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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/socket/client_socket_pool_base.h" | 5 #include "net/socket/client_socket_pool_base.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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| 86 // StreamSocket implementation. | 86 // StreamSocket implementation. |
| 87 virtual int Connect(const CompletionCallback& callback) OVERRIDE { | 87 virtual int Connect(const CompletionCallback& callback) OVERRIDE { |
| 88 connected_ = true; | 88 connected_ = true; |
| 89 return OK; | 89 return OK; |
| 90 } | 90 } |
| 91 | 91 |
| 92 virtual void Disconnect() { connected_ = false; } | 92 virtual void Disconnect() { connected_ = false; } |
| 93 virtual bool IsConnected() const { return connected_; } | 93 virtual bool IsConnected() const { return connected_; } |
| 94 virtual bool IsConnectedAndIdle() const { return connected_; } | 94 virtual bool IsConnectedAndIdle() const { return connected_; } |
| 95 | 95 |
| 96 virtual int GetPeerAddress(AddressList* /* address */) const { | 96 virtual int GetPeerAddress(IPEndPoint* /* address */) const { |
| 97 return ERR_UNEXPECTED; | 97 return ERR_UNEXPECTED; |
| 98 } | 98 } |
| 99 | 99 |
| 100 virtual int GetLocalAddress(IPEndPoint* /* address */) const { | 100 virtual int GetLocalAddress(IPEndPoint* /* address */) const { |
| 101 return ERR_UNEXPECTED; | 101 return ERR_UNEXPECTED; |
| 102 } | 102 } |
| 103 | 103 |
| 104 virtual const BoundNetLog& NetLog() const { | 104 virtual const BoundNetLog& NetLog() const { |
| 105 return net_log_; | 105 return net_log_; |
| 106 } | 106 } |
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| 3479 // The hung connect job should still be there, but everything else should be | 3479 // The hung connect job should still be there, but everything else should be |
| 3480 // complete. | 3480 // complete. |
| 3481 EXPECT_EQ(1, pool_->NumConnectJobsInGroup("a")); | 3481 EXPECT_EQ(1, pool_->NumConnectJobsInGroup("a")); |
| 3482 EXPECT_EQ(0, pool_->IdleSocketCountInGroup("a")); | 3482 EXPECT_EQ(0, pool_->IdleSocketCountInGroup("a")); |
| 3483 EXPECT_EQ(1, pool_->NumActiveSocketsInGroup("a")); | 3483 EXPECT_EQ(1, pool_->NumActiveSocketsInGroup("a")); |
| 3484 } | 3484 } |
| 3485 | 3485 |
| 3486 } // namespace | 3486 } // namespace |
| 3487 | 3487 |
| 3488 } // namespace net | 3488 } // namespace net |
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