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Side by Side Diff: content/common/gpu/gpu_channel_manager.h

Issue 10510013: GPU: Adding sync points for cross-channel synchronization (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: review comments Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/hash_tables.h" 9 #include "base/hash_tables.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
(...skipping 14 matching lines...) Expand all
25 } 25 }
26 26
27 namespace IPC { 27 namespace IPC {
28 struct ChannelHandle; 28 struct ChannelHandle;
29 } 29 }
30 30
31 class ChildThread; 31 class ChildThread;
32 class GpuChannel; 32 class GpuChannel;
33 class GpuWatchdog; 33 class GpuWatchdog;
34 struct GPUCreateCommandBufferConfig; 34 struct GPUCreateCommandBufferConfig;
35 class SyncPointManager;
35 36
36 // A GpuChannelManager is a thread responsible for issuing rendering commands 37 // A GpuChannelManager is a thread responsible for issuing rendering commands
37 // managing the lifetimes of GPU channels and forwarding IPC requests from the 38 // managing the lifetimes of GPU channels and forwarding IPC requests from the
38 // browser process to them based on the corresponding renderer ID. 39 // browser process to them based on the corresponding renderer ID.
39 // 40 //
40 // A GpuChannelManager can also be hosted in the browser process in single 41 // A GpuChannelManager can also be hosted in the browser process in single
41 // process or in-process GPU modes. In this case there is no corresponding 42 // process or in-process GPU modes. In this case there is no corresponding
42 // GpuChildThread and this is the reason the GpuChildThread is referenced via 43 // GpuChildThread and this is the reason the GpuChildThread is referenced via
43 // a pointer to IPC::Message::Sender, which can be implemented by other hosts 44 // a pointer to IPC::Message::Sender, which can be implemented by other hosts
44 // to send IPC messages to the browser process IO thread on the 45 // to send IPC messages to the browser process IO thread on the
(...skipping 26 matching lines...) Expand all
71 base::WeakPtrFactory<GpuChannelManager> weak_factory_; 72 base::WeakPtrFactory<GpuChannelManager> weak_factory_;
72 73
73 int GenerateRouteID(); 74 int GenerateRouteID();
74 void AddRoute(int32 routing_id, IPC::Channel::Listener* listener); 75 void AddRoute(int32 routing_id, IPC::Channel::Listener* listener);
75 void RemoveRoute(int32 routing_id); 76 void RemoveRoute(int32 routing_id);
76 77
77 GpuMemoryManager* gpu_memory_manager() { return &gpu_memory_manager_; } 78 GpuMemoryManager* gpu_memory_manager() { return &gpu_memory_manager_; }
78 79
79 GpuChannel* LookupChannel(int32 client_id); 80 GpuChannel* LookupChannel(int32 client_id);
80 81
82 SyncPointManager* sync_point_manager() { return sync_point_manager_; }
83
81 private: 84 private:
82 // Message handlers. 85 // Message handlers.
83 void OnEstablishChannel(int client_id, bool share_context); 86 void OnEstablishChannel(int client_id, bool share_context);
84 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); 87 void OnCloseChannel(const IPC::ChannelHandle& channel_handle);
85 void OnVisibilityChanged( 88 void OnVisibilityChanged(
86 int32 render_view_id, int32 client_id, bool visible); 89 int32 render_view_id, int32 client_id, bool visible);
87 void OnCreateViewCommandBuffer( 90 void OnCreateViewCommandBuffer(
88 const gfx::GLSurfaceHandle& window, 91 const gfx::GLSurfaceHandle& window,
89 int32 render_view_id, 92 int32 render_view_id,
90 int32 client_id, 93 int32 client_id,
91 const GPUCreateCommandBufferConfig& init_params); 94 const GPUCreateCommandBufferConfig& init_params);
92 95
93 void OnLoseAllContexts(); 96 void OnLoseAllContexts();
94 97
95 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 98 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
96 base::WaitableEvent* shutdown_event_; 99 base::WaitableEvent* shutdown_event_;
97 100
98 // Used to send and receive IPC messages from the browser process. 101 // Used to send and receive IPC messages from the browser process.
99 ChildThread* gpu_child_thread_; 102 ChildThread* gpu_child_thread_;
100 103
101 // These objects manage channels to individual renderer processes there is 104 // These objects manage channels to individual renderer processes there is
102 // one channel for each renderer process that has connected to this GPU 105 // one channel for each renderer process that has connected to this GPU
103 // process. 106 // process.
104 typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap; 107 typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap;
105 GpuChannelMap gpu_channels_; 108 GpuChannelMap gpu_channels_;
106 scoped_refptr<gfx::GLShareGroup> share_group_; 109 scoped_refptr<gfx::GLShareGroup> share_group_;
107 GpuMemoryManager gpu_memory_manager_; 110 GpuMemoryManager gpu_memory_manager_;
108 GpuWatchdog* watchdog_; 111 GpuWatchdog* watchdog_;
112 scoped_refptr<SyncPointManager> sync_point_manager_;
109 113
110 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); 114 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager);
111 }; 115 };
112 116
113 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 117 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
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