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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1444 !call_function_stub.is_null() || is_at_restarted_function) | 1444 !call_function_stub.is_null() || is_at_restarted_function) |
1445 || step_action == StepNext || step_action == StepMin) { | 1445 || step_action == StepNext || step_action == StepMin) { |
1446 // Step next or step min. | 1446 // Step next or step min. |
1447 | 1447 |
1448 // Fill the current function with one-shot break points. | 1448 // Fill the current function with one-shot break points. |
1449 FloodWithOneShot(shared); | 1449 FloodWithOneShot(shared); |
1450 | 1450 |
1451 // Remember source position and frame to handle step next. | 1451 // Remember source position and frame to handle step next. |
1452 thread_local_.last_statement_position_ = | 1452 thread_local_.last_statement_position_ = |
1453 debug_info->code()->SourceStatementPosition(frame->pc()); | 1453 debug_info->code()->SourceStatementPosition(frame->pc()); |
1454 thread_local_.last_fp_ = frame->fp(); | 1454 thread_local_.last_fp_ = frame->UnpaddedFP(); |
1455 } else { | 1455 } else { |
1456 // If there's restarter frame on top of the stack, just get the pointer | 1456 // If there's restarter frame on top of the stack, just get the pointer |
1457 // to function which is going to be restarted. | 1457 // to function which is going to be restarted. |
1458 if (is_at_restarted_function) { | 1458 if (is_at_restarted_function) { |
1459 Handle<JSFunction> restarted_function( | 1459 Handle<JSFunction> restarted_function( |
1460 JSFunction::cast(*thread_local_.restarter_frame_function_pointer_)); | 1460 JSFunction::cast(*thread_local_.restarter_frame_function_pointer_)); |
1461 Handle<SharedFunctionInfo> restarted_shared( | 1461 Handle<SharedFunctionInfo> restarted_shared( |
1462 restarted_function->shared()); | 1462 restarted_function->shared()); |
1463 FloodWithOneShot(restarted_shared); | 1463 FloodWithOneShot(restarted_shared); |
1464 } else if (!call_function_stub.is_null()) { | 1464 } else if (!call_function_stub.is_null()) { |
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1513 // getters/setters. | 1513 // getters/setters. |
1514 FloodWithOneShot(shared); | 1514 FloodWithOneShot(shared); |
1515 | 1515 |
1516 if (is_load_or_store) { | 1516 if (is_load_or_store) { |
1517 // Remember source position and frame to handle step in getter/setter. If | 1517 // Remember source position and frame to handle step in getter/setter. If |
1518 // there is a custom getter/setter it will be handled in | 1518 // there is a custom getter/setter it will be handled in |
1519 // Object::Get/SetPropertyWithCallback, otherwise the step action will be | 1519 // Object::Get/SetPropertyWithCallback, otherwise the step action will be |
1520 // propagated on the next Debug::Break. | 1520 // propagated on the next Debug::Break. |
1521 thread_local_.last_statement_position_ = | 1521 thread_local_.last_statement_position_ = |
1522 debug_info->code()->SourceStatementPosition(frame->pc()); | 1522 debug_info->code()->SourceStatementPosition(frame->pc()); |
1523 thread_local_.last_fp_ = frame->fp(); | 1523 thread_local_.last_fp_ = frame->UnpaddedFP(); |
1524 } | 1524 } |
1525 | 1525 |
1526 // Step in or Step in min | 1526 // Step in or Step in min |
1527 it.PrepareStepIn(); | 1527 it.PrepareStepIn(); |
1528 ActivateStepIn(frame); | 1528 ActivateStepIn(frame); |
1529 } | 1529 } |
1530 } | 1530 } |
1531 | 1531 |
1532 | 1532 |
1533 // Check whether the current debug break should be reported to the debugger. It | 1533 // Check whether the current debug break should be reported to the debugger. It |
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1548 // If the step last action was step next or step in make sure that a new | 1548 // If the step last action was step next or step in make sure that a new |
1549 // statement is hit. | 1549 // statement is hit. |
1550 if (thread_local_.last_step_action_ == StepNext || | 1550 if (thread_local_.last_step_action_ == StepNext || |
1551 thread_local_.last_step_action_ == StepIn) { | 1551 thread_local_.last_step_action_ == StepIn) { |
1552 // Never continue if returning from function. | 1552 // Never continue if returning from function. |
1553 if (break_location_iterator->IsExit()) return false; | 1553 if (break_location_iterator->IsExit()) return false; |
1554 | 1554 |
1555 // Continue if we are still on the same frame and in the same statement. | 1555 // Continue if we are still on the same frame and in the same statement. |
1556 int current_statement_position = | 1556 int current_statement_position = |
1557 break_location_iterator->code()->SourceStatementPosition(frame->pc()); | 1557 break_location_iterator->code()->SourceStatementPosition(frame->pc()); |
1558 return thread_local_.last_fp_ == frame->fp() && | 1558 return thread_local_.last_fp_ == frame->UnpaddedFP() && |
1559 thread_local_.last_statement_position_ == current_statement_position; | 1559 thread_local_.last_statement_position_ == current_statement_position; |
1560 } | 1560 } |
1561 | 1561 |
1562 // No step next action - don't continue. | 1562 // No step next action - don't continue. |
1563 return false; | 1563 return false; |
1564 } | 1564 } |
1565 | 1565 |
1566 | 1566 |
1567 // Check whether the code object at the specified address is a debug break code | 1567 // Check whether the code object at the specified address is a debug break code |
1568 // object. | 1568 // object. |
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1749 it.ClearOneShot(); | 1749 it.ClearOneShot(); |
1750 it.Next(); | 1750 it.Next(); |
1751 } | 1751 } |
1752 node = node->next(); | 1752 node = node->next(); |
1753 } | 1753 } |
1754 } | 1754 } |
1755 | 1755 |
1756 | 1756 |
1757 void Debug::ActivateStepIn(StackFrame* frame) { | 1757 void Debug::ActivateStepIn(StackFrame* frame) { |
1758 ASSERT(!StepOutActive()); | 1758 ASSERT(!StepOutActive()); |
1759 thread_local_.step_into_fp_ = frame->fp(); | 1759 thread_local_.step_into_fp_ = frame->UnpaddedFP(); |
1760 } | 1760 } |
1761 | 1761 |
1762 | 1762 |
1763 void Debug::ClearStepIn() { | 1763 void Debug::ClearStepIn() { |
1764 thread_local_.step_into_fp_ = 0; | 1764 thread_local_.step_into_fp_ = 0; |
1765 } | 1765 } |
1766 | 1766 |
1767 | 1767 |
1768 void Debug::ActivateStepOut(StackFrame* frame) { | 1768 void Debug::ActivateStepOut(StackFrame* frame) { |
1769 ASSERT(!StepInActive()); | 1769 ASSERT(!StepInActive()); |
1770 thread_local_.step_out_fp_ = frame->fp(); | 1770 thread_local_.step_out_fp_ = frame->UnpaddedFP(); |
1771 } | 1771 } |
1772 | 1772 |
1773 | 1773 |
1774 void Debug::ClearStepOut() { | 1774 void Debug::ClearStepOut() { |
1775 thread_local_.step_out_fp_ = 0; | 1775 thread_local_.step_out_fp_ = 0; |
1776 } | 1776 } |
1777 | 1777 |
1778 | 1778 |
1779 void Debug::ClearStepNext() { | 1779 void Debug::ClearStepNext() { |
1780 thread_local_.last_step_action_ = StepNone; | 1780 thread_local_.last_step_action_ = StepNone; |
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3621 { | 3621 { |
3622 Locker locker; | 3622 Locker locker; |
3623 Isolate::Current()->debugger()->CallMessageDispatchHandler(); | 3623 Isolate::Current()->debugger()->CallMessageDispatchHandler(); |
3624 } | 3624 } |
3625 } | 3625 } |
3626 } | 3626 } |
3627 | 3627 |
3628 #endif // ENABLE_DEBUGGER_SUPPORT | 3628 #endif // ENABLE_DEBUGGER_SUPPORT |
3629 | 3629 |
3630 } } // namespace v8::internal | 3630 } } // namespace v8::internal |
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