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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if defined(OS_WIN) | 5 #if defined(OS_WIN) |
| 6 #include <windows.h> | 6 #include <windows.h> |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/command_line.h" | 12 #include "base/command_line.h" |
| 13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
| 14 #include "base/message_loop_proxy.h" |
| 14 #include "base/process_util.h" | 15 #include "base/process_util.h" |
| 15 #include "base/string_util.h" | 16 #include "base/string_util.h" |
| 16 #include "content/common/child_process.h" | 17 #include "content/common/child_process.h" |
| 17 #include "content/common/gpu/gpu_channel_manager.h" | 18 #include "content/common/gpu/gpu_channel_manager.h" |
| 18 #include "content/common/gpu/gpu_messages.h" | 19 #include "content/common/gpu/gpu_messages.h" |
| 20 #include "content/common/gpu/sync_point_manager.h" |
| 19 #include "content/public/common/content_client.h" | 21 #include "content/public/common/content_client.h" |
| 20 #include "content/public/common/content_switches.h" | 22 #include "content/public/common/content_switches.h" |
| 21 #include "gpu/command_buffer/service/mailbox_manager.h" | 23 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 24 #include "ipc/ipc_channel.h" |
| 25 #include "ipc/ipc_channel_proxy.h" |
| 22 #include "ui/gl/gl_context.h" | 26 #include "ui/gl/gl_context.h" |
| 23 #include "ui/gl/gl_surface.h" | 27 #include "ui/gl/gl_surface.h" |
| 24 | 28 |
| 25 #if defined(OS_POSIX) | 29 #if defined(OS_POSIX) |
| 26 #include "ipc/ipc_channel_posix.h" | 30 #include "ipc/ipc_channel_posix.h" |
| 27 #endif | 31 #endif |
| 28 | 32 |
| 29 namespace { | 33 namespace { |
| 30 // The first time polling a fence, delay some extra time to allow other | 34 // The first time polling a fence, delay some extra time to allow other |
| 31 // stubs to process some work, or else the timing of the fences could | 35 // stubs to process some work, or else the timing of the fences could |
| 32 // allow a pattern of alternating fast and slow frames to occur. | 36 // allow a pattern of alternating fast and slow frames to occur. |
| 33 const int64 kHandleMoreWorkPeriodMs = 2; | 37 const int64 kHandleMoreWorkPeriodMs = 2; |
| 34 const int64 kHandleMoreWorkPeriodBusyMs = 1; | 38 const int64 kHandleMoreWorkPeriodBusyMs = 1; |
| 35 } | 39 |
| 40 // This filter handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 41 // thread, generating the sync point ID and responding immediately, and then |
| 42 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message into |
| 43 // the channel's queue. |
| 44 class SyncPointMessageFilter : public IPC::ChannelProxy::MessageFilter { |
| 45 public: |
| 46 // Takes ownership of gpu_channel (see below). |
| 47 SyncPointMessageFilter(base::WeakPtr<GpuChannel>* gpu_channel, |
| 48 scoped_refptr<SyncPointManager> sync_point_manager, |
| 49 scoped_refptr<base::MessageLoopProxy> message_loop) |
| 50 : gpu_channel_(gpu_channel), |
| 51 channel_(NULL), |
| 52 sync_point_manager_(sync_point_manager), |
| 53 message_loop_(message_loop) { |
| 54 } |
| 55 |
| 56 virtual void OnFilterAdded(IPC::Channel* channel) { |
| 57 DCHECK(!channel_); |
| 58 channel_ = channel; |
| 59 } |
| 60 |
| 61 virtual void OnFilterRemoved() { |
| 62 DCHECK(channel_); |
| 63 channel_ = NULL; |
| 64 } |
| 65 |
| 66 virtual bool OnMessageReceived(const IPC::Message& message) { |
| 67 DCHECK(channel_); |
| 68 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { |
| 69 uint32 sync_point = sync_point_manager_->GenerateSyncPoint(); |
| 70 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); |
| 71 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); |
| 72 channel_->Send(reply); |
| 73 message_loop_->PostTask(FROM_HERE, base::Bind( |
| 74 &SyncPointMessageFilter::InsertSyncPointOnMainThread, |
| 75 gpu_channel_, |
| 76 sync_point_manager_, |
| 77 message.routing_id(), |
| 78 sync_point)); |
| 79 return true; |
| 80 } else if (message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) { |
| 81 // This message should not be sent explicitly by the renderer. |
| 82 NOTREACHED(); |
| 83 return true; |
| 84 } else { |
| 85 return false; |
| 86 } |
| 87 } |
| 88 |
| 89 protected: |
| 90 virtual ~SyncPointMessageFilter() { |
| 91 message_loop_->PostTask(FROM_HERE, base::Bind( |
| 92 &SyncPointMessageFilter::DeleteWeakPtrOnMainThread, gpu_channel_)); |
| 93 } |
| 94 |
| 95 private: |
| 96 static void InsertSyncPointOnMainThread( |
| 97 base::WeakPtr<GpuChannel>* gpu_channel, |
| 98 scoped_refptr<SyncPointManager> manager, |
