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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
| 6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
| 7 #pragma once |
| 8 |
| 9 #include <vector> |
| 10 |
| 11 #include "base/callback.h" |
| 12 #include "base/hash_tables.h" |
| 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/synchronization/lock.h" |
| 15 #include "base/threading/thread_checker.h" |
| 16 |
| 17 // This class manages the sync points, which allow cross-channel |
| 18 // synchronization. |
| 19 class SyncPointManager : public base::RefCountedThreadSafe<SyncPointManager>, |
| 20 public base::ThreadChecker { |
| 21 public: |
| 22 SyncPointManager(); |
| 23 |
| 24 // Generates a sync point, returning its ID. This can me called on any thread. |
| 25 // IDs start at 1. |
| 26 uint32 GenerateSyncPoint(); |
| 27 |
| 28 // Retires a sync point. This will call all the registered callbacks for this |
| 29 // sync point. This can only be called on the main thread. |
| 30 void RetireSyncPoint(uint32 sync_point); |
| 31 |
| 32 // Adds a callback to the sync point. The callback will be called when the |
| 33 // sync point is retired, or immediately (from within that function) if the |
| 34 // sync point was already retired (or not created yet). This can only be |
| 35 // called on the main thread. |
| 36 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); |
| 37 |
| 38 private: |
| 39 friend class base::RefCountedThreadSafe<SyncPointManager>; |
| 40 typedef std::vector<base::Closure> ClosureList; |
| 41 typedef base::hash_map<uint32, ClosureList > SyncPointMap; |
| 42 |
| 43 ~SyncPointManager(); |
| 44 |
| 45 // Protects the 2 fields below. Note: callbacks shouldn't be called with this |
| 46 // held. |
| 47 base::Lock lock_; |
| 48 SyncPointMap sync_point_map_; |
| 49 uint32 next_sync_point_; |
| 50 |
| 51 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); |
| 52 }; |
| 53 |
| 54 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
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