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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/ash/launcher/browser_launcher_item_controller.
h" | 5 #include "chrome/browser/ui/views/ash/launcher/browser_launcher_item_controller.
h" |
6 | 6 |
7 #include <map> | 7 #include <map> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "ash/launcher/launcher_model.h" | 10 #include "ash/launcher/launcher_model.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "chrome/browser/ui/tab_contents/tab_contents_wrapper.h" | 12 #include "chrome/browser/ui/tab_contents/tab_contents_wrapper.h" |
13 #include "chrome/browser/ui/tabs/tab_strip_model.h" | 13 #include "chrome/browser/ui/tabs/tab_strip_model.h" |
14 #include "chrome/browser/ui/tabs/test_tab_strip_model_delegate.h" | 14 #include "chrome/browser/ui/tabs/test_tab_strip_model_delegate.h" |
15 #include "chrome/browser/ui/views/ash/launcher/chrome_launcher_controller.h" | 15 #include "chrome/browser/ui/views/ash/launcher/chrome_launcher_controller.h" |
16 #include "chrome/test/base/chrome_render_view_host_test_harness.h" | 16 #include "chrome/test/base/chrome_render_view_host_test_harness.h" |
17 #include "chrome/test/base/testing_profile.h" | 17 #include "chrome/test/base/testing_profile.h" |
18 #include "content/test/test_browser_thread.h" | 18 #include "content/public/test/test_browser_thread.h" |
19 #include "testing/gtest/include/gtest/gtest.h" | 19 #include "testing/gtest/include/gtest/gtest.h" |
20 #include "third_party/skia/include/core/SkBitmap.h" | 20 #include "third_party/skia/include/core/SkBitmap.h" |
21 #include "ui/aura/client/aura_constants.h" | 21 #include "ui/aura/client/aura_constants.h" |
22 #include "ui/aura/client/activation_delegate.h" | 22 #include "ui/aura/client/activation_delegate.h" |
23 #include "ui/aura/root_window.h" | 23 #include "ui/aura/root_window.h" |
24 #include "ui/aura/test/test_activation_client.h" | 24 #include "ui/aura/test/test_activation_client.h" |
25 #include "ui/aura/test/test_window_delegate.h" | 25 #include "ui/aura/test/test_window_delegate.h" |
26 #include "ui/aura/window.h" | 26 #include "ui/aura/window.h" |
27 #include "ui/aura/window_delegate.h" | 27 #include "ui/aura/window_delegate.h" |
28 | 28 |
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382 EXPECT_EQ(ash::STATUS_RUNNING, app_state.GetUpdaterItem().status); | 382 EXPECT_EQ(ash::STATUS_RUNNING, app_state.GetUpdaterItem().status); |
383 | 383 |
384 // App window should go to attention state. | 384 // App window should go to attention state. |
385 app_state.window.SetProperty(aura::client::kDrawAttentionKey, true); | 385 app_state.window.SetProperty(aura::client::kDrawAttentionKey, true); |
386 EXPECT_EQ(ash::STATUS_ATTENTION, app_state.GetUpdaterItem().status); | 386 EXPECT_EQ(ash::STATUS_ATTENTION, app_state.GetUpdaterItem().status); |
387 | 387 |
388 // Activating app window should clear attention state. | 388 // Activating app window should clear attention state. |
389 activation_client_->ActivateWindow(&app_state.window); | 389 activation_client_->ActivateWindow(&app_state.window); |
390 EXPECT_EQ(ash::STATUS_ACTIVE, app_state.GetUpdaterItem().status); | 390 EXPECT_EQ(ash::STATUS_ACTIVE, app_state.GetUpdaterItem().status); |
391 } | 391 } |
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