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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_COMMAND_BUFFER_PROXY_H_ | 5 #ifndef GPU_IPC_COMMAND_BUFFER_PROXY_H_ |
| 6 #define GPU_IPC_COMMAND_BUFFER_PROXY_H_ | 6 #define GPU_IPC_COMMAND_BUFFER_PROXY_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 // Invoke the task when the channel has been flushed. Takes care of deleting | 30 // Invoke the task when the channel has been flushed. Takes care of deleting |
| 31 // the task whether the echo succeeds or not. | 31 // the task whether the echo succeeds or not. |
| 32 virtual bool Echo(const base::Closure& callback) = 0; | 32 virtual bool Echo(const base::Closure& callback) = 0; |
| 33 | 33 |
| 34 // Sends an IPC message with the new state of surface visibility. | 34 // Sends an IPC message with the new state of surface visibility. |
| 35 virtual bool SetSurfaceVisible(bool visible) = 0; | 35 virtual bool SetSurfaceVisible(bool visible) = 0; |
| 36 | 36 |
| 37 virtual bool DiscardBackbuffer() = 0; | 37 virtual bool DiscardBackbuffer() = 0; |
| 38 virtual bool EnsureBackbuffer() = 0; | 38 virtual bool EnsureBackbuffer() = 0; |
| 39 | 39 |
| 40 // Inserts a sync point, returning its ID. This is handled on the IO thread of |
| 41 // the GPU process, and so should be relatively fast, but its effect is |
| 42 // ordered wrt other messages (in particular, Flush). Sync point IDs are |
| 43 // global and can be used for cross-channel synchronization. |
| 44 virtual uint32 InsertSyncPoint() = 0; |
| 45 |
| 46 // Makes this command buffer wait on a sync point. This command buffer will be |
| 47 // unscheduled until the command buffer that inserted that sync point reaches |
| 48 // it, or gets destroyed. |
| 49 virtual void WaitSyncPoint(uint32) = 0; |
| 50 |
| 40 // Register a callback to invoke whenever we recieve a new memory allocation. | 51 // Register a callback to invoke whenever we recieve a new memory allocation. |
| 41 virtual void SetMemoryAllocationChangedCallback( | 52 virtual void SetMemoryAllocationChangedCallback( |
| 42 const base::Callback<void(const GpuMemoryAllocationForRenderer&)>& | 53 const base::Callback<void(const GpuMemoryAllocationForRenderer&)>& |
| 43 callback) = 0; | 54 callback) = 0; |
| 44 | 55 |
| 45 // Reparent a command buffer. TODO(apatrick): going forward, the notion of | 56 // Reparent a command buffer. TODO(apatrick): going forward, the notion of |
| 46 // the parent / child relationship between command buffers is going away in | 57 // the parent / child relationship between command buffers is going away in |
| 47 // favor of the notion of surfaces that can be drawn to in one command buffer | 58 // favor of the notion of surfaces that can be drawn to in one command buffer |
| 48 // and bound as a texture in any other. | 59 // and bound as a texture in any other. |
| 49 virtual bool SetParent(CommandBufferProxy* parent_command_buffer, | 60 virtual bool SetParent(CommandBufferProxy* parent_command_buffer, |
| 50 uint32 parent_texture_id) = 0; | 61 uint32 parent_texture_id) = 0; |
| 51 | 62 |
| 52 virtual void SetChannelErrorCallback(const base::Closure& callback) = 0; | 63 virtual void SetChannelErrorCallback(const base::Closure& callback) = 0; |
| 53 | 64 |
| 54 // Set a task that will be invoked the next time the window becomes invalid | 65 // Set a task that will be invoked the next time the window becomes invalid |
| 55 // and needs to be repainted. Takes ownership of task. | 66 // and needs to be repainted. Takes ownership of task. |
| 56 virtual void SetNotifyRepaintTask(const base::Closure& callback) = 0; | 67 virtual void SetNotifyRepaintTask(const base::Closure& callback) = 0; |
| 57 | 68 |
| 58 virtual void SetOnConsoleMessageCallback( | 69 virtual void SetOnConsoleMessageCallback( |
| 59 const GpuConsoleMessageCallback& callback) = 0; | 70 const GpuConsoleMessageCallback& callback) = 0; |
| 60 | 71 |
| 61 private: | 72 private: |
| 62 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxy); | 73 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxy); |
| 63 }; | 74 }; |
| 64 | 75 |
| 65 #endif // GPU_IPC_COMMAND_BUFFER_PROXY_H_ | 76 #endif // GPU_IPC_COMMAND_BUFFER_PROXY_H_ |
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