Chromium Code Reviews| Index: content/common/gpu/sync_point_manager.cc |
| diff --git a/content/common/gpu/sync_point_manager.cc b/content/common/gpu/sync_point_manager.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..3916d78c654a1a71819d7426e1d9bb8b2a09b463 |
| --- /dev/null |
| +++ b/content/common/gpu/sync_point_manager.cc |
| @@ -0,0 +1,56 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/common/gpu/sync_point_manager.h" |
| + |
| +#include "base/logging.h" |
| + |
| +SyncPointManager::SyncPointManager() |
| + : next_sync_point_(1) { |
| +} |
| + |
| +SyncPointManager::~SyncPointManager() { |
| +} |
| + |
| +uint32 SyncPointManager::GenerateSyncPoint() { |
| + base::AutoLock lock(lock_); |
| + uint32 sync_point = next_sync_point_++; |
| + |
| + // Note: wrapping would take days for a buggy/compromized renderer that would |
| + // insert sync points in a loop, but if that were to happen, better explicitly |
| + // crash the GPU process than risk worse. |
| + // For normal operation (at most a few per frame), it would take ~a year to |
| + // wrap. |
| + CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end()); |
| + sync_point_map_.insert(std::make_pair(sync_point, ClosureList())); |
| + return sync_point; |
| +} |
| + |
| +void SyncPointManager::RetireSyncPoint(uint32 sync_point) { |
| + DCHECK(CalledOnValidThread()); |
| + ClosureList list; |
| + { |
| + base::AutoLock lock(lock_); |
| + SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| + DCHECK(it != sync_point_map_.end()); |
| + std::swap(list, it->second); |
|
apatrick_chromium
2012/06/05 18:44:15
nit: list.swap(it->second)
piman
2012/06/05 20:09:50
Done.
|
| + sync_point_map_.erase(it); |
| + } |
| + for (ClosureList::iterator i = list.begin(); i != list.end(); ++i) |
| + i->Run(); |
| +} |
| + |
| +void SyncPointManager::AddSyncPointCallback(uint32 sync_point, |
| + const base::Closure& callback) { |
| + DCHECK(CalledOnValidThread()); |
| + { |
| + base::AutoLock lock(lock_); |
| + SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
| + if (it != sync_point_map_.end()) { |
| + it->second.push_back(callback); |
| + return; |
| + } |
| + } |
| + callback.Run(); |
| +} |