| 99 int32 routing_id, |
| 100 uint32 sync_point) { |
| 101 // This function must ensure that the sync point will be retired. Normally |
| 102 // we'll find the stub based on the routing ID, and associate the sync point |
| 103 // with it, but if that fails for any reason (channel or stub already |
| 104 // deleted, invalid routing id), we need to retire the sync point |
| 105 // immediately. |
| 106 if (gpu_channel->get()) { |
| 107 GpuCommandBufferStub* stub = gpu_channel->get()->LookupCommandBuffer( |
| 108 routing_id); |
| 109 if (stub) { |
| 110 stub->AddSyncPoint(sync_point); |
| 111 GpuCommandBufferMsg_RetireSyncPoint message(routing_id, sync_point); |
| 112 gpu_channel->get()->OnMessageReceived(message); |
| 113 return; |
| 114 } |
| 115 } |
| 116 manager->RetireSyncPoint(sync_point); |
| 117 } |
| 118 |
| 119 static void DeleteWeakPtrOnMainThread( |
| 120 base::WeakPtr<GpuChannel>* gpu_channel) { |
| 121 delete gpu_channel; |
| 122 } |
| 123 |
| 124 // NOTE: this is a pointer to a weak pointer. It is never dereferenced on the |
| 125 // IO thread, it's only passed through - therefore the WeakPtr assumptions are |
| 126 // respected. |
| 127 base::WeakPtr<GpuChannel>* gpu_channel_; |
| 128 IPC::Channel* channel_; |
| 129 scoped_refptr<SyncPointManager> sync_point_manager_; |
| 130 scoped_refptr<base::MessageLoopProxy> message_loop_; |
| 131 }; |
| 132 |
| 133 } // anonymous namespace |
| 36 | 134 |
| 37 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, | 135 GpuChannel::GpuChannel(GpuChannelManager* gpu_channel_manager, |
| 38 GpuWatchdog* watchdog, | 136 GpuWatchdog* watchdog, |
| 39 gfx::GLShareGroup* share_group, | 137 gfx::GLShareGroup* share_group, |
| 40 int client_id, | 138 int client_id, |
| 41 bool software) | 139 bool software) |
| 42 : gpu_channel_manager_(gpu_channel_manager), | 140 : gpu_channel_manager_(gpu_channel_manager), |
| 43 client_id_(client_id), | 141 client_id_(client_id), |
| 44 share_group_(share_group ? share_group : new gfx::GLShareGroup), | 142 share_group_(share_group ? share_group : new gfx::GLShareGroup), |
| 45 mailbox_manager_(new gpu::gles2::MailboxManager), | 143 mailbox_manager_(new gpu::gles2::MailboxManager), |
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| 66 | 164 |
| 67 // Map renderer ID to a (single) channel to that process. | 165 // Map renderer ID to a (single) channel to that process. |
| 68 channel_.reset(new IPC::SyncChannel( | 166 channel_.reset(new IPC::SyncChannel( |
| 69 channel_id_, | 167 channel_id_, |
| 70 IPC::Channel::MODE_SERVER, | 168 IPC::Channel::MODE_SERVER, |
| 71 this, | 169 this, |
| 72 io_message_loop, | 170 io_message_loop, |
| 73 false, | 171 false, |
| 74 shutdown_event)); | 172 shutdown_event)); |
| 75 | 173 |
| 174 base::WeakPtr<GpuChannel>* weak_ptr(new base::WeakPtr<GpuChannel>( |
| 175 weak_factory_.GetWeakPtr())); |
| 176 scoped_refptr<SyncPointMessageFilter> filter(new SyncPointMessageFilter( |
| 177 weak_ptr, |
| 178 gpu_channel_manager_->sync_point_manager(), |
| 179 base::MessageLoopProxy::current())); |
| 180 channel_->AddFilter(filter); |
| 181 |
| 76 return true; | 182 return true; |
| 77 } | 183 } |
| 78 | 184 |
| 79 std::string GpuChannel::GetChannelName() { | 185 std::string GpuChannel::GetChannelName() { |
| 80 return channel_id_; | 186 return channel_id_; |
| 81 } | 187 } |
| 82 | 188 |
| 83 #if defined(OS_POSIX) | 189 #if defined(OS_POSIX) |
| 84 int GpuChannel::TakeRendererFileDescriptor() { | 190 int GpuChannel::TakeRendererFileDescriptor() { |
| 85 if (!channel_.get()) { | 191 if (!channel_.get()) { |
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| 432 void GpuChannel::WillCreateCommandBuffer(gfx::GpuPreference gpu_preference) { | 538 void GpuChannel::WillCreateCommandBuffer(gfx::GpuPreference gpu_preference) { |
| 433 if (gpu_preference == gfx::PreferDiscreteGpu) | 539 if (gpu_preference == gfx::PreferDiscreteGpu) |
| 434 ++num_contexts_preferring_discrete_gpu_; | 540 ++num_contexts_preferring_discrete_gpu_; |
| 435 } | 541 } |
| 436 | 542 |
| 437 void GpuChannel::DidDestroyCommandBuffer(gfx::GpuPreference gpu_preference) { | 543 void GpuChannel::DidDestroyCommandBuffer(gfx::GpuPreference gpu_preference) { |
| 438 if (gpu_preference == gfx::PreferDiscreteGpu) | 544 if (gpu_preference == gfx::PreferDiscreteGpu) |
| 439 --num_contexts_preferring_discrete_gpu_; | 545 --num_contexts_preferring_discrete_gpu_; |
| 440 DCHECK_GE(num_contexts_preferring_discrete_gpu_, 0); | 546 DCHECK_GE(num_contexts_preferring_discrete_gpu_, 0); |
| 441 } | 547 } |
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