| Index: src/zone-inl.h
|
| diff --git a/src/zone-inl.h b/src/zone-inl.h
|
| index ee96ec052eb9863201fabbbed2f211b33d8e9c8e..76fb5768aa7691eadd09266a2ea259b4885fc53e 100644
|
| --- a/src/zone-inl.h
|
| +++ b/src/zone-inl.h
|
| @@ -90,7 +90,7 @@ ZoneSplayTree<Config>::~ZoneSplayTree() {
|
| // Reset the root to avoid unneeded iteration over all tree nodes
|
| // in the destructor. For a zone-allocated tree, nodes will be
|
| // freed by the Zone.
|
| - SplayTree<Config, ZoneListAllocationPolicy>::ResetRoot();
|
| + SplayTree<Config, ZoneAllocationPolicy>::ResetRoot();
|
| }
|
|
|
|
|
| @@ -106,7 +106,7 @@ void* ZoneObject::operator new(size_t size, Zone* zone) {
|
| }
|
|
|
|
|
| -inline void* ZoneListAllocationPolicy::New(int size) {
|
| +inline void* ZoneAllocationPolicy::New(size_t size) {
|
| return ZONE->New(size);
|
| }
|
|
|
|
|