| Index: content/common/gpu/sync_point_manager.h
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| diff --git a/content/common/gpu/sync_point_manager.h b/content/common/gpu/sync_point_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..589aace0fe0da7501c3e6be4766bc07d17da1ccf
|
| --- /dev/null
|
| +++ b/content/common/gpu/sync_point_manager.h
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| @@ -0,0 +1,54 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_
|
| +#define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_
|
| +#pragma once
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/hash_tables.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "base/threading/thread_checker.h"
|
| +
|
| +// This class manages the sync points, which allow cross-channel
|
| +// synchronization.
|
| +class SyncPointManager : public base::RefCountedThreadSafe<SyncPointManager>,
|
| + public base::ThreadChecker {
|
| + public:
|
| + SyncPointManager();
|
| +
|
| + // Generates a sync point, returning its ID. This can me called on any thread.
|
| + // IDs start at 1.
|
| + uint32 GenerateSyncPoint();
|
| +
|
| + // Retires a sync point. This will call all the registered callbacks for this
|
| + // sync point. This can only be called on the main thread.
|
| + void RetireSyncPoint(uint32 sync_point);
|
| +
|
| + // Adds a callback to the sync point. The callback will be called when the
|
| + // sync point is retired, or immediately (from within that function) if the
|
| + // sync point was already retired (or not created yet). This can only be
|
| + // called on the main thread.
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| + void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback);
|
| +
|
| + private:
|
| + friend class base::RefCountedThreadSafe<SyncPointManager>;
|
| + typedef std::vector<base::Closure> ClosureList;
|
| + typedef base::hash_map<uint32, ClosureList > SyncPointMap;
|
| +
|
| + ~SyncPointManager();
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| +
|
| + // Protects the 2 fields below. Note: callbacks shouldn't be called with this
|
| + // held.
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| + base::Lock lock_;
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| + SyncPointMap sync_point_map_;
|
| + uint32 next_sync_point_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncPointManager);
|
| +};
|
| +
|
| +#endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_
|
|
|