 uint32 max_vertex_uniform_vectors_;
151 154
155 ProgramCache* program_cache_;
156
152 scoped_ptr<BufferManager> buffer_manager_; 157 scoped_ptr<BufferManager> buffer_manager_;
153 158
154 scoped_ptr<FramebufferManager> framebuffer_manager_; 159 scoped_ptr<FramebufferManager> framebuffer_manager_;
155 160
156 scoped_ptr<RenderbufferManager> renderbuffer_manager_; 161 scoped_ptr<RenderbufferManager> renderbuffer_manager_;
157 162
158 scoped_ptr<TextureManager> texture_manager_; 163 scoped_ptr<TextureManager> texture_manager_;
159 164
160 scoped_ptr<ProgramManager> program_manager_; 165 scoped_ptr<ProgramManager> program_manager_;
161 166
162 scoped_ptr<ShaderManager> shader_manager_; 167 scoped_ptr<ShaderManager> shader_manager_;
163 168
164 linked_ptr<IdAllocatorInterface> 169 linked_ptr<IdAllocatorInterface>
165 id_namespaces_[id_namespaces::kNumIdNamespaces]; 170 id_namespaces_[id_namespaces::kNumIdNamespaces];
166 171
167 FeatureInfo::Ref feature_info_; 172 FeatureInfo::Ref feature_info_;
168 173
169 DISALLOW_COPY_AND_ASSIGN(ContextGroup); 174 DISALLOW_COPY_AND_ASSIGN(ContextGroup);
170 }; 175 };
171 176
172 } // namespace gles2 177 } // namespace gles2
173 } // namespace gpu 178 } // namespace gpu
174 179
175 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 180 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
176 181
177 182
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