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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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881 // guarantee that such a frame exists. | 881 // guarantee that such a frame exists. |
882 JavaScriptFrame* FindJavaScriptFrame(int n); | 882 JavaScriptFrame* FindJavaScriptFrame(int n); |
883 | 883 |
884 private: | 884 private: |
885 StackFrameIterator iterator_; | 885 StackFrameIterator iterator_; |
886 }; | 886 }; |
887 | 887 |
888 | 888 |
889 // Reads all frames on the current stack and copies them into the current | 889 // Reads all frames on the current stack and copies them into the current |
890 // zone memory. | 890 // zone memory. |
891 Vector<StackFrame*> CreateStackMap(); | 891 Vector<StackFrame*> CreateStackMap(Zone* zone); |
892 | 892 |
893 } } // namespace v8::internal | 893 } } // namespace v8::internal |
894 | 894 |
895 #endif // V8_FRAMES_H_ | 895 #endif // V8_FRAMES_H_ |
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