| Index: content/common/content_counters.cc | 
| =================================================================== | 
| --- content/common/content_counters.cc	(revision 140304) | 
| +++ content/common/content_counters.cc	(working copy) | 
| @@ -1,35 +0,0 @@ | 
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#include "content/common/content_counters.h" | 
| - | 
| -#include "base/metrics/stats_counters.h" | 
| - | 
| -namespace content { | 
| - | 
| -using base::StatsCounterTimer; | 
| -using base::StatsRate; | 
| - | 
| -// Note: We use the construct-on-first-use pattern here, because we don't | 
| -//       want to fight with any static initializer ordering problems later. | 
| -//       The downside of this is that the objects don't ever get cleaned up. | 
| -//       But they are small and this is okay. | 
| - | 
| -// Note: Because these are constructed on-first-use, there is a slight | 
| -//       race condition - two threads could initialize the same counter. | 
| -//       If this happened, the stats table would still work just fine; | 
| -//       we'd leak the extraneous StatsCounter object once, and that | 
| -//       would be it.  But these are small objects, so this is ok. | 
| - | 
| -StatsCounterTimer& Counters::chrome_main() { | 
| -  static StatsCounterTimer* ctr = new StatsCounterTimer("Chrome.Init"); | 
| -  return *ctr; | 
| -} | 
| - | 
| -StatsCounterTimer& Counters::renderer_main() { | 
| -  static StatsCounterTimer* ctr = new StatsCounterTimer("Chrome.RendererInit"); | 
| -  return *ctr; | 
| -} | 
| - | 
| -}  // namespace content | 
|  |