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Issue 10532066: Reimplement dynamic frame alignment for frames that are compiled via OSR or have more than 2 double… (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: don't align frames of recursive functions Created 8 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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2300 2300
2301 DECLARE_CONCRETE_INSTRUCTION(LoadFieldByIndex, "load-field-by-index") 2301 DECLARE_CONCRETE_INSTRUCTION(LoadFieldByIndex, "load-field-by-index")
2302 }; 2302 };
2303 2303
2304 2304
2305 class LChunkBuilder; 2305 class LChunkBuilder;
2306 class LChunk: public ZoneObject { 2306 class LChunk: public ZoneObject {
2307 public: 2307 public:
2308 LChunk(CompilationInfo* info, HGraph* graph) 2308 LChunk(CompilationInfo* info, HGraph* graph)
2309 : spill_slot_count_(0), 2309 : spill_slot_count_(0),
2310 num_double_slots_(0),
2310 info_(info), 2311 info_(info),
2311 graph_(graph), 2312 graph_(graph),
2312 instructions_(32, graph->zone()), 2313 instructions_(32, graph->zone()),
2313 pointer_maps_(8, graph->zone()), 2314 pointer_maps_(8, graph->zone()),
2314 inlined_closures_(1, graph->zone()) { } 2315 inlined_closures_(1, graph->zone()) { }
2315 2316
2316 void AddInstruction(LInstruction* instruction, HBasicBlock* block); 2317 void AddInstruction(LInstruction* instruction, HBasicBlock* block);
2317 LConstantOperand* DefineConstantOperand(HConstant* constant); 2318 LConstantOperand* DefineConstantOperand(HConstant* constant);
2318 Handle<Object> LookupLiteral(LConstantOperand* operand) const; 2319 Handle<Object> LookupLiteral(LConstantOperand* operand) const;
2319 Representation LookupLiteralRepresentation(LConstantOperand* operand) const; 2320 Representation LookupLiteralRepresentation(LConstantOperand* operand) const;
2320 2321
2321 int GetNextSpillIndex(bool is_double); 2322 int GetNextSpillIndex(bool is_double);
2322 LOperand* GetNextSpillSlot(bool is_double); 2323 LOperand* GetNextSpillSlot(bool is_double);
2323 2324
2324 int ParameterAt(int index); 2325 int ParameterAt(int index);
2325 int GetParameterStackSlot(int index) const; 2326 int GetParameterStackSlot(int index) const;
2326 int spill_slot_count() const { return spill_slot_count_; } 2327 int spill_slot_count() const { return spill_slot_count_; }
2328 int num_double_slots() const { return num_double_slots_; }
2327 CompilationInfo* info() const { return info_; } 2329 CompilationInfo* info() const { return info_; }
2328 HGraph* graph() const { return graph_; } 2330 HGraph* graph() const { return graph_; }
2329 const ZoneList<LInstruction*>* instructions() const { return &instructions_; } 2331 const ZoneList<LInstruction*>* instructions() const { return &instructions_; }
2330 void AddGapMove(int index, LOperand* from, LOperand* to); 2332 void AddGapMove(int index, LOperand* from, LOperand* to);
2331 LGap* GetGapAt(int index) const; 2333 LGap* GetGapAt(int index) const;
2332 bool IsGapAt(int index) const; 2334 bool IsGapAt(int index) const;
2333 int NearestGapPos(int index) const; 2335 int NearestGapPos(int index) const;
2334 void MarkEmptyBlocks(); 2336 void MarkEmptyBlocks();
2335 const ZoneList<LPointerMap*>* pointer_maps() const { return &pointer_maps_; } 2337 const ZoneList<LPointerMap*>* pointer_maps() const { return &pointer_maps_; }
2336 LLabel* GetLabel(int block_id) const { 2338 LLabel* GetLabel(int block_id) const {
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2356 } 2358 }
2357 2359
2358 void AddInlinedClosure(Handle<JSFunction> closure) { 2360 void AddInlinedClosure(Handle<JSFunction> closure) {
2359 inlined_closures_.Add(closure, zone()); 2361 inlined_closures_.Add(closure, zone());
2360 } 2362 }
2361 2363
2362 Zone* zone() const { return graph_->zone(); } 2364 Zone* zone() const { return graph_->zone(); }
2363 2365
2364 private: 2366 private:
2365 int spill_slot_count_; 2367 int spill_slot_count_;
2368 int num_double_slots_;
2366 CompilationInfo* info_; 2369 CompilationInfo* info_;
2367 HGraph* const graph_; 2370 HGraph* const graph_;
2368 ZoneList<LInstruction*> instructions_; 2371 ZoneList<LInstruction*> instructions_;
2369 ZoneList<LPointerMap*> pointer_maps_; 2372 ZoneList<LPointerMap*> pointer_maps_;
2370 ZoneList<Handle<JSFunction> > inlined_closures_; 2373 ZoneList<Handle<JSFunction> > inlined_closures_;
2371 }; 2374 };
2372 2375
2373 2376
2374 class LChunkBuilder BASE_EMBEDDED { 2377 class LChunkBuilder BASE_EMBEDDED {
2375 public: 2378 public:
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2524 2527
2525 DISALLOW_COPY_AND_ASSIGN(LChunkBuilder); 2528 DISALLOW_COPY_AND_ASSIGN(LChunkBuilder);
2526 }; 2529 };
2527 2530
2528 #undef DECLARE_HYDROGEN_ACCESSOR 2531 #undef DECLARE_HYDROGEN_ACCESSOR
2529 #undef DECLARE_CONCRETE_INSTRUCTION 2532 #undef DECLARE_CONCRETE_INSTRUCTION
2530 2533
2531 } } // namespace v8::internal 2534 } } // namespace v8::internal
2532 2535
2533 #endif // V8_IA32_LITHIUM_IA32_H_ 2536 #endif // V8_IA32_LITHIUM_IA32_H_
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