Index: chrome/browser/metrics/histogram_synchronizer.h |
=================================================================== |
--- chrome/browser/metrics/histogram_synchronizer.h (revision 146279) |
+++ chrome/browser/metrics/histogram_synchronizer.h (working copy) |
@@ -1,180 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ |
-#define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ |
- |
-#include <string> |
-#include <vector> |
- |
-#include "base/basictypes.h" |
-#include "base/callback.h" |
-#include "base/memory/ref_counted.h" |
-#include "base/synchronization/condition_variable.h" |
-#include "base/synchronization/lock.h" |
-#include "base/time.h" |
- |
-class MessageLoop; |
- |
-// This class maintains state that is used to upload histogram data from the |
-// various renderer processes, into the browser process. Such transactions are |
-// usually instigated by the browser. In general, a renderer process will |
-// respond by gathering snapshots of all internal histograms, calculating what |
-// has changed since its last upload, and transmitting a pickled collection of |
-// deltas. |
-// |
-// There are actually two modes of update request. One is synchronous (and |
-// blocks the UI thread, waiting to populate an about:histograms tab) and the |
-// other is asynchronous, and used by the metrics services in preparation for a |
-// log upload. |
-// |
-// To assure that all the renderers have responded, a counter is maintained (for |
-// each mode) to indicate the number of pending (not yet responsive) renderers. |
-// To avoid confusion about a response (i.e., is the renderer responding to a |
-// current request for an update, or to an old request for an update) we tag |
-// each group of requests with a sequence number. When an update arrives we can |
-// ignore it (relative to the counter) if it does not relate to a current |
-// outstanding sequence number. |
-// |
-// There is one final mode of use, where a renderer spontaneously decides to |
-// transmit a collection of histogram data. This is designed for use when the |
-// renderer is terminating. Unfortunately, renders may be terminated without |
-// warning, and the best we can do is periodically acquire data from a tab, such |
-// as when a page load has completed. In this mode, the renderer uses a |
-// reserved sequence number, different from any sequence number that might be |
-// specified by a browser request. Since this sequence number can't match an |
-// outstanding sequence number, the pickled data is accepted into the browser, |
-// but there is no impact on the counters. |
- |
-class HistogramSynchronizer : public |
- base::RefCountedThreadSafe<HistogramSynchronizer> { |
- public: |
- |
- enum RendererHistogramRequester { |
- ASYNC_HISTOGRAMS, |
- SYNCHRONOUS_HISTOGRAMS |
- }; |
- |
- // Construction also sets up the global singleton instance. This instance is |
- // used to communicate between the IO and UI thread, and is destroyed only |
- // as the main thread (browser_main) terminates, which means the IO thread has |
- // already completed, and will not need this instance any further. |
- HistogramSynchronizer(); |
- |
- // Return pointer to the singleton instance, which is allocated and |
- // deallocated on the main UI thread (during system startup and teardown). |
- static HistogramSynchronizer* CurrentSynchronizer(); |
- |
- // Contact all renderers, and get them to upload to the browser any/all |
- // changes to histograms. Return when all changes have been acquired, or when |
- // the wait time expires (whichever is sooner). This method is called on the |
- // main UI thread from about:histograms. |
- void FetchRendererHistogramsSynchronously(base::TimeDelta wait_time); |
- |
- // Contact all renderers, and get them to upload to the browser any/all |
- // changes to histograms. When all changes have been acquired, or when the |
- // wait time expires (whichever is sooner), post the callback to the |
- // specified message loop. Note the callback is posted exactly once. |
- static void FetchRendererHistogramsAsynchronously( |
- MessageLoop* callback_thread, |
- const base::Closure& callback, |
- base::TimeDelta wait_time); |
- |
- // This method is called on the IO thread. Deserializes the histograms and |
- // records that we have received histograms from a renderer process. |
- static void DeserializeHistogramList( |
- int sequence_number, const std::vector<std::string>& histograms); |
- |
- private: |
- friend class base::RefCountedThreadSafe<HistogramSynchronizer>; |
- |
- ~HistogramSynchronizer(); |
- |
- // Establish a new sequence_number_, and use it to notify all the renderers of |
- // the need to supply, to the browser, any changes in their histograms. |
- // The argument indicates whether this will set async_sequence_number_ or |
- // synchronous_sequence_number_. |
- // Return the sequence number that was used. |
- int NotifyAllRenderers(RendererHistogramRequester requester); |
- |
- // Records that we are waiting for one less histogram from a renderer for the |
- // given sequence number. If we have received a response from all renderers, |
- // either signal the waiting process or call the callback function. |
- void DecrementPendingRenderers(int sequence_number); |
- |
- // Set the callback_thread_ and callback_ members. If these members already |
- // had values, then as a side effect, post the old callback_ to the old |
- // callaback_thread_. This side effect should not generally happen, but is in |
- // place to assure correctness (that any tasks that were set, are eventually |
- // called, and never merely discarded). |
- void SetCallbackTaskAndThread(MessageLoop* callback_thread, |
- const base::Closure& callback); |
- |
- void ForceHistogramSynchronizationDoneCallback(int sequence_number); |
- |
- // Gets a new sequence number to be sent to renderers from browser process and |
- // set the number of pending responses for the given type to renderer_count. |
- int GetNextAvailableSequenceNumber(RendererHistogramRequester requster, |
- int renderer_count); |
- |
- // Internal helper function, to post task, and record callback stats. |
- void InternalPostTask(MessageLoop* thread, |
- const base::Closure& callback, |
- int unresponsive_renderers, |
- const base::TimeTicks& started); |
- |
- // This lock_ protects access to all members. |
- base::Lock lock_; |
- |
- // This condition variable is used to block caller of the synchronous request |
- // to update histograms, and to signal that thread when updates are completed. |
- base::ConditionVariable received_all_renderer_histograms_; |
- |
- // When a request is made to asynchronously update the histograms, we store |
- // the task and thread we use to post a completion notification in |
- // callback_ and callback_thread_. |
- base::Closure callback_; |
- MessageLoop* callback_thread_; |
- |
- // We don't track the actual renderers that are contacted for an update, only |
- // the count of the number of renderers, and we can sometimes time-out and |
- // give up on a "slow to respond" renderer. We use a sequence_number to be |
- // sure a response from a renderer is associated with the current round of |
- // requests (and not merely a VERY belated prior response). |
- // All sequence numbers used are non-negative. |
- // last_used_sequence_number_ is the most recently used number (used to avoid |
- // reuse for a long time). |
- int last_used_sequence_number_; |
- |
- // The sequence number used by the most recent asynchronous update request to |
- // contact all renderers. |
- int async_sequence_number_; |
- |
- // The number of renderers that have not yet responded to requests (as part of |
- // an asynchronous update). |
- int async_renderers_pending_; |
- |
- // The time when we were told to start the fetch histograms asynchronously |
- // from renderers. |
- base::TimeTicks async_callback_start_time_; |
- |
- // The sequence number used by the most recent synchronous update request to |
- // contact all renderers. |
- int synchronous_sequence_number_; |
- |
- // The number of renderers that have not yet responded to requests (as part of |
- // a synchronous update). |
- int synchronous_renderers_pending_; |
- |
- // This singleton instance should be started during the single threaded |
- // portion of main(). It initializes globals to provide support for all future |
- // calls. This object is created on the UI thread, and it is destroyed after |
- // all the other threads have gone away. As a result, it is ok to call it |
- // from the UI thread (for UMA uploads), or for about:histograms. |
- static HistogramSynchronizer* histogram_synchronizer_; |
- |
- DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer); |
-}; |
- |
-#endif // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ |